[game pieces]

December Game-a-Thon

The Schenectady Wargamers Association - December 2017 Game-a-thon

December 9, 2017 Game-a-thon

Game-a-thon is being held at Proctors in the Hearst Education Center (the basement). The primary entrance to this space is a staircase next to Proctors Box Office.



Morning Session ( 11am - 4pm )


Hannibal: Rome vs Carthage
Eric Alexopoulos - GM
2 Players
Maturity Rating: Teen

The Second Punic War was the inevitable return match between Rome and Carthage for the control of the western Mediterranean. Carthage's hope to defeat the growing Roman Empire lay in the hands of Hannibal Barca, one of the greatest military commanders and tacticians in history. Play Carthage and utilize Hannibal to defeat the tenacious Roman legions or play Rome and figure out how to defeat the mighty Hannibal! As this is a two player game, please bring your copy of the game.


Spartacus: A Game of Blood & Treachery
Jeff Sterling - GM
6 Players
Maturity Rating: Teen

In Spartacus: A Game of Blood & Treachery, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favor of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus.

Follow this link to Board Game Geek.


Innovation Deluxe
Mike Rizzuti - GM
5 Players
Maturity Rating: E10+

Build the best civilization by building the best card drawing engine in this new edition of Carl Chudyk's classic.

We'll be playing with the Cities expansion. If there are any new players, we'll run through a shortened version of the base game so you can get a feel for it.

Follow this link to BGG.


Flash Point Fire Rescue
Jim Dunaway - GM
6 Players
Maturity Rating: E10+

The call comes in... "911, what is your emergency?" On the other end is a panicked response of "FIRE!" Moments later you don the protective suits that will keep you alive, gather your equipment and rush to the scene of a blazing inferno. The team has only seconds to assess the situation and devise a plan of attack - then you spring into action like the trained professionals that you are. You must face your fears, never give up, and above all else work as a team because the fire is raging, the building is threatening to collapse, and lives are in danger.

You must succeed. You are the brave men and women of fire rescue; people are depending on you. This is what you do every day.

Follow this link to Game page on boardgamegeek.com.
Follow this link to Game page on publisher's website.


DDEX2-8 Foulness Beneath Mulmaster
D&D 5E
James Rilley - GM
7 Players
Maturity Rating: E10+

The sewers beneath Mulmaster have always been dangerous, with countless stories of brigands, murderers, and worse that lurk beneath the streets of the City of Danger. But those stories pale in comparison to a new threat under Mulmaster, one brought to light by a strange and disturbing corpse recently found. It is up to you to learn the terrifying truth of what lurks below
what2bring: 1st - 4th level Adventurer League legal character


Castle of Necrosis
Battles of Ludonia
Neal Tanner - GM
5 Players
Maturity Rating: E10+

Brave adventurers are needed to go in and clear out the castle of Necrosis! The minions of the foul lich are once again on the move, and must be dealt with, before they threaten the surrounding countryside.

This is a beta test of Battles of Ludonia (aka Blocks) from Dust Pan Games. This is a miniatures based, dungeon crawl RPG. Pregens will be provided.
what2bring: Polyhedral dice. 3d20 are needed, along with regular dice.



Evening Session ( 5pm - 10pm+ )


1830 Railways and Robber Barons; scenario 2.0
"No One Expects the Canadian Pacific"
J. Miranti - GM
6 Players
Maturity Rating: Teen

It is the dawn of the "Age of Railroading" in America. You're a wealthy investor and speculator betting that the new technology will revolutionize transport. Commerce will no longer depend on rutted roads and slow canals. Instead, it will ride the rails on swift, powerful "Iron Horses." 1830 is an acclaimed railroad investment and building game covering the years 1830 to present. You and your fellow players become the stockholders of America's first railroad corporations. Since the largest shareholder becomes president, you compete for control of the strongest firms. As president, generate revenue by building track and buying and operating trains-regardless of shareholders' needs. Meanwhile, you pay heed to the volatile stock market. You strive to invest in flourishing companies in order to earn healthy dividends. You try to buy stock in corporations that are rising in value, collect strong, and sell before the stock values drop. We'll try the second 1830+ scenario which adds more trains, several tiles, 2 corporations and 1 private company. The scenario rules are on page 37. Rules for initial purchasing of the private companies are on page 26. We'll play with a short bank amount agreed so we end at a reasonable time.

Follow this link to boardgame geek.


A Salute to Cheapass Games
Kathy Moon - GM
8 Players
Maturity Rating: E10+

Unexploded Cow? Devil Bunny Needs a Ham? I'll run as many of the old black-and-white box Cheapass Games as we have time, players, and parts for! Come play an old favorite, or find a new one! Feel free to bring your own pawn.
what2bring: Favorite pawns, dice, counters, etc. as desired (extras will be available)


Hotshots

Jim Dunaway- GM
4 Players
Maturity Rating: E10+

In the cooperative, press-your-luck game Hotshots, crews of 1 to 4 players take on the roles of wildfire fighters - crew boss, spotter, swamper, and sawyer - with special abilities, then roll dice on burning terrain tiles to match the combinations shown on those tiles. The more faces they roll, the better they fight the fire. Players can choose to cut firebreaks, which protect tiles from embers blown by wind gusts, or push their luck to reduce flames and possibly even generate reward tokens. If players bust and fail to match at least three of the six symbols on the tile, the fire grows. Another option is to maneuver vehicles - air tanker, helicopter, and brush rig - to save the forest.

Follow this link to Game page on boardgamegeek.com.
Follow this link to Game page on publisher's website.


Saga of the Goblin Horde
Savage Worlds
Devin Fortman - GM
6 Players
Maturity Rating: E10+

For too long the goblin tribes have been oppressed by the so-called "civilized" races of the world! They invade our homes, massacre our people, and pillage our valuables, all in the name of sport and adventure. We will take no more! Today the goblins unite and stand strong against the human scourge! We will strike terror into their ridiculous tiny heads, and they will learn to fear the might of the Green Horde!
what2bring: Dice and pencils


Shadowrun Character Workshop
5e Shadowrun
Michael Moon - GM
4 Players
Maturity Rating: E10+

Create characters for Shadowrun, or convert a character from a previous edition to 5e. Learn the basics of character creation and some of the mechanics of the game, or discover which rules have changed. Learn a little of the backstory of the game. If time permits, after character creation, there will be a brief adventure in which the runners are dragged into a convenience store hold-up, allowing players to practice with a few basic mechanics and see the characters they have created in action.

This is a one-shot adventure, and not part of the official Shadowrun world-wide campaign*.

Characters will be created at the generic 'middle' level of power (As opposed to Street or Prime Runner.)*

*If you don't know what this means, don't worry too much about it. These notes are for more experienced players.
what2bring: Pencils or pens and paper will be useful, as will six-sided dice.

Follow this link to Official Site.



PATHFINDER EVENTS ( 11AM - 10PM+ )


Follow this link to the local Pathfinder's Lodge to see the event schedule and descriptions and sign up to play.
The lodge will be hosting a character workshop from 11 AM to noon to help familiarize new players with the game.
The Capital Region Pathfinder's Lodge also has a Facebook group.



Maturity Rating

To allow attendees and parents to make an informed decision on participation in an event, all events have been assigned one of the following Maturity Ratings:

  • Child rating is for children age 6 - 9 with adult supervision
  • E10+ rating is for players 10 and up in age
  • Teen rating is for players 14 and up in age
  • Mature rating is for players 18 and up in age.

Location

Game-a-thons are held at the Proctors Arts Complex, at 432 State Street, in downtown Schenectady. We'll usually be meeting in the Hearst Education Center, also called the Underground, which is the finished basement area of the old Carl Company. The primary entrance to this space is a staircase next to Proctors Box Office.

Session Fees

Show up and play one game session = $4.00
Show up and play both game sessions = $6.00
First time attendance at a Game-a-Thon is free.
GMs get in for free (even if you only GM in one session).
Full-time students get in for free.
For our purposes, "full-time students" are people in Kindergarten through college. Our intent here is to help allow younger games/"new blood" to participate at SWA events, and the gaming hobby in general. The student discount does not cover working adults who happen to be taking a Continuing Education class. Please help us fulfill the spirit and intent of this policy.

Registration

Our Game-a-thons are intended to be pretty casual events; people stroll in and sign up for the event of their choice on-the-spot. Occasionally, however, events fill to their maximum and beyond.

If you would like to increase your chance of getting into the game of your choice, you can pre-register online. Online pre-registration is not required; you can still just stroll in and get into a game.

Follow this link to go to the online registration page. We'll add your name to the sign-up sheet; no advance payment is necessary.

We will hold your spot until the start of the session. If you are late and there are players ready to play, the game may start without you.

Questions or Comments?

Email your questions or comments to game-a-thon /at/ swa-gaming.org and we'll get them answered for you.

Events at Future Game-a-thons

If you'd like to run a game at a future Game-a-thon, please click here to submit your event online.

If you'd like to see a particular game run at a future event, let us know by sending us an email.


Hope to see many of you soon.