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Chronological Listing of Events - Council of Five Nations XXXIX - September 23-25, 2016 - Adventure Gaming Convention

Council of Five Nations XXXIX

September 23-25, 2016

Chronological Event Listing

Last Update: Thursday, August 25th, 2016. 8:27 PM

All Weekend


Star Fleet Battles Patrol Tournament - The Council Cup * Star Fleet Battles
SFB * $ 5
Game Master: John Rigley * 42 Players * Teen14

Star Fleet Battles is an intricate game of ship-to-ship combat in the classic Star Trek universe (the one Kirk explored). Several other races have been added for variety. Tournament battles are like tense chess matches, with each player trying to bring his ship’s strengths to bear. Last year’s tournament was once again the largest in the whole country, and we expect great attendance again this year, especially with this being the 50th anniversary of the original Star Trek TV show. To make it easier for you to try the game if you're interested, just stop by the SFB room upstairs and play the first game free. If you'd like to continue in the tournament, you can pay to enter. But if you'd just like to learn a new game, it's on us. SFB starts right at 10am on Friday when the doors open. Fight patrol battles all weekend, until we start the finals on Saturday evening at 7pm. Semi-finals and Finals will be Sunday. You can change your ship mid-tournament, but you will need to pay a new $5 to re-enter. CONTINUED THIS YEAR - Anyone who comes in try SFB for the first time, or comes in to shake off years of rust, can walk away with a free item from our “Take One Leave One” used SFB game pile. Beginners encouraged.

Link: Special Star Fleet Battles at Council Site
Link: SFB at Council Discussion Forum
Link: Manufacturer’s Page - Amarillo Design Bureau


Seige of Hawkshold * Battleground: Fantasy Warfare
BFW * $ 5
Game Master: Eric Stolar * 16 Players * E10

The kingdom of Hawkshold is under siege by a Mercenary army. Will you come to the kingdoms aid or side with the invading hordes? Choose any of the fantasy or historic factions, pick a side and join the fight over this 2 day campaign. Play as many or as few games as you like and you can drop in/out any time during this 2 day event. This event will run all day Saturday and Sunday. Beginners encouraged.

Link: Discussion on the YMG forums
Link: Battleground: Fantasy Warfare Web Site



Friday Afternoon   2:00-6:00 PM   (Slot A)

Role-Play Games


Town of Troubles * Amazing Adventurers and Incredible Exploits
A-RPG-1 * $ 2
Game Master: Neal Tanner * 6 Players * E10

There's a small town out in the wilderness... small enough to not even be worth a name. It's been built on top of an untold number of ruins, dungeons, and caves. They need adventurers to go in and clear them out. You're no adventurer, but are you brave enough to take up your frying pan, rolling pin, or smith's hammer and answer the call? Powered by AAIE, the game of people who have no business being adventurers. Players should bring polyhedral dice and pencils. Three d20s are needed. Beginners encouraged.

Link: Game designer's web site


Mystery in Neverwinter * 5E Dungeons and Dragons
A-RPG-2 * $ 2
Game Master: Dan Masucci * 5 Players * Mature18

A Mintarn guard has gone missing in Neverwinter. The only clues to his disappearance are his sword, some shredded, bloody clothing, and a pair of gnarled boots with feet still inside. No big deal. People disappear, or die, every day in a city rife with danger, but now a second person has suffered a seemingly similar fate and the captain of the city watch has put a call out to heroes to solve the mystery. Pregenerated character choices will be provided. Dice, and writing utensils. Some knowledge of this rules system preferred.


Legion of Gold * Gamma World (TSR 1st Edition, 1978)
A-RPG-3 * $ 2
Game Master: John McGovern * 6 Players * E10

"In the past several weeks there have been raids on several outlying towns of the Barony by mysterious golden marauders. Whether these creatures are robots, mutants or men, none can be sure for reports are scarce. The monsters are rumored to strike from nowhere, then vanish without a trace, leaving only destruction in their wake. The Warder fears that unless something is done the very heart of the Barony will fall victim to this threat. It is rumored that he had offered a substantial reward for the destruction of this 'Legion of Gold;. he only hopes it is not already too late. Beginners encouraged. Beginners encouraged.


Link: RPG Geek page
Link: RPG Geek page
Link: Wiki


Pathfinder Society Modules * Pathfinder RPG
A-PATH * $ 2

Come join the Upstate New York Pathfinder Society Lodge for three days of action, intrigue, and adventure in the world of Golarion as we celebrate The Year of the Stolen Storm! We will be running games for the Pathfinder Society Roleplaying Guild (both Standard and Core campaigns) all weekend. In this slot, we will be offering: 7-14 Faithless and Forgotten, Part 1: Let Bygones Be (level 1-5) 7-21 The Sun Orchid Scheme (level 1-5) 7-23 Abducted in Aether (level 7-11) 7-24 Dead Man's Debt [Core Campaign] (level 1-5) 8-02 Ward Asunder (level 3-7) PFS Quest: The Silverhex Chronicles (level 1) Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “A-PATH” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Players should bring Pathfinder Society legal characters for most events, unless otherwise specified. Pregenerated characters will be available for new players. Beginners encouraged.


Link: Warhorn scenario module registration site
Link: Pathfinder Society Information

Board Games


Boss Monster
A-Board-1 * $ 2
Game Master: Jim Dunaway * 4 Players * E10

Inspired by a love of classic video games, Boss Monster: The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon. Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon. The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated‚ but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon. Playing Boss Monster requires you to juggle two competing priorities: the need to lure Heroes at a faster rate than your opponents, and the need to kill those Heroes before they reach your Boss. Players can build one room per turn, each with its own damage and treasure value. More attractive rooms tend to deal less damage, so a Boss who is too greedy can become inundated with deadly Heroes. Players interact with each other by building rooms and playing Spells. Because different Heroes seek different treasure types, and rooms are built simultaneously (played face down, then revealed), this means that every, build phase, is a bidding war. Spells are instant-speed effects that can give players advantages or disrupt opponents. Beginners encouraged.

Link: Brotherwise Games web site
Link: Boss Monster - Board Game Geek


Ashes: Rise of the Phoenixborn
A-Board-2 * $ 2
Game Master: Mike Rizzuti * 4 Players * E10

A fantasy deck-building game that adds dice-building for unique resource management. You can choose the first hand of cards to play, removing some of the uncertainty about whether you'll get your engine to start. Highly detailed artwork expresses the theme of combining different schools of magic to defeat your foes. Beginners encouraged.

Link: Ashes, by Plaid Hat
Link: Ashes - Board Game Geek
Link: Ashes on SUSD


Lords of Waterdeep
A-Board-3 * $ 2
Game Master: Paul Bennett * 5 Players * E10

A classic worker placement game where you are a masked Lord of Waterdeep, working from the shadows to send your agents across the city to recruit adventurers and further your schemes. We will be including the Scoundrels of Skullport expansion, which offers more ways to further your hidden agenda. Beginners encouraged.

Link: Lords of Waterdeep - Board Game Geek
Link: Official Website
Link: Wil Wheaton's Tabletop plays Lords of Waterdeep


Battlestar Galactica-with Exodus, Pegasus and Daybreak Expansions * Battlestar Galactica
A-Board-4 * $ 2
Game Master: Len Schlegel * 5 Players * Teen14

Battlestar Galactica is an exciting game of mistrust, intrigue, and the struggle for survival that puts players in the role of one of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and must all work together in order for humanity to have any hope of survival. However, one or more players in every game secretly side with the Cylons. Players must attempt to expose the traitor while fuel shortages, food contaminations, and political unrest threatens to tear the fleet apart. Since this game can run long and we are playing with expansions, we will not have time for a lengthy rules explanation. Therefore I ask for players to have experience with BSG: The Board Game for maximum enjoyment of the session. Some knowledge of this rules system preferred.

Link: Battlestar Galactica - Board Game Geek
Link: Designer's Website
Link: Combined Rules


Eclipse
A-Board-5 * $ 2
Game Master: David Bostwick * 6 Players * Teen14

Eclipse places you in control of a vast interstellar civilization, competing for success with its rivals. You will explore new star systems, research technologies, and build spaceships to wage war with. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilizations' endeavors. The shadows of the great civilizations are about to eclipse the galaxy. Lead your people to victory! Eclipse with all expansions and many house rules for technologies. Game will end at the scheduled time, this means that fewer turns than normal may be played. Beginners encouraged.

Link: Eclipse - Board Game Geek
Link: House Rules to be Used


Colt Express
A-Board-6 * $ 2
Game Master: Chuck Henry * 6 Players * E10

In Colt Express, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. Beginners encouraged.

Link: Colt Express - Board Game Geek


Titan
A-Board-7 * $ 2
Game Master: Northeast TITAN League * 10 Players * E10

This Monster Slugathon Fantasy Wargame still has a very devoted following, a tribute to its depth and various strategies. The game is divided into two realms, the masterboard and the battleboards. Legions of mythical creatures roam about the masterboard trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the action moves to the corresponding terrain's battleboard where the fight takes place. Lots of dice are tossed, and the legion that wins is returned to the masterboard with the spoils of war: points. As the points increase,Titans become more powerful. But be careful, If a player's Titan dies, the player is out of the game. The last Titan standing is the winner of the game. Beginners are very welcome! This is an SWA Northeast Titan league game and the results will be recorded. Games will be made up at random from the available players. Note: The time limit for this game is the length of the event slot. Game will be played on Super Size Deluxe Poker Chip Set of Titan. If you have any questions please email TitanTournament /at/ swa-gaming.org. Beginners encouraged. Beginners encouraged.

Link: Titan - Board Game Geek
Link: Northeast TITAN League Information


Above and Below
A-Board-8 * $ 2
Game Master: Mike Russman * 3 Players * E10

Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they've been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers? Beginners encouraged.

Link: Above and Below - Board Game Geek


Arkham Horror
A-Board-9 * $ 2
Game Master: Joseph Orlando * 8 Players * Teen14

Save the citizens of Arkham and Dunwich from the Ancient One or be devoured! Some knowledge of this rules system preferred.

Link: Arkham Horror - Board Game Geek

Miniatures


EMERGENCY TRANSMISSION * Infinity the Game by Corvus Belli
A-Minis-1 * $ 2
Game Master: Tracy Bloom * 4 Players * Mature18

An alien artifact has been found near an abandoned communications relay. An electromagnetic storm is blocking short range communications. Can your small team of black ops reconfigure the relays to send a message for extraction or will your adversary? Time is running short and you are not alone. Please read the Quick start rules which we will build on during play. Beginners encouraged.

Link: Infinity - Board Game Geek
Link: Quick Start Rules
Link: Rules


Wake Island : Alamo of the Pacific * Seapower
A-Minis-2 * $ 2
Game Master: Tom Wargo * 4 Players * E10

Dawn on December 22nd, 1941. Eleven days ago the small marine garrison on Wake turned back a Japanese invasion force. They are determined to take the island this time, but American relief forces are in range. Who will get there first with the most? Beginners encouraged.

Link: Seapower - Board Game Geek


Mantic Demonstrations * Various
A-Minis-3 * $ 0
Game Master: Walter Wedenbine * 4 Players * E10

Stop by and try out some of the latest titles by Mantic Games! Mantic is known for their easy-to-learn and play games that have a depth of strategy. Different games will be available at various times of the day, so stop by often and see what's new! Beginners encouraged.

Link: Mantic Games Web Site


Battleground: Fantasy Warfare Open Play * Battleground: Fantasy Warfare
A-Minis-4 * $ 2
Game Master: Marcus Giegerich * 16 Players * E10

Battleground: Fantasy Warfare is a point-based miniatures game - but without the miniatures. Battleground uses cards rather than painted models to represent your forces. New players welcome. We will have casual, open play all day on Friday, and a big multi-player battle on Friday at 7pm. Stop by the Battleground area upstairs and we will set you up. Your Friday event ticket is good for as many games as you want to play on Friday. Beginners encouraged.

Link: Discussion on the YMG forums
Link: Battleground: Fantasy Warfare Web Site



Friday Night   7:00-11:00+ PM   (Slot B)

Role-Play Games


My Kingdom for a horse ! * Savage Worlds Star Trek
B-RPG-1 * $ 2
Game Master: Ben Ossenfort * 6 Players * Mature18

The crew of the U.S.S Hertz has arrived at the pleasure planet Cygnus 4 to enjoy some much needed R&R. Of course all is not as it seems and soon enough trouble abounds. Join us for a tongue in cheek ode to old school Star Trek. Beginners encouraged.


Beer, Chicks, Ouija Board, Pretzels, and a Demon * Savage Worlds
B-RPG-2 * $ 2
Game Master: Raymond Dumas * 8 Players * Teen14

While at an off campus party, the host pulls out a Ouija board that he found when he moved into his apartment. After a few benign answers to questions from the guests, the device reveals a cryptic message, “Bloody Mary.” You look around the table, trying to assure yourself that the spirit of the Ouija board can't be referring to the game of repeating the name while looking in a mirror three times, before a lit candle, while alone. Then one of the guests stands and excuses himself to go to the restroom... **This is a roleplay-intensive mini-adventure and works well for players that like lots of free-form roleplaying** Beginners encouraged.

Link: Savage Worlds Home Page


The Opening * Lucid Dreams Role Playing Engine
B-RPG-3 * $ 2
Game Master: Andre Kruppa * 6 Players * Mature18

Late in the Egyptian archaeological season of 1905, the team, holding a Valley of the Kings concession by way of Theodore Davis, financier of the Antiquities Service, has completed the initial excavation of KV19 and have begun to explore the chambers within. The tomb has mysterious anomalies such as a large shrine dedicated to Sobek and an inner chamber door with an unusual sigil resembling a leaf within a circle. This weird symbol has never been seen before at any other Egyptian site and it is accompanied by a strange curse written above the door. Most of the group is working to catalog the contents of the shrine and to decipher several hieroglyphic sequences as well as series of Hieratic texts inscribed upon the walls. A few others are working on getting the next door open, making the breaking of the strange seal inevitable.[No rules knowledge is required, but skilled roleplaying is a must. A theatrical-style tabletop game using lights and sound, The Opening is a scenario for the forthcoming Lucid Dreams Role-Playing Engine intended for mature players only. The game will run a bit late, as sessions are expected to go 4.5 - 5.5 hours. This game is being presented by Andre Kruppa of Game Soapbox Productions in cooperation with Dark Phoenix Events.] No Knowledge of Rules Required - but Skilled Role Playing a Must


Playtest of SoR2: Against the Slavers * Pathfinder RolePlaying Game
B-RPG-4 * $ 2
Game Master: Casey Brown * 6 Players * E10

This adventure is the sequel to Shadows of Riverton: A Page of Scrolls (4 stars from Endzeitgeist, 5 stars from Malwing). People are going missing in Beggartown and gnoll slavers are suspected. Can your party navigate the lethal gang politics of the shantytown, recruit allies, locate the gnolls' compound, and rescue the slaves before they end up on the gnolls' dinner menu? Written by a former Living Greyhawk Bandit Kingdoms Triad member, this adventure will be played at APL 2 with pre-gens provided." Some knowledge of this rules system preferred.

Link: Endzeitgeist's 5-star + seal of approval review


Pathfinder Society Modules * Pathfinder RPG
B-PATH * $ 2
Game Master: Pathfinder GM’s * 48 Players * E10

Come join the Upstate New York Pathfinder Society Lodge for three days of action, intrigue, and adventure in the world of Golarion as we celebrate The Year of the Stolen Storm! We will be running games for the Pathfinder Society Roleplaying Guild (both Standard and Core campaigns) all weekend. In this slot, we will be offering:6-98 Serpents Rise (level 7, characters provided)7-16 Faithless and Forgotten, Part 2: Lost Colony of Taldor (level 1-5)7-27 Beyond Azlant Ridge [Core Campaign] (level 3-7)7-28 Ageless Ambitions (level 7-11)8-01 Portent's Peril (level 1-5)8-03 Captives of Toil (level 5-9)PF Module We B4 Goblins! (level 1, characters provided)PFS Quest Honor's Echo (level 1, characters provided)Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “B-PATH” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Players should bring Pathfinder Society legal characters for most events, unless otherwise specified. Pregenerated characters will be available for new players. Beginners encouraged.

Link: Warhorn scenario module registration site
Link: Pathfinder Society Information

Board Games


Ticket to Ride Series * Ticket to Ride
B-Board-1 * $ 2
Game Master: Andrew Littlefield * 5 Players * E10

Ticket to Ride is a train adventure in which players collect and play matching train cards to claim railway routes connecting cities. The longer the routes, the more points they earn. Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway. The base game plus all the map packs / variants will be available. Beginners encouraged.

Link: Ticket to Ride - Board Game Geek
Link: Publisher's Website


Concordia
B-Board-2 * $ 2
Game Master: Rodney Sheldon (Carnage Gaming) * 5 Players * E10

The Roman Empire at it's peak. Players will colonize the regions controlled by Rome. Gain resources to build cities and bring glory to the Empire. Beginners encouraged.

Link: Concordia - Board Game Geek


Five Tribes
B-Board-3 * $ 2
Game Master: Kim Morgan * 4 Players * E10

A unique twist on the now-standard "worker placement" genre, the game begins with the meeples already in place – and players must cleverly maneuver them over the villages, markets, oases, and sacred places tiles that make up Naqala. How, when, and where you dis-place these Five Tribes of Assassins, Elders, Builders, Merchants, and Viziers determine your victory or failure. (Will also have the Artisans of Naqala Expansion available, for experienced group or second play) Beginners encouraged.

Link: Five Tribes - Board Game Geek
Link: Official Rules PDF


Power Grid
B-Board-4 * $ 2
Game Master: Brad Morgan * 6 Players * E10

The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment. Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes. Beginners encouraged.

Link: Power Grid - Board Game Geek
Link: Official Rules


Quartermaster General - Giant Carpet Version * Quartermaster General
B-Board-5 * $ 2
Game Master: Ian Brody * 6 Players * Teen14

Play Quartermaster General on the BIG CARPET with giant pieces. We will be using both the Air Marshal and Alternate Histories Expansions. New and experienced gamers welcome Beginners encouraged.

Link: Quartermaster General - Board Game Geek
Link: Griggling Games Website


Divided Republic
B-Board-6 * $ 2
Game Master: Chuck Davis * 4 Players * E10

Game on a previous contentious election, the year is 1860 and you’re one of the 4 candidates running for president. Beginners encouraged.

Link: Divided Republic - Board Game Geek


Lords of Waterdeep with Scoundrels of Skullport Expansion * Lords of Waterdeep
B-Board-7 * $ 2
Game Master: Brian Gass * 6 Players * Teen14

Waterdeep, the City of Splendors‚ the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force! Beginners encouraged.

Link: Lords of Waterdeep - Board Game Geek
Link: Scoundrels of Skullport Expansion


Blood Rage
B-Board-8 * $ 2
Game Master: James Parks * 4 Players * Teen14

Viking clans fight their way through the three ages of Ragnarok to die in glory, in one of the best games of 2015! It's a complex mix of warrior placement and strategy. Beginners encouraged.

Link: Blood Rage - Board Game Geek


Twilight Struggle
B-Board-9 * $ 2
Game Master: Michael Rogozinski * 2 Players * Teen14

Replay the Cold War in this fast paced card driven game. You decide the key events and actions that will allow your influence to spread and bring control of the globe to either the Soviet led Communist block or to the U.S. led coalition of Capitalist nations. Beginners encouraged.

Link: Twilight Struggle - Board Game Geek


Star Wars: Rebellion
B-Board-10 * $ 2
Game Master: Mike Russman * 3 Players * E10

Experience the Galactic Civil War like never before. In Rebellion, you control the entire Galactic Empire or the fledgling Rebel Alliance. You must command starships, account for troop movements, and rally systems to your cause. Given the differences between the Empire and Rebel Alliance, each side has different win conditions, and you'll need to adjust your play style depending on who you represent. Beginners encouraged.

Link: Star Wars: Rebellion - Board Game Geek


Splendor
B-Board-11 * $ 2
Game Master: Kathy Moon * 4 Players * E10

Award-winning game of collecting gems. Strategize your purchases, but beware, another player may scoop up something you've got your eye on! Beginners encouraged.

Link: Splendor - Board Game Geek


Age of Renaissance
B-Board-12 * $ 2
Game Master: John Stevens * 6 Players * Teen14

As Europe emerges from the Dark Ages, fierce commercial competition arises among new centers of civilization. Can you corner enough markets to finance your city to a position of preeminence in the world of the Renaissance? Beginners encouraged.

Link: Age of Renaissance - Board Game Geek


Codenames
B-Board-13 * $ 2
Game Master: John McGovern * 8 Players * E10

Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES. In Codenames, two teams compete to see who can make contact with all of their agents first. Spymasters give one-word clues that can point to multiple words on the board. Their teammates try to guess words of the right color while avoiding those that belong to the opposing team. And everyone wants to avoid the assassin. Codenames: Win or lose, it's fun to figure out the clues. Beginners encouraged.

Link: Code Names


Star Munchkin * Munchkin
B-Board-14 * $ 2
Game Master: Tina McCain * 6 Players * E10

Kill monsters, steal the loot, stab your buddy in space! Dice are required Beginners encouraged.

Link: Star Munchkin - Board Game Geek


Demo of the upcoming game Society of Ultimate Evil and Terror * Society of Ultimate Evil and Terror
B-Board-15 * $ 0
Game Master: John LeMaire * 5 Players * E10

In S.U.E.T. The Card Game you play the role of an evil genius competing for acceptance into the Society of Ultimate Evil and Terror. To get into this nefarious organization you must be the first to collect your components and construct a doomsday device with which to blackmail the world! Beginners encouraged.

Link: The Official S.U.E.T. Website


Playtesting Uncle Phil's Will * Uncle Phil's Will
B-Board-16 * $ 0
Game Master: Veronica Hamilton * 6 Players * E10

Uncle Phil's Will is a card/party game in development and we are looking for feedback. Your rich Uncle who loves game shows, pop culture "fine" art and MONEY has died and your goal is to be the relative who walks away with the most cash. Beginners strongly encouraged.

Link: Link to UnPub Site
Link: First Stall Productions on Facebook


Titan
B-Board-17 * $ 2
Game Master: Northeast TITAN League * 10 Players * E10

This Monster Slugathon Fantasy Wargame still has a very devoted following, a tribute to its depth and various strategies. The game is divided into two realms, the masterboard and the battleboards. Legions of mythical creatures roam about the masterboard trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the action moves to the corresponding terrain's battleboard where the fight takes place. Lots of dice are tossed, and the legion that wins is returned to the masterboard with the spoils of war: points. As the points increase,Titans become more powerful. But be careful, If a player's Titan dies, the player is out of the game. The last Titan standing is the winner of the game. Beginners are very welcome! This is an SWA Northeast Titan league game and the results will be recorded. Games will be made up at random from the available players. Note: The time limit for this game is the length of the event slot. Game will be played on Super Size Deluxe Poker Chip Set of Titan. If you have any questions please email TitanTournament /at/ swa-gaming.org. Beginners encouraged. Beginners encouraged.

Link: Titan - Board Game Geek
Link: Northeast TITAN League Information


Axis & Allies: 1914 * Axis & Allies
B-Board-18 * $ 2
Game Master: Ben Bunday * 7 Players * Teen14

Come fight the War to End Wars in this good adaptation of the classic WW2 game to the meatgrinder that we all know and love. The tournament rules (provided by GM) speed up the game by allowing any of the powers to be go into revolt and leave the game if their fortunes turn out badly enough. Other tweaks allow for faster non-combat movement which balances the game well since the Central Powers can move forces to the front faster, allowing them to sustain offensives better. This version has been playtested and makes for a good game. We played this version at a few SWA Game-a-thons with good reviews. Some knowledge of this rules system preferred. Some knowledge of this rules system preferred.

Link: Axis & Allies: 1914 - Board Game Geek
Link: Publisher’s Page
Link: Rules


Assortment of Kids Games * Kids Games
B-Board-19 * $ 2
Game Master: Chris Kelly * 6 Players * Kids * Child

Kelly Family runs Various Kid Games. Feeling a little guilty playing Call of Cthulhu with your kids in tow? Council tradition continues with the Kelly Kids - we will be running a bunch of Kids games so that you can battle various demons while your kids play Mousetrap and various collaborative games (like Forbidden Island). Beginners encouraged.

Miniatures


Jamie Wolf invokes code Feral * Battle tech
B-Minis-1 * $ 2
Game Master: Stephen Watts * 8 Players * E10

10 mechs vs 10 mechs Wolfs dragoons vs. Waco Rangers Dragoons have activated Code Feral. Rumors are flying that Jamie wolf is down. The Dragoons lead a heavy mech unit into a trap. Noth a nuke and a land slide wont cure. All players welcome. Game system taught. (ran event last year did good but didn't finish goal is to finish this year) Beginners encouraged.


Take the Farm! (WW2) * Chain of Command
B-Minis-2 * $ 2
Game Master: Ron DuBray * 6 Players * Teen14

In land of Utah beach a mixed US force hits a German strong point in and near a farm. The Germans are set to hold on and the Americans are just as set to take the farm. rules lightly modified for 6 players If you have 2 squads of 7 to 10 German or American troops with a heavy weapon crew you would want to play. please bring them Beginners encouraged.

Link: Chain of Command - Board Game Geek review
Link: How to play videos 6 parts.
Link: another review


Epic Minigeddon * NetEA: a fan-maintained version of GW's Epic Armageddon
B-Minis-3 * $ 2
Game Master: James Damour * 4 Players * E10

Learn to play Epic Armageddon (a game of mass combat set in the Warhammer 40,000 universe) using scaled down battles on half a table. I'll be using the NetEA rules, as modified by the Minigeddon rules. Beginners are not only welcome, they are STRONGLY encouraged to attend. I will not only explain the rules, but identify some winning tactics, provide the terrain your army will battle over, and supply a variety of painted armies to you to select from. Experienced players can bring their own 1000 point army based on the NetEA lists, with the Minigeddon restrictions and changes. I have a Badmoonz Ork Warband, An Evilsunz Ork Warband that went Feral, an Armageddon Steel Legion with Titan support, a Minervan Tank Legion, a battleforce from an Eldar Craftworld, and the shattered remnants of a Tyranid Swarm. Email me at SWA.Epic.Fan /at/ gmail.com to reserve an army for a slot! Hang out on the Council of Five Nations XXXIX to learn when (if?) new armies become available. Beginners encouraged.

Link: What is NetEA (Net Epic Armageddon)?
Link: NetEA Tournament Pack (including army lists)
Link: Minigeddon changes to NetEA rules


Mobile Soldier Gundam 0079 * Mobile Soldier in Action (modified)
B-Minis-4 * $ 2
Game Master: Bill Ashbaugh * 12 Players * E10

Maneuver your mobile suit (giant robot) across a deserted cityscape in this (almost)-annual mecha battle. Play Federation or Zeon pilots during Mobile Suit Gundam's One Year War and use your beam weapons and giant bazookas to destroy each other. No experience necessary--easy to play, easy to teach newbies. I'll bring all you need to play; you only need to supply skill and determination! Beginners encouraged.


Squadron Strike: Teaching Game * Squadron Strike
B-Minis-5 * $ 0
Game Master: Ken Burnside * 3 Players * Teen14

This introduces Squadron Strike using the Empire/Directorate War setting. Beginners welcome! A team of players flying light cruisers must bring the Directorate DN Concordance to ground as it's stranded in the Alpha Centauri system! Boldness shall be required! Beginners encouraged.

Link: Squadron Strike - Board Game Geek
Link: Squadron Strike on Ad Astra Games


Mantic Demonstrations * Various
B-Minis-6 * $ 0
Game Master: Walter Wedenbine * 4 Players * E10

Stop by and try out some of the latest titles by Mantic Games! Mantic is known for their easy-to-learn and play games that have a depth of strategy. Different games will be available at various times of the day, so stop by often and see what's new! Beginners encouraged.

Link: Mantic Games Web Site



Saturday Morning   9:00 AM - 1:00 PM   (Slot C)

Role-Play Games


No Thank You, Evil!
C-RPG-1 * $ 2
Game Master: Carolyn Reid * 5 Players * Kids * child

"A Game of Make-believe for Creative Kids and Their Families" from Monte Cook Games. Come join us in the land of Storia: The Land Next Door, a world peopled by fantastical new friends who help you save the day against the forces of evil! Beginners welcome! All materials provided - just bring your imaginations! Beginners encouraged.

Link: No Thank You, Evil! website


Adventure Maximus: Into the Lands of Ex Machina * Adventure Maximus
C-RPG-2 * $ 2
Game Master: Ben McFarland * 5 Players * Kids * child

The people of Ex Machina need your help. Will your adventure company answer their call from the pneumatic tubes and save the day? Beginners encouraged.

Link: Game site


Fiasco! - Going Places * Fiasco
C-RPG-3 * $ 2
Game Master: Michael Thomas * 5 Players * Teen14

Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong - inspired by films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan. You'll play ordinary people with powerful ambition and poor impulse control. There will be big dreams and flawed execution. It won't go well for them, to put it mildly, and in the end it will probably all go south in a glorious heap of jealousy, murder, and recrimination. Lives and reputations will be lost, painful wisdom will be gained, and if you are really lucky, your guy just might end up back where he started. We'll be choosing from a selection of Playset that have you on the move, going places, likely none of them good. Beginners encouraged.

Link: Game Designer
Link: Wil Wheaton and Table Top play Fiasco
Link: The Playset's we'll be using


Pathfinder Society Modules * Pathfinder RPG
C-PATH * $ 2
Game Master: Pathfinder GM’s * 56 Players * E10

Come join the Upstate New York Pathfinder Society Lodge for three days of action, intrigue, and adventure in the world of Golarion as we celebrate The Year of the Stolen Storm! We will be running games for the Pathfinder Society Roleplaying Guild (both Standard and Core campaigns) all weekend. In this slot, we will be offering:7-18 Faithless and Forgotten, Part 3: The Infernal Inheritance (level 1-5)7-19 Labyrinth of Hungry Ghosts (level 3-7)7-23 Abducted in Aether (level 7-11)7-24 Dead Man's Debt (level 1-5)7-98 Serpents' Ire (level 8, characters provided)8-01 Portent's Peril (level 1-5)8-03 Captives of Toil [Core Campaign] (level 5-9)PF Module We B4 Goblins! (level 1, characters provided)Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “C-PATH” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Players should bring Pathfinder Society legal characters for most events, unless otherwise specified. Pregenerated characters will be available for new players. Beginners encouraged.

Link: Warhorn scenario module registration site
Link: Pathfinder Society Information


D&D Adventurer’s League * Dungeons and Dragons 5th Ed
C-DDAL * $ 2
Game Master: D&D Adventurer’s League GMs * 14 Players * E10

Enter a world of swords and sorcery, mystery and magic! The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. You can create a character and bring that character to games anywhere D&D Adventurer’s League is supported - at stores and conventions worldwide, online, or at home! We will be featuring many new modules. If you were not able to attend GenCon, this is one of your first opportunities to try those the new adventures. Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “C-DDAL” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Pregenerated characters available, or bring your own previous Adventurer's League character. Beginners encouraged.

Link: Warhorn registration page
Link: Adventurer's League Website

Board Games


Arkham Horror
C-Board-1 * $ 2
Game Master: Matthew Chambers * 9 Players * E10

Every year around this time comes THE END OF THE WORLD. Can you and your associates stop it? It's a tough challenge. The game wins almost 50% of the time. Can you better that? Beginners encouraged.

Link: Arkham Horror - Board Game Geek


Munchkin Pathfinder * Munchkin
C-Board-2 * $ 2
Game Master: Shana Horn * 6 Players * E10

Munchkin Pathfinder, which includes 168 cards and uses the setting of the ‘Pathfinder’ role-playing game from Paizo Publishing, can be played as a standalone game or combined with any other core Munchkin game. That said, while ‘Munchkin Pathfinder’ includes Classes and something new for this set ‘Factions’ the game does not use Races. Beginners encouraged.

Link: World of Munchkin site
Link: Munchkin Pathfinder - Board Game Geek


Cuba Libre
C-Board-3 * $ 2
Game Master: Paul Bennett * 4 Players * E10

Cuba Libre takes 1 to 4 players into the Cuban Revolution. Castro’s “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana. Meanwhile, anti-communist student groups, urban guerrillas, and expatriates try to de-stabilize the Batista regime from inside and out, while trying not to pave the way for a new dictatorship under Castro. Batista’s Government must maintain steam to counter the twin insurgency, while managing two benefactors: its fragile US Alliance and its corrupting Syndicate skim. And in the midst of the turmoil, Meyer Lansky and his Syndicate bosses will jockey to keep their Cuban gangster paradise alive. Beginners encouraged.

Link: Cuba Libre - Board Game Geek
Link: GMT Games website
Link: Rulebook


Clash of Cultures + Civilizations Expansion * Clash of Cultures
C-Board-4 * $ 2
Game Master: Troy Ferris * 4 Players * Mature18

A civilization game in which each player leads a civilization from a single settlement to a mighty empire. Players must explore their surroundings, build large cities, research advances and conquer those who stand in the way. Beginners encouraged.

Link: Clash of Cultures - Board Game Geek


Vinci
C-Board-5 * $ 2
Game Master: Paul McCarthy * 5 Players * Teen14

Players start, expand, and decline various fictional empires with different characteristics (miners, farmers, mountain or coastal specialists, etc.) Empires come into conflict almost immediately. Beginners encouraged.

Link: Vinci - Board Game Geek


Isle of Skye
C-Board-6 * $ 2
Game Master: Robin Toll * 5 Players * E10

In the tile-laying game Isle of Skye, 2-5 players are chieftains of famous clans and want to build their kingdoms to score as many points as possible — but in each game only four of the sixteen possible scoring tiles will be scored. Each turn, each player places two area tiles in front of them and sets the selling price for the tiles. Setting a high price is great, but if noone is willing to pay the price then the seller must pay the price themselves. At the end of the game, the best kingdom - not the richest - wins! Beginners encouraged.

Link: Isle of Skye - Board Game Geek


Empires: Age of Discovery
C-Board-7 * $ 2
Game Master: Rodney Sheldon (Carnage Gaming) * 6 Players * E10

Guide one of European powers on their quest to conquer and colonize the New World. Players will send colonist to the new world for money, and trade. They will build their fleets. And they may have to fight a war or two...to keep a foot hold. Beginners encouraged.

Link: Empires: Age of Discovery - Board Game Geek


Pacific War
C-Board-8 * $ 2
Game Master: Tom Wargo * 4 Players * E10

Pacific War is an operational game, on a strategic scale, that plays like a tactical game. Different scenarios range from 1-100 hours, depending on the level of complexity. We will play a scenario that should fit nicely in the 4-hour time slot. Beginners encouraged.

Link: Pacific War: Board Game Geek


Destination: Neptune (2nd Ed. Rules) * Destination: Neptune
C-Board-9 * $ 0
Game Master: Ian Brody * 4 Players * Teen14

Take an optimistic voyage into the next 100 years of space. A science based euro-style game! We'll be using the second edition rules - just a couple tweaks from the original rules. Beginners encouraged.

Link: Destination Neptune - Board Game Geek
Link: Griggling Games Page


Runebound, 3rd ed * Runebound
C-Board-10 * $ 2
Game Master: Michael Rector * 4 Players * Teen14

Welcome to Terrinoth, adventurer! Runebound is a fantasy adventure board game inviting you to play as one of six heroes wandering the realm and taking whatever quests you may encounter. But all is not well in the realm only you and your rival heroes stand a chance of stopping this threat before all Terrinoth is consumed in darkness. Beginners encouraged.

Link: Runebound - Board Game Geek
Link: Publishers page


Pandemic
C-Board-11 * $ 2
Game Master: Zoe Bloom * 3 Players * E10

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand. We will play twice for whoever wants to and we'll make it harder the second time! Beginners encouraged.

Link: Pandemic - Board Game Geek


Shadowstar Corsairs
C-Board-12 * $ 2
Game Master: Christopher Tosh * 4 Players * Teen14

As independent starship captains granted letters of marque by the ConFederation, the players vie for control of a dangerous but lucrative area of space known as the Shadowstar Expanse. Though a Corsair enters the Expanse with but a single old ship and a handful of loyal crew, they may eventually command up to three customized ships, a trio of cargo shuttles, and more than a dozen squads of seasoned soldiers. Ships can be upgraded, territory claimed, and rivals fought both in space and on the ground. Conflict with other Corsairs is likely as each attempts to increase his or her reputation by demonstrating political influence, technical savvy, and a willingness to do whatever it takes to secure the Expanse. Beginners encouraged.

Link: Shadowstar Corsairs - Board Game Geek


Super Dungeon Explore
C-Board-13 * $ 2
Game Master: Christopher Bernardi * 4 Players * E10

Super Dungeon Explore brings 80's video game/arcade style dungeon hack-and-slash adventures to the tabletop. This fast paced tactical battle game pits the gallant Heroes against the evil Consul to decide the fate of the legendary land of Crystalia. Beginners encouraged.

Link: Super Dungeon Explore - Board Game Geek


Nations
C-Board-14 * $ 2
Game Master: Mike Russman * 4 Players * E10

From the humble beginnings of civilization through the historical ages of progress, mankind has lived, fought, and built together in nations. Great nations protect and provide for their own, while fighting and competing against both other nations and nature itself. Nations must provide food and stability as the population increases. They must build a productive economy. And all the while, they must amaze the world with their great achievements to build up their heritage as the greatest nations in the history of mankind! Beginners encouraged.

Link: Nations - Board Game Geek


Gaming with Kids 1 * Various
C-Board-15 * $ 2
Game Master: Declan McGovern * 3 Players * Kids * Child

Come game with the McGovern family (John and Declan)! A variety of games for the ages 8+ crowd will be taught and played. Likely to make the table: Catan Jr, Takenoko, Castellan, Sushi Go!, Walk the Plank, Hey, that's my fish! Beginners encouraged. Beginners encouraged.


Voyages of Marco Polo
C-Board-16 * $ 2
Game Master: Frank Meredith * 4 Players * E10

In 1271, 17-year-old Marco Polo started on a journey to China with his father and older brother. After a long and grueling journey that led through Jerusalem and Mesopotamia and over the "Silk Road", they reached the court of Kublai Khan in 1275. In The Voyages of Marco Polo, players recreate this journey, with each player having a different character and special power in the game. The game is played over five rounds. Each round, the players roll their five personal dice and can perform one action each turn with them. Beginners encouraged.

Link: Voyages of Marco Polo - Board Game Geek
Link: Rules


Halfling Feast
C-Board-17 * $ 2
Game Master: Raymond Dumas * 12 Players * Kids * Child

Each player represents a halfling champion eater who must consume an exotic array of fantasy dishes to win! However, you must avoid the underhanded tactics of your competitors, who's actions can allow your victory to slip away like a halfling trifle! Beginners encouraged.

Link: Triple Ace Games - Halfling Feast
Link: Halfling Feast - Board Game Geek


Boss Monster
C-Board-18 * $ 2
Game Master: Jim Dunaway * 4 Players * E10

Inspired by a love of classic video games, Boss Monster: The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon. Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon. The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated — but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon. Playing Boss Monster requires you to juggle two competing priorities: the need to lure Heroes at a faster rate than your opponents, and the need to kill those Heroes before they reach your Boss. Players can build one room per turn, each with its own damage and treasure value. More attractive rooms tend to deal less damage, so a Boss who is too greedy can become inundated with deadly Heroes. Players interact with each other by building rooms and playing Spells. Because different Heroes seek different treasure types, and rooms are built simultaneously (played face down, then revealed), this means that every “build phase” is a bidding war. Spells are instant-speed effects that can give players advantages or disrupt opponents. Beginners encouraged.

Link: Brotherwise Games web site
Link: Boss Monster - Board Game Geek


Demo of the upcoming game Society of Ultimate Evil and Terror * Society of Ultimate Evil and Terror
C-Board-19 * $ 0
Game Master: John LeMaire * 5 Players * E10

In S.U.E.T. The Card Game you play the role of an evil genius competing for acceptance into the Society of Ultimate Evil and Terror. To get into this nefarious organization you must be the first to collect your components and construct a doomsday device with which to blackmail the world! Beginners encouraged.

Link: The Official S.U.E.T. Website


Twilight Struggle
C-Board-20 * $ 2
Game Master: Michael Rogozinski * 2 Players * Teen14

Replay the Cold War in this fast paced card driven game. You decide the key events and actions that will allow your influence to spread and bring control of the globe to either the Soviet led Communist block or to the U.S. led coalition of Capitalist nations. Beginners encouraged.

Link: Twilight Struggle - Board Game Geek


Playtesting Uncle Phil's Will * Uncle Phil's Will
C-Board-21 * $ 0
Game Master: Veronica Hamilton * 6 Players * E10

Uncle Phil's Will is a card/party game in development and we are looking for feedback. Your rich Uncle who loves game shows, pop culture "fine" art and MONEY has died and your goal is to be the relative who walks away with the most cash. Beginners strongly encouraged.

Link: Link to UnPub Site
Link: First Stall Productions on Facebook


Axis & Allies: 1942 2nd Edition * Axis & Allies
C-Board-22 * $ 2
Game Master: Ben Bunday * 6 Players * Teen14

This is the latest of the typical-scale version of the classic game, very well done and balanced. Beginners encouraged. Beginners encouraged.

Link: Axis & Allies: 1942 2nd Edition - Board Game Geek
Link: Publisher’s Page
Link: Rules

Miniatures


New Guinea: 1942--Kokoda Trail Campaign Game * Trench Wars (modified)
C-Minis-1 * $ 2
Game Master: Frank Luberti Jr. * 6 Players * E10

July, 1942. Japanese vs. Australians in the jungle. 25mm skirmish game using the Trench Wars rules modified for WW2. Part One of a two session campaign game. Players may play in one or both games. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Game sponsored by the New York Wargamers Association and the Connecticut Game Club. Special note: the start time for this event will be 11am. Beginners encouraged.


Payback * Battletech - Alpha Strike
C-Minis-2 * $ 2
Game Master: Andy Roy & Chris Nichols * 10 Players * Teen14

Following their strike on a distant Clan Wolf manufacturing outpost, the Davion Heavy Guards returned to their home planet with a large amount of captured Clan technology. Among their spoils were a number of Clan Wolf heavy tanks. These tanks are currently being evaluated and reverse engineered at a small R&D facility on the outskirts of the city of Tymor. Desperate for revenge, Star Captain Marcus Kurdek of the Clan Wolf 4th Striker Cluster has dispatched a large force of mechs to assault the facility at Tymor, in a bid to recapture or destroy the stolen tanks before they can be used against Clan Wolf. The Clan Wolf attack wasn't subtle, and the Davions were able to meet the assault head on, with reinforcements en route to defend the facility and repel the attackers. Join us for a large game of Battletech Alpha Strike, in which numerous elements of the Clan Wolf 4th Striker Cluster assault a Federated Suns facility in an attempt to recapture or destroy tanks captured from them during a previous battle. Alpha strike is a quick-play version of Battletech which should appeal to veterans and new players alike. Dozens of painted battlemechs, spectacular 3D terrain, battlemech data cards, dice, and dry-erase markers will all be provided. Game experience will be extremely helpful, but not entirely necessary. Alpha Strike's simple rules and mechanics will be taught. Beginners encouraged.

Link: For photos of the scenario being played, as well as miniatures prepared
Link: A slide show of other Battletech games we have run in the past
Link: Quick-start rules for Alpha Strike


Opertion Michael, the breakthrough. * Wings of Glory
C-Minis-3 * $ 2
Game Master: Peter Landry * 14 Players * Teen14

To help the breakout in Operation Michael in March of 1918, the Germans employed 30 Schlastas to support the ground attack. Special ground attack planes went in with fighter cover and the Entente sent up everything they had to stop them. Help make or break the German's last major attack in WWI from above the battlefield. Beginners encouraged.


Charleston Breakout * Ironclads (modified)
C-Minis-4 * $ 2
Game Master: Gordon Bliss * 8 Players * E10

Word has gotten out that the Confederates are going to try to get someone or something out past the Union blockade. Try to breakthrough the blockade or try to stop them. Beginners encouraged.


Carentan: June 14th, 1944 * Chain of Command
C-Minis-5 * $ 2
Game Master: Nate Whitchurch * 4 Players * Teen14

June 13th, 1944. After a failed counter attack on Carentan German Fallschirmjäger attempt to hold open a roadway for their retreating troops. Elements of the 502nd Parachute Infantry Regiment have been tasked with taking a manor house being used to cover an important crossroad. Chain of Command is a platoon based skirmish game using 28mm figures. Beginners encouraged.

Link: Chain of Command - Board Game Geek Reviews
Link: Manufacturer Too Fat Lardies
Link: YouTube rules intros


Mantic Demonstrations * Various
C-Minis-6 * $ 0
Game Master: Walter Wedenbine * 4 Players * E10

Stop by and try out some of the latest titles by Mantic Games! Mantic is known for their easy-to-learn and play games that have a depth of strategy. Different games will be available at various times of the day, so stop by often and see what's new! Beginners encouraged.

Link: Mantic Games Web Site


Warrior: Ancients Tournament * Warrior
C-Warrior * $ 5
Game Master: Ewan McNay * 24 Players * Teen14

Usual format: 3 rounds starting at 9 a.m. promptly (!), 25mm [but if you want to play and only have 15mm, we will make sure that we provide lead, no issue at all.], one list, 1600 points. As per recent practice, players are encouraged to reprise their lists from thie year's Theme at Historicon, but not compulsory; no list weightings, but the X-rule of single-element El units will be in play for Theme lists (only, but ask if you want to use it for a different list). We generally get an excellent turnout, and this year will mark the second year of the prestigious Northeast Warrior Trophy. PLEASE NOTE: This event will run in all three time slots on Saturday. Beginners encouraged.

Link: Rules and army list site
Link: Discussion about this tournament



Saturday Afternoon   2:00-6:00 PM   (Slot D)

Role-Play Games


All's Quiet in Josephine * Deadlands: Reloaded
D-RPG-1 * $ 2
Game Master: Raymond Dumas * 8 Players * Teen14

Josephine is the exact opposite of a town one would expect to find in the Rockies. People are vibrant and boisterous, and rarely unfriendly. Its warm and inviting atmosphere belies the snows into which it is comfortably nestled. If it wasn't for the occasional bleating of sheep or lowing of cattle, one would think they had walked out of the West and into Europe. The famous Buckhorn Tavern is a great place to rest, recuperate and forget about the weirdness the posse has faced in the last few months... good food, entertainment and beds that you can sink deep into for a peaceful and uninterrupted nights’ slumber. Surely there is nothing out of the ordinary going on in Josephine... Beginners encouraged.

Link: Deadlands Home Page


Mysteria Matris Oblitae * Lucid Dreaming Role Playing Engine
D-RPG-2 * $ 2
Game Master: Andre Kruppa * 6 Players * Mature18

It is the summer of 1929 and a letter and a truly odd photograph from Tula, Mexico have arrived at the University sent by the village priest. The photo shows a bizarre pale and misshapen multi-limbed crustacean-like creature clearly dead from gunfire surrounded by a group of Mexicans and Indians. It is clearly a new species that must be examined and its origin must be investigated. The university is sending a handpicked team to have a look. As the team prepares, giddy with excitement, horror and madness await.[This Call of Cthulhu scenario is written by Dennis Detweiler and presented by Andre Kruppa. No rules knowledge is required, but skilled roleplaying is a must. A theatrical-style tabletop game using lights and sound, Mysteria Matris Oblitae is a scenario intended for mature players only. (Please no players familiar with the scenario.) This game is being presented in cooperation with Dark Phoenix Events.] No knowledge of rules required - but skilled role playing a must

Link:


Living Greyhawk Classics: The Bandit Kingdom * Pathfinder RolePlaying Game
D-RPG-3 * $ 2
Game Master: Casey Brown * 6 Players * E10

A simple escort mission has brought you to the spur of Rift Canyon known as Dragon Rift. What could make its master worried enough to employ common humanoids to do his work? What dangers, friends, and wonders will you find at the bottom of the infamous Rift Canyon? This adventure will be played at APL 6 with pre-gens provided." "During LG, New York belonged to the Keoland region. Now, for the first time in New York, you can play a classic LG Bandit Kingdoms adventure (converted to Pathfinder) written by Casey Brown (former BK Triad member and author of BDKR1: The Unofficial Living Greyhawk Bandit Kingdoms Summary). Some knowledge of this rules system preferred.

Link: Endzeitgeist's 5-star + seal of approval review of BDKR1: The Unofficial Living Greyhawk Bandit Kingdoms Summary


Pathfinder Society - Interactive Special * Pathfinder RPG
D-PATH * $ 2
Game Master: Pathfinder GM’s * 56 Players * E10

Come join the Upstate New York Pathfinder Society Lodge for three days of action, intrigue, and adventure in the world of Golarion as we celebrate The Year of the Stolen Storm! We will be running games for the Pathfinder Society Roleplaying Guild (both Standard and Core campaigns) all weekend. In this slot, we will be offering:8-00 The Cosmic Captive (level 1-11)This session we will be running eight tables of this interactive special.Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “D-PATH” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Players should bring Pathfinder Society legal characters for most events, unless otherwise specified. Pregenerated characters will be available for new players. Beginners encouraged.

Link: Warhorn scenario module registration site
Link: Pathfinder Society Information


D&D Adventurer’s League * Dungeons and Dragons 5th Ed
D-DDAL * $ 2
Game Master: D&D Adventurer’s League GMs * 14 Players * E10

Enter a world of swords and sorcery, mystery and magic! The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. You can create a character and bring that character to games anywhere D&D Adventurer’s League is supported - at stores and conventions worldwide, online, or at home! We will be featuring many new modules. If you were not able to attend GenCon, this is one of your first opportunities to try those the new adventures. Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “D-DDAL” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Beginners encouraged.

Link: Warhorn registration page
Link: Adventurer's League Website

Board Games


Shadows Over Camelot
D-Board-1 * $ 2
Game Master: Benjamin Maggi * 7 Players * E10

A dark cloud has fallen over Camelot. King Arthur looks at those seated at his Round Table- knights who are brave and valiant- and wonders if these knights alone will be enough to save his land. Several wars are ongoing with the Picts and the Saxons, and the castle is under constant attack from siege weapons. Quests must be undertaken to retrieve Sir Lancelot's armor, the sword Excaliber, and the Holy Grail, as well as fight a mighty dragon. We must all work together if Camelot is to be saved, but... there are rumors that one of us may be a traitor. If this sounds like fun, then join us as we battle to extinguish evil and restore good to the Kingdom. Beginners encouraged. Beginners encouraged.

Link: Shadows Over Camelot - Board Game Geek


Thunderbirds Are Go!
D-Board-2 * $ 2
Game Master: Jim Dunaway * 4 Players * E10

Set in the year 2065, Thunderbirds follows the exploits of International Rescue, a secret organization committed to saving human life, secretly founded and funded by the millionaire Tracy family, with the motto “Never give in, at any cost!” International Rescue has a host of technologically advanced land-, sea-, air-, and space-rescue vehicles and equipment ready to launch at a moment’s notice. Racing to the rescue from a secret island base beneath the luxurious home of the Tracy family somewhere in the South Pacific Ocean, International Rescue defies government spies and criminals who want the secrets of their incredible machines for their own. To combat this threat, Lady Penelope, the Thunderbirds’ aristocratic English secret agent, and her chauffeur Parker lead a network of agents to uncover those behind the disasters caused by deliberate sabotage. A criminal mastermind known as “The Hood”, operating from a temple deep in the Malaysian jungle and in possession of strange powers, often engineers events to allow him to spy on the Thunderbird machines with the goal of selling their secrets to the highest bidder. Beginners encouraged.

Link: Thuderbirds Are Go! - Board Game Geek
Link: Modiphius Entertainment's web site
Link: Download the rule book


Glass Road
D-Board-3 * $ 2
Game Master: Eric Alexopoulos * 4 Players * Teen14

The Glass Road is a 150 mile long path through the Bavarian Forest near the border between Germany and the Czech Republic. In the 19th century, brick making was revolutionized, requiring less fuel. At this time, there were at least 50 new brickworks in the Bavarian Forest. Collect resources and employ specialists to produce brick and glass and reclaim these industries' glorious past! Beginners encouraged. Beginners encouraged.

Link: Glass Road - Board Game Geek


Liberty or Death: The American Insurrection
D-Board-4 * $ 2
Game Master: Rich Mendoza * 4 Players * E10

Liberty or Death features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake, and Gallic War, with a set of twists that take the COIN Series to the 18th Century. It takes 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war. Rated #55 among war games on BGG. Beginners encouraged.

Link: Liberty or Death - Board Game Geek
Link: Link to Marco Arnaudo's review
Link: Link to GMT Games page


Settlers of Catan plus Expansions * Settlers of Catan
D-Board-5 * $ 2
Game Master: Andrew Littlefield * 6 Players * E10

Picture yourself in the era of discoveries: after a long voyage of great deprivation, your ships have finally reached the coast of an uncharted island. Its name shall be Catan! But you are not the only discoverer. Other fearless seafarers have also landed on the shores of Catan: the race to settle the island has begun! I will have all the expansions plus scenarios available. Will most likely play with base plus Seafarers and Cities & Knights. Beginners encouraged.

Link: Settlers of Catan - Board Game Geek
Link: Designer's Web SIte


Cosmic Encounter
D-Board-6 * $ 2
Game Master: Rob Rodger * 6 Players * E10

Build a galactic empire... In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp. Players choose from dozens of alien races, each with its own unique power to further its efforts to build an empire that spans the galaxy. Beginners encouraged.

Link: Cosmic Encounters - Board Game Geek
Link: FFG's Cosmic Encounter
Link: Cosmic Encounter Core Rules PDF


It's a SMALLWORLD after all! * Small World
D-Board-7 * $ 2
Game Master: George Tzortzis * 5 Players * E10

In Small World, players will control one of 14 fantasy races - dwarves, giants, orcs, elves, and so forth - in an area control format. The difference is that no race can stay on top forever. Even while dominating the board, every player's armies slowly weaken, thanks to the passing of time and attacking of neighbors. Victory goes to the player who knows when best to cast aside one tribe aside while taking the reins of another in order to keep dominating the world. Beginners encouraged.

Link: Small World - Board Game Geek
Link: GeekDad's review on wired.com
Link: Smallworld rules PDF


Victory or Death, The Peloponnesian War * Quartermaster General
D-Board-8 * $ 0
Game Master: Ian Brody * 4 Players * Teen14

Based on the Quartermaster General System, this new title is a collaboration between Griggling Games and Plastic Soldier Company. Beginners encouraged.

Link: Quartermaster General - Board Game Geek
Link: Kickstarter page (very informational)


Talon
D-Board-9 * $ 2
Game Master: Chito Bantug * 6 Players * E10

Talon is a game of tactical space combat set in a growing universe with its own history and back story. This game introduces battles during the First Talon War between the Terran Confederation and the Talon Empire. This is a Fleet Combat game. Battles with individual ships can be fought, but the game easily and quickly simulates combat with fleets of 3-10 ships. These are fleets of Capital Ships. This is NOT a game about fighter combat in space. Most ships in the game are large and you must balance your ships' power output between shields, weapons, sensors and maneuverability - you are not just doing an Immelman. Each faction has unique abilities and each ship has unique features. Proper strategy involves assessing the different abilities of your ships and the enemy's. This is an Accessible game. The complexity of managing fleets of capital ships has been baked into the game system, leaving the player free to make interesting decisions. It is also a Fast Paced game. Small fleet scenarios can be played in one hour, larger ones in under two. This makes the game thematically rich and full of quick but meaningful choices. Beginners encouraged.

Link: Talon - Board Game Geek
Link: GMT Games page


Cards Against Humanity
D-Board-10 * $ 2
Game Master: Benjamin Uticone * 10 Players * Mature18

Have you ever played Apples to Apples? Are you an awful person with a twisted sense of humor? Then Cards Against Humanity might be the greatest thing you have ever seen. Simply match up cards to create the most hilariously offensive, politically incorrect combinations you ever imagined but were too afraid to say out loud. Adults only. Beginners encouraged.

Link: Cards Against Humanity - Board Game Geek


Star Wars: Imperial Assault Campaign One-Shot * Star Wars: Imperial Assault
D-Board-11 * $ 2
Game Master: Seth Wraight * 4 Players * E10

Rebel scum, my spies have informed me that your superiors have selected you for a certain mission, one which will bring us face to face on the field of battle. It is, of course, more typical that we would meet about a dozen times, bringing our engagements to numerous locations across the galaxy. In this case, we shall have time for but a single mission - a mere taste of what your futures may bring. I look forward to our engagement. Keep your guard up, for the forces of the Empire are not known to be merciful... Beginners encouraged.

Link: Star Wars: Imperial Assault - Board Game Geek
Link: Link to Publisher's page


Eminent Domain
D-Board-12 * $ 2
Game Master: Christopher Tosh * 4 Players * Teen14

Survey the galaxy to expand your civilization. Will you colonize nearby planets, or take them over by force? Harvest resources for trade, and do research to improve your technology. Build the best civilization and win the game! Beginners encouraged.

Link: Eminent Domain - Board Game Geek


Stone Age
D-Board-13 * $ 2
Game Master: Mike Russman * 3 Players * E10

In Stone Age, the players live in this time, just as our ancestors did. They collect wood, break stone and wash their gold from the river. They trade freely, expand their village and so achieve new levels of civilization. With a balance of luck and planning, the players compete for food in this pre-historic time. Beginners encouraged.

Link: Stone Age - Board Game Geek


Coup and Love Letter
D-Board-14 * $ 2
Game Master: Kathy Moon * 10 Players * E10

Two games of deceit and bluffing! Each turn, you will perform an action based on the cards you currently have (or claim to have!) Can you reveal the other player's true identities in Love Letter, and trick or stab your way to the top in Coup? Beginners encouraged.

Link: Coup - Board Game Geek
Link: Love Letter - Board Game Geek


Alien Frontiers with Outer Belt * Alien Frontiers
D-Board-15 * $ 2
Game Master: Brian Kelly * 6 Players * E10

Do you have what it takes to be a deep space colonist? Alien Frontiers is a game of resource management and planetary development. During the game you will utilize orbital facilities and alien technology to build colony domes in strategic locations to control the newly discovered world. Beginners encouraged.

Link: Alien Frontiers - Board Game Geek
Link: Alien Frontiers Factions - Board Game Geek
Link: Alien Frontiers Outer Belt - Board Game Geek


Gaming with Kids 2 * Various
D-Board-16 * $ 2
Game Master: Declan McGovern * 5 Players * Kids * Child

Come game with the McGovern family (John and Declan)! A variety of games for the ages 8+ crowd will be taught and played. Likely to make the table: King of Tokyo (with Expansions), Survive! Escape from Atlantis (with expansions), Colt Express (with expansions) Beginners encouraged. Beginners encouraged.


Automania
D-Board-17 * $ 2
Game Master: Frank Meredith * 4 Players * E10

In Automania, you run a car factory, trying to produce the most popular cars in the market. To achieve this, you buy tiles to upgrade and customize your factory and hire specialist employees to help you. Central to the game are the factory boards: Each player has a factory with three assembly lines, and each assembly line produces one type of car. You can put machine tiles along your assembly lines to change the specifications of your cars. However, your three assembly lines intersect, so each machine tile placed might affect more than one type of car, which means you have to think carefully about where you put those machines. When a car is produced, it must be sold in one of two markets, and the better the specifications of the car is in line with the demand in the chosen market, the more popular the car will be. The most popular cars reap the highest profits, earning money or prestige, which is what you need to win this game. Beginners encouraged.

Link: Automania - Board Game Geek
Link: Rules


Agricola Tournament * Agricola
D-Board-18 * $ 2
Game Master: Michael Dixon * 16 Players * E10

"Swiss" style, 16-player, two-round tournament. All players play both slots. In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? Some knowledge of this rules system preferred.

Link: Agricola - Board Game Geek


Munchkin Bites! * Munchkin
D-Board-19 * $ 2
Game Master: Tina McCain * 6 Players * E10

Break down doors, kill the monsters, steal the treasures, and bite your buddies!. Beginners encouraged.

Link: Munchkin Bites! - Board Game Geek


Titan
D-Board-20 * $ 2
Game Master: Northeast TITAN League * 10 Players * E10

This Monster Slugathon Fantasy Wargame still has a very devoted following, a tribute to its depth and various strategies. The game is divided into two realms, the masterboard and the battleboards. Legions of mythical creatures roam about the masterboard trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the action moves to the corresponding terrain's battleboard where the fight takes place. Lots of dice are tossed, and the legion that wins is returned to the masterboard with the spoils of war: points. As the points increase,Titans become more powerful. But be careful, If a player's Titan dies, the player is out of the game. The last Titan standing is the winner of the game. Beginners are very welcome! This is an SWA Northeast Titan league game and the results will be recorded. Games will be made up at random from the available players. Note: The time limit for this game is the length of the event slot. Game will be played on Super Size Deluxe Poker Chip Set of Titan. If you have any questions please email TitanTournament /at/ swa-gaming.org. Beginners encouraged. Beginners encouraged.

Link: Titan - Board Game Geek
Link: Northeast TITAN League Information


Arkham Horror
D-Board-21 * $ 2
Game Master: Joseph Orlando * 8 Players * Teen14

Save the citizens of Arkham and Dunwich from the Ancient One or be devoured! Some knowledge of this rules system preferred.

Link: Arkham Horror - Board Game Geek

Miniatures


New Guinea: 1942--Kokoda Trail Campaign Game * Trench Wars (modified)
D-Minis-1 * $ 2
Game Master: Frank Luberti Jr. * 8 Players * E10

July, 1942. Japanese vs. Australians in the jungle. 25mm skirmish game using the Trench Wars rules modified for WW2. Part Two of a two session event. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Game sponsored by the New York Wargamers Association and the Connecticut Game Club. Beginners encouraged.


Return of the Hanghai Dragon. * Home Crafted
D-Minis-2 * $ 2
Game Master: Mike Paine * 9 Players * Kids * child

Don't miss thrill after thrill of blazing action as you and your companions try to amass a fortune in silver and artifacts before the Hanghai Dragon reanimates. Excitement and adventure await you! Kids are welcome and adults that can play like kids are welcome too. Beginners encouraged.


B-24s over Germany * Wings of Glory
D-Minis-3 * $ 2
Game Master: Peter Landry * 14 Players * Teen14

The Fatherland was being bombed daily by the Americans and nightly by the British. Operation Clarion was to attack Germany's transportation capability. This part of Clarion is an escorted bombing raid on the marshaling yards at Northeim. Defend the Fatherland or crush it from above! Beginners encouraged.


You must stop the Commies, Do you get me! * Battlefront WW2 modified for modern 15mm
D-Minis-4 * $ 2
Game Master: Mike Tracey and Steve Keyer * 6 Players * Mature18

It's the summer of 1985 in the beautiful country side of West Germany, but it's not totally beautiful it's got thousands of Commies pouring into the country and they must be stopped. West Germans, Yankees and the Warsaw Pact. Guns, missiles and Uncle Arty all show up as well. 15mm armor, infantry and Aircraft. Some knowledge of this rules system preferred.


Squadron Strike: Teaching Game * Squadron Strike
D-Minis-5 * $ 0
Game Master: Ken Burnside * 3 Players * Teen14

This introduces Squadron Strike using the Empire/Directorate War setting. Beginners welcome! A team of players flying light cruisers must bring the Directorate DN Concordance to ground as it's stranded in the Alpha Centauri system! Boldness shall be required! Beginners encouraged.

Link: Squadron Strike - Board Game Geek
Link: Squadron Strike on Ad Astra Games


Mantic Demonstrations * Various
D-Minis-6 * $ 0
Game Master: Walter Wedenbine * 4 Players * E10

Stop by and try out some of the latest titles by Mantic Games! Mantic is known for their easy-to-learn and play games that have a depth of strategy. Different games will be available at various times of the day, so stop by often and see what's new! Beginners encouraged.

Link: Mantic Games Web Site



Saturday Night   7:00-11:00+ PM   (Slot E)

Role-Play Games


Foreshadowing our Demise * Savage Worlds Star Trek - Cthulhu
E-RPG-1 * $ 2
Game Master: Ben Ossenfort * 6 Players * Mature18

Your ship, the USS Constitution, has picked up a strange distress signal on the edge of the neutral zone. Of course there will be others possibly investigating as well- and they may not appreciate the company. Yes- there will be space combat- and yes - other terrible things as well Some knowledge of this rules system preferred.


City of the Sleeping Lion * Call of Cthulhu
E-RPG-2 * $ 2
Game Master: Devin Fortman * 6 Players * Mature18

May, 1942. Rommel is thrashing the Allies in North Africa, but it's mostly quiet in the British colony of Nigeria. In fact, for Lord Jonathan Smythe, it seems like the perfect time for a hunting trip. One of his guests, however, has a more ambitious plan: an expedition to the fabled City Below the Earth. As the journey continues, it appears there's something else out there in the jungle, and the natives aren't being all too forthcoming about just what it is. Of course, when has that ever stopped the British Spirit! Beginners encouraged.

Link: Intro to CoC, with quick-start rules


Re' of Light * d20 OGL Compatible system
E-RPG-3 * $ 2
Game Master: Carolyn Reid * 6 Players * E10

In a land lost to time, you must guide your character through a lush and dangerous landscape, learn to harness the power of the elements and battle a force no sword can sway. Travel deep into the Lace Forest, and deeper still into the Foundry itself, confront fearsome creatures, take on your own demons and seek out forgotten relics to aid you in your quest. The distinctive design of Re© of Light offers players moral choices and situations that affect the outcome and direction of each adventure. Will you answer the call for aid and help restore balance? Or will you seize the opportunity for personal gain and risk all? Beginners encouraged.

Link: Product page for PDF
Link: First Kickstarter Attempt (Failed)
Link: Second Kickstarter Attempt (Canceled)


Method to Madness * Lucid Dreams Role Playing Engine
E-RPG-4 * $ 2
Game Master: Andre Kruppa * 6 Players * Mature18

Wormwood Asylum for the mentally insane is home to a number of disturbed individuals seeking solace. The patients at the asylum have been institutionalized by a well-meaning family member or for the rehabilitation of a wide variety of mental problems. As the Roaring Twenties roll on by, some hope for peace and quiet and a return to normalcy, others are beyond hope. What possible horrors could await the patients of Wormwood?[This Call of Cthulhu scenario is written by John Almack and presented by Andre Kruppa. No rules knowledge is required, but skilled roleplaying is a must. A theatrical-style tabletop game using lights and sound, Method to Madness is a scenario intended for mature players only. The game will run a bit late, as sessions are expected to go 5 - 6 hours. (Please no players familiar with the scenario.) This game is being presented in cooperation with Dark Phoenix Events.] No knowledge of rules required - but skilled role playing a must

Link:


Pathfinder Society Modules * Pathfinder RPG
E-PATH * $ 2
Game Master: Pathfinder GM’s * 56 Players * E10

Come join the Upstate New York Pathfinder Society Lodge for three days of action, intrigue, and adventure in the world of Golarion as we celebrate The Year of the Stolen Storm! We will be running games for the Pathfinder Society Roleplaying Guild (both Standard and Core campaigns) all weekend. In this slot, we will be offering:7-21 The Sun Orchid Scheme (level 1-5)7-22 Bid for Alabastrine [Core Campaign] (level 1-5)7-25 Orders from the Gate (level 5-9)7-27 Beyond Azlant Ridge (level 3-7)7-28 Ageless Ambitions (level 7-11)7-99 Through the Maelstrom Rift (level 6, characters provided)8-02 Ward Asunder (level 3-7)PFS Quest Honor's Echo (level 1, characters provided)Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “E-PATH” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Players should bring Pathfinder Society legal characters for most events, unless otherwise specified. Pregenerated characters will be available for new players. Beginners encouraged.

Link: Warhorn scenario module registration site
Link: Pathfinder Society Information


D&D Adventurer’s League * Dungeons and Dragons 5th Ed
E-DDAL * $ 2
Game Master: D&D Adventurer’s League GMs * 14 Players * E10

Enter a world of swords and sorcery, mystery and magic! The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. You can create a character and bring that character to games anywhere D&D Adventurer’s League is supported - at stores and conventions worldwide, online, or at home! We will be featuring many new modules. If you were not able to attend GenCon, this is one of your first opportunities to try those the new adventures. Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “E-DDAL” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Beginners encouraged.

Link: Warhorn registration page
Link: Adventurer's League Website

Board Games


The Napoleonic Wars
E-Board-1 * $ 2
Game Master: Eric Alexopoulos * 5 Players * Teen14

The Napoleonic Wars, 1805 - 1815, brings you a fast-paced, tension-filled, card-driven wargame using a point-to-point movement system that pushes the envelope in a new direction for this pivotal period of history. Having a simple-to-learn strategic system and short rulebook, The Napoleonic Wars, can be played in an evening as the cards and Diplomatic Track make for tough decision-making in the face of everchanging enemy threats. Set in 1805 Europe, you must weigh the strategic dilemmas facing the two alliances in mortal conflict. Napoleon's France enjoys a superb army, central position, superior leadership, and a useful, if not powerful, ally in Spain. However, she faces three foes. Napoleon must beware of Britain's seapower and wealth, Austria's threatening position, and Russia's reinforcing hordes. In the wings, Prussia, Turkey, and Sweden teeter on the brink of war, begging inducements to join either side. Even lowly Denmark's fleet can upset the balance of power. When fleets or armies collide, battle-related cards may be played and then dice are rolled to resolve the battle and inflict casualties. Even the most brilliant maneuver faces the chance of floundering. So play The Napoleonic Wars now, and put the strategist in you to the test. Your options are only limited by your vision, a meddlesome enemy's cards, and the hand of fate. Beginners encouraged. Beginners encouraged.

Link: The Napoleonic Wars - Board Game Geek


Eldritch Horror
E-Board-2 * $ 2
Game Master: Rob Rodger * 6 Players * Teen14

Across the globe, ancient evil is stirring. Now, you and your trusted circle of colleagues must travel around the world, working against all odds to hold back the approaching horror. Foul monsters, brutal encounters, and obscure mysteries will take you to your limit and beyond. All the while, you and your fellow investigators must unravel the otherworldy mysteries scattered around the globe in order to push back the gathering mayhem that threatens to overwhelm humanity. The end draws near! Do you have the courage to prevent global destruction? Beginners encouraged.

Link: Eldritch Horror - Board Game Geek
Link: FFG's Eldritch Horror
Link: Core Rules PDF


Imperial Settlers w/ Expansions * Imperial Settlers
E-Board-3 * $ 2
Game Master: Troy Ferris * 5 Players * Mature18

Settlers from major powers of the world have discovered new lands, with new resources and opportunities. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins... Beginners encouraged.

Link: Imperial Settlers - Board Game Geek


Star Trek: Frontiers
E-Board-4 * $ 2
Game Master: Robin Toll * 4 Players * E10

Command your ship, recruit new crew members, earn experience points, and use your skills to confront the challenges of the Star Trek universe. Explore and face a variety of challenges on a randomly built space map using the venture tile system first introduced in the award-winning game Mage Knight. Beginners encouraged.

Link: Star Trek: Frontiers - Board Game Geek


Republic of Rome
E-Board-5 * $ 2
Game Master: Steve Bachman * 6 Players * Teen14

Hail, Caesar! Republic of Rome is a game that captures the feel of intrigue and power politics in the Roman Senate during the more than 250 years of the Republic. Starting at the beginning of the 1st Punic War (264 BC), each player controls a faction, comprised of members from the leading Senatorial families, attempting to increase their strength and influence to the point where it dominates the government. Opposing these self-serving goals are the needs of the State and external threats against it, represented by the game itself. The players and their factions must cooperate as needed to properly prosecute the many wars against Rome's hostile neighbors, as well as see to the contentment of the populace. Failure to do so will bring about the fall of Rome and the end of the Republic, and a loss for all players. Will defending your principles keep you out of the loop of power? Will a lack of conscience bring about the fall of Rome? Can you walk that fine line to victory while keeping the other factions from doing the same? We will be using Avalon Hill edition with the Living Rules v2.16 available at the BoardGameGeek link above (titled RoRRulebookV216.pdf). Players should familiarize themselves with the rules beforehand. The scenario played - Early, Middle, or Late Republic - will be determined by the GM based on the experience levels and preferences of the players in the game. Like Diplomacy, Republic of Rome is often cutthroat and may include backstabs and double-crosses - players are asked to leave their personal relations at the door to avoid damaging any real world relationships. Beginners encouraged.

Link: Republic of Rome - Board Game Geek
Link: AH Living Rules v2.16 at BoardGameGeek


Triumph and Tragedy
E-Board-6 * $ 2
Game Master: Chuck Davis * 3 Players * E10

3 player game of conflict between the soviets, axis, and the west from 1936 to 1945. Compete diplomatically, economically and finally by unleashing your armies. Beginners encouraged.

Link: Triumph and Tragedy - Board Game Geek


Netrunner Casual Constructed Play * Android: Netrunner LCG
E-Board-7 * $ 2
Game Master: Michael Thomas * 12 Players * E10

Android: Netrunner pits a megacorporation and its massive resources against the subversive talents of lone runners. This will be casual constructed; three rounds, timed. Alternate art cards and deck boxes will be given out for participation. Tutorials will be available for new or interested players. Constructed decks. Beginners encouraged.

Link: Publisher's Page
Link: Netrunner
Link: Check us out - Saratoga Netrunner


Axis and Allies
E-Board-8 * $ 2
Game Master: Mike Russman * 4 Players * E10

Axis and Allies depicts WWII on a grand scale, full global level. Up to five players can play on two different teams. The Axis which has Germany and Japan, and the Allies which has the USA, the United Kingdom, and the USSR. A full map of the world is provided, broken up in various chunks similar to Risk. Players have to work together with their teammates in order to coordinate offenses and decide how best to utilize their production points. Players also have the option of risking production resources on the possibility of developing a super technology that might turn the tide of war. Beginners encouraged.

Link: Axis and Allies - Board Game Geek


Dixit
E-Board-9 * $ 2
Game Master: Kathy Moon * 6 Players * Kids * Child

Everyone played a card, but which of the fantastical pictures best matches this round's phrase? Try to guess right, and make your friends guess wrong! Dixit is family-friendly and enjoyable at any age. Beginners encouraged.

Link: Dixit - Board Game Geek
Link: Game in progress photo from Wikipedia


Colt Express (with Expansions) * Colt Express
E-Board-10 * $ 2
Game Master: John McGovern * 6 Players * E10

You are a bandit robbing the Union Pacific Express. Unfortunately, you are not the only bandit that had this great idea and there's a Marshal aboard. Come try to be the best bandit and make off with the most loot. 3D train board with programmed movement action. Game will be played multiple times in the slot and expansions (Stagecoach and Delorean!) will be present. Easy to learn but even the best laid plans seldom survive contact with the enemy. Beginners encouraged.

Link: Colt Express - Board Game Geek


Eclipse
E-Board-11 * $ 2
Game Master: Vince Romeo * 6 Players * E10

A game of Eclipse places you in control of a vast interstellar civilization, competing for success with its rivals. You will explore new star systems, research technologies, and build spaceships to wage war with. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilizations' endeavors. Beginners encouraged.

Link: Eclipse - Board Game Geek


Dungeon Saga (Mantic Games)
E-Board-12 * $ 2
Game Master: Walter Wedenbine * 6 Players * E10

Dungeon Saga: The Dwarf King's Quest is the Classic Dungeon Crawler of Swords and Sorcery. Embark on a fantasy adventure for up to 5 players in the Dungeon Saga board game! Beginners encouraged.

Link: Dungeon Saga - Board Game Geek


Alien Frontiers with Outer Belt * Alien Frontiers
E-Board-13 * $ 2
Game Master: Brian Kelly * 6 Players * E10

Do you have what it takes to be a deep space colonist? Alien Frontiers is a game of resource management and planetary development. During the game you will utilize orbital facilities and alien technology to build colony domes in strategic locations to control the newly discovered world. Beginners encouraged.

Link: Alien Frontiers - Board Game Geek
Link: Alien Frontiers Factions - Board Game Geek
Link: Alien Frontiers Outer Belt - Board Game Geek


Quartermaster General - Giant Carpet Version * Quartermaster General
E-Board-14 * $ 2
Game Master: Ian Brody * 6 Players * Teen14

Play Quartermaster General on the BIG CARPET with giant pieces. We will be using both the Air Marshal and Alternate Histories Expansions. New and experienced gamers welcome Beginners encouraged.

Link: Quartermaster General - Board Game Geek
Link: Griggling Games Website


Thunderbirds Are Go!
E-Board-15 * $ 2
Game Master: Jim Dunaway * 4 Players * E10

Set in the year 2065, Thunderbirds follows the exploits of International Rescue, a secret organization committed to saving human life, secretly founded and funded by the millionaire Tracy family, with the motto: ‘Never give in, at any cost!’ International Rescue has a host of technologically advanced land-, sea-, air-, and space-rescue vehicles and equipment ready to launch at a moment’s notice. Racing to the rescue from a secret island base beneath the luxurious home of the Tracy family somewhere in the South Pacific Ocean, International Rescue defies government spies and criminals who want the secrets of their incredible machines for their own. To combat this threat, Lady Penelope, the Thunderbirds’ aristocratic English secret agent, and her chauffeur Parker lead a network of agents to uncover those behind the disasters caused by deliberate sabotage. A criminal mastermind known as “The Hood”, operating from a temple deep in the Malaysian jungle and in possession of strange powers, often engineers events to allow him to spy on the Thunderbird machines with the goal of selling their secrets to the highest bidder. Beginners encouraged.

Link: Thunderbirds Are Go! - Board Game Geek
Link: Modiphius Entertainment's web site
Link: Download the rule book


Demo of the upcoming game Society of Ultimate Evil and Terror * Society of Ultimate Evil and Terror
E-Board-16 * $ 0
Game Master: John LeMaire * 5 Players * E10

In S.U.E.T. The Card Game you play the role of an evil genius competing for acceptance into the Society of Ultimate Evil and Terror. To get into this nefarious organization you must be the first to collect your components and construct a doomsday device with which to blackmail the world! Beginners encouraged.

Link: The Official S.U.E.T. Website


Arkham Horror
E-Board-17 * $ 2
Game Master: Matthew Chambers * 9 Players * E10

Every year around this time comes THE END OF THE WORLD. Can you and your associates stop it? It's a tough challenge. The game wins almost 50% of the time. Can you better that? Beginners encouraged.

Link: Arkham Horror - Board Game Geek


Titan
E-Board-18 * $ 2
Game Master: Northeast TITAN League * 10 Players * E10

This Monster Slugathon Fantasy Wargame still has a very devoted following, a tribute to its depth and various strategies. The game is divided into two realms, the masterboard and the battleboards. Legions of mythical creatures roam about the masterboard trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the action moves to the corresponding terrain's battleboard where the fight takes place. Lots of dice are tossed, and the legion that wins is returned to the masterboard with the spoils of war: points. As the points increase,Titans become more powerful. But be careful, If a player's Titan dies, the player is out of the game. The last Titan standing is the winner of the game. Beginners are very welcome! This is an SWA Northeast Titan league game and the results will be recorded. Games will be made up at random from the available players. Note: The time limit for this game is the length of the event slot. Game will be played on Super Size Deluxe Poker Chip Set of Titan. If you have any questions please email TitanTournament /at/ swa-gaming.org. Beginners encouraged. Beginners encouraged.

Link: Titan - Board Game Geek
Link: Northeast TITAN League Information


Star Wars: Imperial Assault Campaign One-Shot * Star Wars: Imperial Assault
E-Board-19 * $ 2
Game Master: Seth Wraight * 4 Players * E10

Rebel scum, my spies have informed me that your superiors have selected you for a certain mission, one which will bring us face to face on the field of battle. It is, of course, more typical that we would meet about a dozen times, bringing our engagements to numerous locations across the galaxy. In this case, we shall have time for but a single mission - a mere taste of what your futures may bring. I look forward to our engagement. Keep your guard up, for the forces of the Empire are not known to be merciful... Beginners encouraged.

Link: Star Wars: Imperial Assault - Board Game Geek
Link: Link to Publisher's page


Playtesting Uncle Phil's Will * Uncle Phil's Will
E-Board-20 * $ 0
Game Master: Veronica Hamilton * 6 Players * E10

Uncle Phil's Will is a card/party game in development and we are looking for feedback. Your rich Uncle who loves game shows, pop culture "fine" art and MONEY has died and your goal is to be the relative who walks away with the most cash. Beginners strongly encouraged.

Link: Link to UnPub Site
Link: First Stall Productions on Facebook


Assortment of Kids Games * Kids Games
E-Board-21 * $ 2
Game Master: Chris Kelly * 6 Players * Kids * Child

Kelly Family runs Various Kid Games. Feeling a little guilty playing Call of Cthulhu with your kids in tow? Council tradition continues with the Kelly Kids - we will be running a bunch of Kids games so that you can battle various demons while your kids play Mousetrap and various collaborative games (like Forbidden Island). Beginners encouraged.

Miniatures


The Battle of Hanghai * Homebrew
E-Minis-1 * $ 2
Game Master: Mike Paine * 8 Players * E10

In order to justify military action in China, the Japanese military instigated seemingly anti-Japanese incidents. Five Japanese Buddhist monks were beaten. Over the next few hours, a group burnt down a factory (sources argue this was orchestrated by Japanese agents, though it might have been carried out by Chinese in response to the Hanghai Municipal Police's aggressive anti-riot tactics in the aftermath of the beating of the monks. The Japanese military had already concentrated some troops around the shoreline of Hanghai to put down any resistance in the event that violence broke out. The military's justification was that it had to defend its concession and citizens. Throughout this period, the Chinese 19th Route Army had been massing outside the city, causing consternation to the civil Chinese administration of Hanghai and the foreign-run Concessions. The 19th Route Army was generally viewed as little more than a warlord force, posing as great a danger to Hanghai as the Japanese military. However, at midnight Japanese troops attacked targets around the city and began an invasion. In what was a surprising about-face for many, the 19th Route Army, which many had expected to leave after having been paid, stayed to put up a fierce resistance. The conflict soon spread outwards to much of Chinese-controlled Hanghai. Because Hanghai was a metropolitan city with many foreign interests invested in it, other countries, such as the United States, the United Kingdom and France attempted to negotiate a ceasefire between Japan and China. However, Japan refused. Will the foreign powers intervene? Signup and find out! Beginners encouraged.


Just Like Shooting Fish in a Barrel...? * Wings of Glory: First World War
E-Minis-2 * $ 2
Game Master: Christopher Islaub * 16 Players * E10

Night fades into dawn, revealing a stricken Royal Navy J-class submarine in distress -- close ashore and travelling on the surface. An opportunity not to be missed, a Jagdstaffel's hounds catch up their prey just as RNAS aircraft arrive on scene to render assistance. Beginners encouraged.

Link: Ares Games WWI Wings of Glory Line


Classic Space Hulk * Space Hulk (2nd ed. with mods)
E-Minis-3 * $ 2
Game Master: Gordon Bliss * 8 Players * E10

A custom scenario with multiple squads of Marines. Can the Genestealers pull any surprises? Come have at it in an old-school Space Hulk battle. Beginners encouraged.


Star Fleet Battle Manual
E-Minis-4 * $ 2
Game Master: Eric Paperman * 8 Players * Teen14

Federation ships will be mixing it up with some Klingon cruisers in this spaceship combat game from the 70s. Unlike some later games with dice rolling, in this one you must correctly aim your weapons by plotting the angle of your fire. Guess badly and you might hit a nearby friendly ship (much hilarity ensues). Beginners encouraged.

Link: Star Fleet Battle Manual - Board Game Geek


The Battle of Cochrane's Star (Squadron Strike: Axanar) * Squadron Strike, 2nd Edition
E-Minis-5 * $ 2
Game Master: Ken Burnside * 6 Players * Teen14

The United Federation of Planets has been falling back under the onslaught of the Klingon Empire. Now, the hunted have become the hunters! An ambush has been prepared in the Cochrane star system for the Klingon warships...but is it enough? This is a Squadron Strike implementation of Star Fleet as envisioned in Prelude to Axanar. Some knowledge of this rules system preferred.

Link: Squadron Strike on BoardGameGeek
Link: Squadron Strike on Ad Astra Games



Sunday Morning   9:00 AM - 1:00 PM   (Slot F)

Role-Play Games


Thunderbirds Are Go! RPG * Thunderbirds
F-RPG-1 * $ 2
Game Master: Jim Dunaway * 6 Players * E10

Set in the year 2065, Thunderbirds follows the exploits of International Rescue, a secret organization committed to saving human life, secretly founded and funded by the millionaire Tracy family, with the motto: “Never give in, at any cost!” International Rescue has a host of technologically advanced land-, sea-, air-, and space-rescue vehicles and equipment ready to launch at a moment’s notice. Racing to the rescue from a secret island base beneath the luxurious home of the Tracy family somewhere in the South Pacific Ocean, International Rescue defies government spies and criminals who want the secrets of their incredible machines for their own. To combat this threat, Lady Penelope, the Thunderbirds’ aristocratic English secret agent, and her chauffeur Parker lead a network of agents to uncover those behind the disasters caused by deliberate sabotage. A criminal mastermind known as “The Hood” operating from a temple deep in the Malaysian jungle and in possession of strange powers, often engineers events to allow him to spy on the Thunderbird machines with the goal of selling their secrets to the highest bidder. Beginners encouraged.

Link: Kickstarter web page


Search for the Psychlonotron: Escape from Alpha Base * Original D&D
F-RPG-2 * $ 2
Game Master: Tom Wargo * 8 Players * E10

Last year the adventurers found the Psychlonotron but discovered getting out was going to be a lot tougher than getting in. Continue the story and carve your way to the surface. Beginners highly encouraged. Beginners encouraged.

Link: Link to RPG Geek


D&D For Kids * D&D
F-RPG-3 * $ 2
Game Master: Nick Masucci * 6 Players * Kids * child

The mayor has called for adventurers to help the village. A small band of heroes have assembled to save the day, but will they survive the untold dangers that await? This kid-friendly roleplaying adventure is a terrific way to introduce younger players to tabletop gaming. Rules light, and loads of fun. There will be a Game Master running the adventure, and a Game Master assisting the kids, so parents aren't required to stick around unless they'd like to!Pregenerated character sheets, and pencils will be provided during the session. Players should bring a standard set of dice (20, 12, 10, 8, 6, and 4 sided dice) and good attitudes. Beginners encouraged.


Bacon & Eggs * Gamma World (TSR 1st Ed)
F-RPG-4 * $ 2
Game Master: John McGovern * 6 Players * E10

The Badders try to steal what they can of your town's harvest every year and encounter the stiffest resistance the militia can muster. But this year, something is different. The scouts say that a group of Badders has broken off the main thrust and is heading towards a "mudtown" of no worth that is far from the main fighting. The Baron is concerned that something important has been missed but can't spare any men for a possible diversion. A call goes out for any/all able bodied men or beasts willing to assist. Beginners encouraged.

Link: RPGG Link


Pathfinder Society Modules * Pathfinder RPG
F-PATH * $ 2
Game Master: Pathfinder GM’s * 48 Players * E10

Come join the Upstate New York Pathfinder Society Lodge for three days of action, intrigue, and adventure in the world of Golarion as we celebrate The Year of the Stolen Storm! We will be running games for the Pathfinder Society Roleplaying Guild (both Standard and Core campaigns) all weekend. In this slot, we will be offering:7-18 Faithless and Forgotten, Part 3: The Infernal Inheritance (level 1-5)7-19 Labyrinth of Hungry Ghosts [Core Campaign] (level 3-7)7-23 Abducted in Aether (level 7-11)7-24 Dead Man's Debt (level 1-5)7-98 Serpents' Ire (level 8, characters provided)8-01 Portent's Peril (level 1-5)8-03 Captives of Toil (level 5-9)PF Module We B4 Goblins! (level 1, characters provided)Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “F-PATH” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Players should bring Pathfinder Society legal characters for most events, unless otherwise specified. Pregenerated characters will be available for new players. Beginners encouraged.

Link: Warhorn scenario module registration site
Link: Pathfinder Society Information


D&D Adventurer’s League * Dungeons and Dragons 5th Ed
F-DDAL * $ 2
Game Master: D&D Adventurer’s League GMs * 14 Players * E10

Enter a world of swords and sorcery, mystery and magic! The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. You can create a character and bring that character to games anywhere D&D Adventurer’s League is supported - at stores and conventions worldwide, online, or at home! We will be featuring many new modules. If you were not able to attend GenCon, this is one of your first opportunities to try those the new adventures. Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “F-DDAL” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Beginners encouraged.

Link: Warhorn registration page
Link: Adventurer's League Website

Board Games


7 Wonders * 7 Wonders
F-Board-1 * $ 2
Game Master: Ben Ossenfort * 5 Players * Teen14

All the whistles and bells - all expansions available - this will be for veteran players only to have an opportunity to play at a full table-Tower of Babel as well . Some knowledge of this rules system preferred.

Link: 7 Wonders - Board Game Geek


Yggdrasil
F-Board-2 * $ 2
Game Master: Bill Hunter * 6 Players * Teen14

Yggdrasil is a co-operative game in which players are different gods of the Norse mythology: Odin, Thor, Tyr, Frey, Heimdall and Frejya. Monsters, the wolf Fenrir, the huge serpent Jormungand, the Fire Giant Surt, the Goddess of the Dead Hel, the traitor Loki and the cosmic dragon Nidhogg are moving forward in Asgard inescapably and announce the impending coming of chaos and destruction on the world tree Yggdrasil. Together the players have to resist to the impending coming of the Evil forces in Asgard, the Gods' world. Beginners encouraged.

Link: Yggdrasil - Board Game Geek
Link: Rules PDF


Here I Stand
F-Board-3 * $ 2
Game Master: Paul McCarthy * 6 Players * Teen14

Wars of the Reformation. six players compete for political and religious control of Europe. We will play the full 9 turns (or until someone wins or we get kicked out, same as last few years) Beginners encouraged.

Link: Here I Stand - Board Game Geek


Betrayal at House on the Hill
F-Board-4 * $ 2
Game Master: Erik Bice * 5 Players * E10

Who will be the traitor?! Come find out in this exciting tile based game where you build the house that will try to kill you. Beginners encouraged.

Link: Betrayal at House on the Hill - Board Game Geek
Link: Avalon Hill


Santa's Bag, a game for the whole family! * Santa's Bag
F-Board-5 * $ 0
Game Master: Ian Brody * 8 Players * Kids * Child

Learn to play Santa's Bag! We'll be working on the long game. A perfect holiday gift. Beginners encouraged.

Link: Santa’s Bag - Board Game Geek
Link: Griggling Games Site


Star Trek: Ascendancy
F-Board-6 * $ 2
Game Master: Michael Rector * 3 Players * Teen14

Boldly go where no one has gone before. In Star Trek: Ascendancy — a board game of exploration, expansion and conflict between the United Federation of Planets, the Klingon Empire, and the Romulan Star Empire — you control the great civilizations of the Galaxy, striking out from your home worlds to expand your influence and grow your civilization. Beginners encouraged.

Link: Star Trek: Ascendancy - Board Game Geek


Space Empires 4X
F-Board-7 * $ 2
Game Master: Chito Bantug * 4 Players * Teen14

Space Empires 4X is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. This game is Rich in Theme. Carriers, fighters, mines, cloaking, dreadnoughts, merchant shipping, colonization, mining, terraforming, shipyards, black holes, warp points, non-player aliens, Doomsday Machines - everything an Epic Space Opera needs. Despite that, the rules are Incredibly Simple. Almost 20 years in the making, many elegant solutions have been developed to remove complexity and make the game intuitive. 1 to 4 players eXplore the random map. Each space can reveal any of 12 different terrain effects like asteroids, nebulae, and planets. Terrain is important as it impacts both combat and movement, as well as how you will build your empire. Players then eXpand their empire by forming colonies (long term, steady growth), harvesting resources (quick income), and building a merchant fleet (trade income). This infrastructure must quickly be eXploited to build a fleet from up to 10 different classes of warships and researching critical technology from among 50 levels of advances at your disposal. The competing empires quickly come in contact and vie to eXterminate each other. This is where your technology and fleet decisions will be proven. Combat is simple (there are no complicated charts), but rewards good, balanced fleet construction. Building only the largest capital ship is not a good idea. Your fleets will actually feel like fleets! Beginners encouraged.

Link: GMT Games page
Link: Space Empires 4X - Board Game Geek


Power Grid
F-Board-8 * $ 2
Game Master: Brian Gass * 6 Players * Teen14

The objective of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities. However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment. Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes. Beginners encouraged.

Link: Power Grid - Board Game Geek


Firefly: The Game
F-Board-9 * $ 2
Game Master: David Bostwick * 4 Players * Teen14

In Firefly: The Game, based on the popular Firefly television series created by Joss Whedon, players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job‚ so long as it pays. Double-dealing employers, heavy-handed Alliance patrols, and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Find a Crew, Find a Job, Keep Flying Beginners encouraged.

Link: Firefly - Board Game Geek


DC Comics Deck Building Game
F-Board-10 * $ 2
Game Master: Benjamin Uticone * 6 Players * E10

For those who love Deck Building games like Dominion and Cryptozoic's Lord of the Rings, DC Comics Deck Building game is one of the best around. Choose your unique superhero and customize your strategy to make the most of their one-of-a-kind superpower. Dozens of heroes to choose from in the quest to take down Lex Luthor, The Joker, Parallax, Felix Faust, Braniac, Darkseid and many more. Beginners encouraged.

Link: DC Comics Deck Building Game - Board Game Geek


Castles of Mad King Ludwig
F-Board-11 * $ 2
Game Master: Mike Russman * 3 Players * E10

In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever — subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players. Beginners strongly encouraged.

Link: Castles of Mad King Ludwig - Board Game Geek


Dungeon Lords
F-Board-12 * $ 2
Game Master: Bill Dickerson * 4 Players * E10

Have you ever ventured with party of heroes to conquer dungeons, gain pride, experiences and of course rich treasure? And has it ever occurred to you how hard it actually is to build and manage such underground complex filled with corridors and creatures? No? Well now you can try. Put yourself in role of the master of underground, summon your servants, dig complex of tunnels and rooms, set traps, hire creatures and try to stop filthy heroes from conquering and plundering your precious creation. We can guarantee you will look on dark corners, lairs and their inhabitant from completely different perspective! Beginners encouraged. Beginners encouraged.

Link: Dungeon Lords - Board Game Geek


Demo of the upcoming game Society of Ultimate Evil and Terror * Society of Ultimate Evil and Terror
F-Board-13 * $ 0
Game Master: John LeMaire * 5 Players * E10

In S.U.E.T. The Card Game you play the role of an evil genius competing for acceptance into the Society of Ultimate Evil and Terror. To get into this nefarious organization you must be the first to collect your components and construct a doomsday device with which to blackmail the world! Beginners encouraged.

Link: The Official S.U.E.T. Website


Star Wars: Imperial Assault Campaign One-Shot * Star Wars: Imperial Assault
F-Board-14 * $ 2
Game Master: Seth Wraight * 4 Players * E10

Rebel scum, my spies have informed me that your superiors have selected you for a certain mission, one which will bring us face to face on the field of battle. It is, of course, more typical that we would meet about a dozen times, bringing our engagements to numerous locations across the galaxy. In this case, we shall have time for but a single mission - a mere taste of what your futures may bring. I look forward to our engagement. Keep your guard up, for the forces of the Empire are not known to be merciful... Beginners encouraged.

Link: Star Wars: Imperial Assault - Board Game Geek
Link: Link to Publisher's page


Playtesting Uncle Phil's Will * Uncle Phil's Will
F-Board-15 * $ 0
Game Master: Veronica Hamilton * 6 Players * E10

Uncle Phil's Will is a card/party game in development and we are looking for feedback. Your rich Uncle who loves game shows, pop culture "fine" art and MONEY has died and your goal is to be the relative who walks away with the most cash. Beginners strongly encouraged.

Link: Link to UnPub Site
Link: First Stall Productions on Facebook


Axis & Allies: 50th Anniversary Edition * Axis & Allies
F-Board-16 * $ 2
Game Master: Ben Bunday * 6 Players * Teen14

Come refight WWII in Axis & Allies 50th Anniversary edition, which is what most consider to be the best version of this venerable game series. We will play the 1941 setup. PLEASE NOTE: this is a two-session game, although if players only want to play 1 session, the game can continue as long as 2 players remain (one nice feature of A&A). Some knowledge of this rules system preferred. Beginners encouraged.

Link: Axis & Allies: 50th Anniversary Edition - Board Game Geek
Link: Publisher’s Page
Link: Rules

Miniatures


Red Sand, Blue Sky Roman Gladiator battles * Red Sand, Blue Sky-Heroes of the Arena. from Two Hour Wargames, Slightly modified, some optional types included.
F-Minis-1 * $ 2
Game Master: Peter Peter * 12 Players * E10

We who are about to die salute you! In this event, players will take on the role of a Roman Gladiator of approximately 180 A.D. Each player will take on a the role of one of several historically accurate Roman Gladiator types and they will fight to see who survives and wins the admiration of the crowd. Figures are 28mm mostly from Crusader or Brigade Games. If someone wishes they may bring their own historically accurate figures. There may be a short, preliminary learning game involving characters being forced to fight a hungry lion. Beginners encouraged.

Link: Red Sand Blue Sky - Board Game Geek


Hanghai Throwdown * Pulp Alley
F-Minis-2 * $ 2
Game Master: Jennifer Paperman * 7 Players * Teen14

Dr. Satan has built a doomsday device, and is threatening to unleash its devastation on the residents of Hanghai. To stop his fiendish plot, you must get past its defenses and disable it. Are you up to the challenge? Beginners encouraged.

Link: Pulp Alley - BoardGameGeek
Link: Rules and more information from the designer


Prokhoravka, 1943 * Pz8 Armor Skirmish
F-Minis-3 * $ 2
Game Master: David Cuatt * 4 Players * E10

A German tank battalion approaches the Russian held railway at Prokhorovka during the massive battle of Kursk.This scenario will be fought solely with tanks and tank destroyers (lots of them). The scale is 12mm, also known as N Scale. Very simple rules, fast playing and action packed. Beginners encouraged.

Link: Pz8 Main Page
Link: Rules for Game


Bolt Action Tournament * Bolt Action
F-Minis-4 * $ 5
Game Master: Jason Murphy * 12 Players * Teen14

Bring your best 750 point list to face off over three rounds. 4x4 playing field will be used with three different table layouts. Objectives will be linked to the table layouts. Special objectives w I'll be available for extra points. Axis v.s. Allies Format Special Awards For: Best Painted Best Opponent Winning Team Bolt Action Alliance season 3 rules will be used Email jmurphsbox /at/ gmail.com for more information. Please note - this event will run in both time slots on Sunday. Beginners encouraged.

Link: Bolt Action Web Site
Link: Bolt Action of Albany - Facebook page


Epic Minigeddon * NetEA: a fan-maintained version of GW's Epic Armageddon
F-Minis-5 * $ 2
Game Master: James Damour * 4 Players * E10

Learn to play Epic Armageddon (a game of mass combat set in the Warhammer 40,000 universe) using scaled down battles on half a table. I'll be using the NetEA rules, as modified by the Minigeddon rules. Beginners are not only welcome, they are STRONGLY encouraged to attend. I will not only explain the rules, but identify some winning tactics, provide the terrain your army will battle over, and supply a variety of painted armies to you to select from. Experienced players can bring their own 1000 point army based on the NetEA lists, with the Minigeddon restrictions and changes. I have a Badmoonz Ork Warband, An Evilsunz Ork Warband that went Feral, an Armageddon Steel Legion with Titan support, a Minervan Tank Legion, a battleforce from an Eldar Craftworld, and the shattered remnants of a Tyranid Swarm. Email me at SWA.Epic.Fan /at/ gmail.com to reserve an army for a slot! Hang out on the Council of Five Nations XXXIX to learn when (if?) new armies become available. Beginners encouraged.

Link: What is NetEA (Net Epic Armageddon)?
Link: NetEA Tournament Pack (including army lists)
Link: Minigeddon changes to NetEA rules



Sunday Afternoon   3:00-7:00 PM   (Slot G)

Role-Play Games


In Search of......Stringman * Cathulhu - Call of Cthulhu for Paws & Claws
G-RPG-1 * $ 2
Game Master: karen seiz * 6 Players * Teen14

After destroying the Crystal of Chaos, the Cats of Arkham enjoy their well deserved rest, having frustrated Nyarlathotep's destructive plans - for now. But what about Stringman, still wandering somewhere in the Dreamlands? After all, it’s not as though they have anything to fear from the Dark One....... Players are requested to bring a sense of humor and playfulness. Although characters will be provided, extra dice, pencils and munchies to bribe the GM are always welcome. Beginners encouraged.


Pathfinder Society Modules * Pathfinder RPG
G-PATH * $ 2
Game Master: Pathfinder GM’s * 48 Players * E10

Come join the Upstate New York Pathfinder Society Lodge for three days of action, intrigue, and adventure in the world of Golarion as we celebrate The Year of the Stolen Storm! We will be running games for the Pathfinder Society Roleplaying Guild (both Standard and Core campaigns) all weekend. In this slot, we will be offering:7-21 The Sun Orchid Scheme (level 1-5)7-22 Bid for Alabastrine (level 1-5)7-25 Orders from the Gate [Core Campaign] (level 5-9)7-27 Beyond Azlant Ridge (level 3-7)7-28 Ageless Ambitions (level 7-11)7-99 Through the Maelstrom Rift (level 6, characters provided)8-02 Ward Asunder (level 3-7)PFS Quest Honor's Echo (level 1, characters provided)Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “G-PATH” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Players should bring Pathfinder Society legal characters for most events, unless otherwise specified. Pregenerated characters will be available for new players. Beginners encouraged.

Link: Warhorn scenario module registration site
Link: Pathfinder Society Information


D&D Adventurer’s League * Dungeons and Dragons 5th Ed
G-DDAL * $ 2
Game Master: D&D Adventurer’s League GMs * 14 Players * E10

Enter a world of swords and sorcery, mystery and magic! The D&D Adventurers League is an ongoing official organized play campaign for Dungeons & Dragons. You can create a character and bring that character to games anywhere D&D Adventurer’s League is supported - at stores and conventions worldwide, online, or at home! We will be featuring many new modules. If you were not able to attend GenCon, this is one of your first opportunities to try those the new adventures. Please use the Warhorn link below to reserve a spot in the module of your choice for this time slot. You will still want to pre-register with the SWA for event “G-DDAL” in this time slot. Registering on Warhorn helps us allocate GMs so the maximum number of players get their preferred adventure. Thank you. Beginners encouraged.

Link: Warhorn registration page
Link: Adventurer's League Website

Board Games


Cthulhu and Zombie Fluxx * Fluxx
G-Board-1 * $ 2
Game Master: Shana Horn * 12 Players * E10

Perfect for after the auction. Take your time. Games are short and thus multiple will be played until they kick us out of Proctors. Come play a fun game where the rules change depending on the cards played. Beginners encouraged.

Link: Cthulhu Fluxx - Board Game Geek
Link: Zombie Fluxx - Board Game Geek


Roll for the Galaxy
G-Board-2 * $ 2
Game Master: Robin Toll * 5 Players * E10

Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins! Based off the award-winning Race for the Galaxy, it combines the same empire-building feel with faster, streamlined gameplay to appeal to a wider audience. Beginners encouraged.

Link: Roll for the Galaxy - Board Game Geek


Tribune: Primus Inter Pares
G-Board-3 * $ 2
Game Master: Steve Bachman * 5 Players * Teen14

Rome was the most complex metropolis of the ancient world. The inhabitants of Rome were quite different - from Gladiators and Legates to Patricians and Senators - but they were all Romans. Many prominent and ambitious families of Rome used these groups as pawns in their thirst for power - gaining military allegiance through the Praetorian Guard, public support with the Plebians, and favor of the gods through the Vestal Virgins. Successful families were able to use this power to propel themselves into some of the highest positions in the Republic, including that of tribune. In Tribune, players represent the prominent families of ancient Rome and their goal is to meet the minimum number of victory conditions and have the most points to win. To achieve this goal, players must take control of the various factions in Rome and take advantage of the benefits they offer. With the other players also trying to seize control, control of any given faction will often be fleeting so taking advantage of a faction when it is most useful for your plans is crucial. At it's root, Tribune is a set-collecting and worker-placement game, but also includes a bidding mechanic and flexible victory conditions. The rules are available online at Board Game Geek. Beginners encouraged. We will also have the Expansion available and may add components of it to the session based on player experience and preference. Beginners encouraged.

Link: Tribune: Primus Inter Pares - Board Game Geek
Link: BoardGameGeek page for the Expansion


Takenoko
G-Board-4 * $ 2
Game Master: Chuck Henry * 4 Players * E10

Ah! There's a panda in the Emperor's bamboo garden! In Takenoko, the player who manages his land plots best, growing the most bamboo while feeding the delicate appetite of the panda, will win the game. Beginners encouraged.

Link: Takenoko - Board Game Geek


Puerto Rico
G-Board-5 * $ 2
Game Master: Michael Mullaney * 5 Players * Teen14

In Puerto Rico players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings. Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons. Beginners encouraged.

Link: Puerto Rico - Board Game Geek
Link: Puerto Rico Rulebook


The Grizzled
G-Board-6 * $ 2
Game Master: Michael Dixon * 5 Players * E10

The Grizzled is a cooperative game about survival in the trenches during the first World War where players win or lose together. Each round, the current team leader will choose how many cards every player draws. Then, going around the table, players must either play a card in their hand or back out of the mission. Each card represents either threats to the team (such as mortar shells and weather conditions) or negative personality traits (such as frightened or obsessive). At the end of the round, more cards are added to the draw deck. The game ends only if the players can deplete the draw deck as well as their hands without letting time run out. Beginners encouraged.

Link: The Grizzled - Board Game Geek


Demo of the upcoming game Society of Ultimate Evil and Terror * Society of Ultimate Evil and Terror
G-Board-7 * $ 0
Game Master: John LeMaire * 5 Players * E10

In S.U.E.T. The Card Game you play the role of an evil genius competing for acceptance into the Society of Ultimate Evil and Terror. To get into this nefarious organization you must be the first to collect your components and construct a doomsday device with which to blackmail the world! Beginners encouraged.

Link: The Official S.U.E.T. Website


Star Wars: Rebellion
G-Board-8 * $ 2
Game Master: Mike Russman * 3 Players * E10

Experience the Galactic Civil War like never before. In Rebellion, you control the entire Galactic Empire or the fledgling Rebel Alliance. You must command starships, account for troop movements, and rally systems to your cause. Given the differences between the Empire and Rebel Alliance, each side has different win conditions, and you'll need to adjust your play style depending on who you represent. Beginners encouraged.

Link: Star Wars: Rebellion - Board Game Geek


Playtesting Uncle Phil's Will * Uncle Phil's Will
G-Board-9 * $ 0
Game Master: Veronica Hamilton * 6 Players * E10

Uncle Phil's Will is a card/party game in development and we are looking for feedback. Your rich Uncle who loves game shows, pop culture "fine" art and MONEY has died and your goal is to be the relative who walks away with the most cash. Beginners strongly encouraged.

Link: Link to UnPub Site
Link: First Stall Productions on Facebook


Dominion
G-Board-10 * $ 2
Game Master: John DiCerbo * 8 Players * E10

The deck-building game that started it all.All players start with the same 10 card deck and buy new cards from a central market in order to improve their deck and earn victory points.All cards available (except for one promo). All players welcome regardless of skill level. Two tables available. Beginners encouraged.

Link: Dominion - Board Game Geek
Link: Rulebook



For more information about the convention...

    Please click for the main Council general info page.

    Please click to download the Council Pre-Registration packet in PDF format.

    Please click to Pre-Register via the online form (with immediate PayPal or Credit Card payment).

    Please click for the pre-registration booklet informational text (the stuff besides the event listings).

    Please click here to see all our Special Interest Event Tracks.

    Please click for Directions to Council of Five Nations.

    Please click for the Council Hotels page.

    Please click for the Council Parking page.

    Please click for Downtown Schenectady resources for Dining, Shopping, and a Visitor's Map.

Web pages highlighting our game events and special event tracks

    Please click to go to the Chronological listing of all events.

    Please click for the list of Kids games.

    Please click for the Board Game Geek Top 50 event track page.

    Please click for the Star Trek at 50 event track page.

    Please click for the Star Fleet Battles tournament page.

    Please click for the events in the Council Wargame Room.

    Please click to see options to play qualifying games for the SWA's Northeast TITAN Championship tournament..

    Please click for the Battleground: Fantasy & Historical Warfare event track page.

 
 
 

If you have any questions, please email us at Council /at/ swa-gaming.org

(Please replace the "/at/" with the typical "@" sign.  We apologize for this anti-spam measure.)

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