[game pieces]

January Game-a-thon

The Schenectady Wargamers Association - January 2017 Game-a-thon

January 14, 2017 Game-a-thon

Game-a-thon is being held at Proctors in the Hearst Education Center (the basement). The primary entrance to this space is a staircase next to Proctors Box Office.

All Day ( 11am - 10pm )

A Day of Bolt Action
Nate Whitchurch - GM
12 Players
Maturity Rating: Teen

Bolt Action is a 28mm WWII platoon level skirmish game. It focuses mainly on infantry, with options to take a tank and some some weapons squads or artillery.

Players are asked to bring 500 points in a single platoon. We will have spare armies available if anyone is interested but doesn't have anything made up.

Follow this link to the full Bolt Action product line.
Follow this link to Read more about the game.
Follow this link to Bolt Action of Albany Facebook page.

Morning Session ( 11am - 4pm )

Eric Paperman - GM
6 Players
Maturity Rating: Teen

Set in a mythical land of the same name, Hyperborea is a light civilization game for 2 to 6 players that takes 20-25 minutes per player. The game begins at the time when the magic barrier protecting access to the mythical continent of Hyperborea suddenly falls.

The game's main mechanism, which can be described as "bag-building", involves you building a pool of "civilicubes". Each cube represents specializations for your kingdom: war, trade, movement, building, knowledge, growth. Grey cubes represent corruption and waste, and players will acquire them by developing new technologies. Each turn, players draw three random cubes from their bags, then use them to activate knowledge (technologies) they own.

Follow this link to Board Game Geek page.
Follow this link to Publisher's website.

A Bridge Too Far
Memoir 44
Tom Marli - GM
8 Players
Maturity Rating: Teen

An Overlord (multi-player) scenario of Operation Market Garden for Memoir 44.

Michael Rector - GM
4 Players
Maturity Rating: Teen

Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.

Follow this link to board game geek page.
Follow this link to Publisher site.

In Volo's Wake, Part 2
D&D 5E
Emily Gallinger - GM
7 Players
Maturity Rating: E10+

The town of Phandalin, nestled in the foothills to the east of the Sword Mountains, continues to grow since being rebuilt after the devastation wrought by rampaging orc hordes. It recently survived violent gang activity, drow machinations, and even the attention of a green dragon. But can it withstand a new threat, bizarre but no less perilous: the fame brought by a visit from none other than loremaster Volothamp Geddarm? A series of 6 one hour adventures for character levels 1-4. We will play adventures 4-6.
what2bring: Adventurers League legal character of level 1-4 and dice although pre-gens will be provided

Town of Troubles
Neal Tanner - GM
6 Players
Maturity Rating: Teen

There's a small town out in the wilderness... small enough to not even be worth a name. It's been built on top of an untold number of ruins, dungeons, and caves. They need adventurers to go in and clear them out. You're no adventurer, but are you brave enough to take up your frying pan, rolling pin, or smith's hammer and answer the call? Powered by AAIE, the game of people who have no business being adventurers.
what2bring: Dice and pencils. Character sheets will be provided.

Follow this link to AAIE.

Evening Session ( 5pm - 10pm+ )

1830 Railways and Robber Barons
J Mirant - GM
6 Players
Maturity Rating: E10+

It is the dawn of the "Age of Railroading" in America. You're a wealthy investor and speculator betting that the new technology will revolutionize transport. Commerce will no longer depend on rutted roads and slow canals. Instead, it will ride the rails on swift, powerful "Iron Horses." 1830 is an acclaimed railroad investment and building game covering the years 1830 to present. You and your fellow players become the stockholders of America's first railroad corporations. Since the largest shareholder becomes president, you compete for control of the strongest firms. As president, generate revenue by building track and buying and operating trains-regardless of shareholders' needs. Meanwhile, you pay heed to the volatile stock market. You strive to invest in flourishing companies in order to earn healthy dividends. You try to buy stock in corporations that are rising in value, collect strong, and sell before the stock values drop. We will play with the $500 bills removed from the bank so the game ends at a reasonable time. We will keep the diesel trains in the game.

Follow this link to boardgame geek.
Follow this link to rulebook.

Skylor - GM
5 Players
Maturity Rating: E10+

DOOM immerses players in a fierce battle between legions of demons - which are controlled by one invader player - and a cooperative team of up to four marines.

Follow this link to BGG.
Follow this link to FFG.
Follow this link to Rules.

New Angeles
Rob Rodger - GM
6 Players
Maturity Rating: E10+

The largest, richest, and most diverse city on Earth, New Angeles is home to the Space Elevator that rises along its buckyweave tether and connects us to Luna and its invaluable Helium-3 deposits. It is here, in New Angeles, that you'll find the global headquarters for the worlds' most powerful megacorps: Haas-Bioroid, Globalsec, Jinteki, Melange Mining, NBN, and the Weyland Consortium. And it is here, in this shining beacon of human achievement and advancement, that these powerful megacorps enjoy a uniquely fertile breeding ground for their projects and their rivalries.

In New Angeles, you gain control of one of these megacorporations, then you use your wealth and influence to create more wealth and more influence. To do this, you cut deals and forge temporary alliances. You leverage your credits and assets to gain financial superiority over your corporate rivals. All the while, you also need to keep an eye toward the masses, striking deals with the other corps as necessary in order to keep a lid on crime, disease, and unrest. If you want to maximize your profit, you need to keep New Angeles open for business!

Follow this link to Board Game Geek page.
Follow this link to FFG's New Angeles page.
Follow this link to New Angeles Learn To Play PDF.

A shot in the dark
Star Wars Armada
Troy Ferris - GM
4 Players
Maturity Rating: Mature

In Star Wars: Armada, you assume the role of fleet admiral, serving with either the Imperial Navy or Rebel Alliance. You assemble your fleet and engage the enemy. Using the game's unique maneuver tool, you steer your capital ships across the battlefield, even while squadrons of starfighters buzz around them. Then, as these ships exchange fire, it's your job to issue the tactical commands that will decide the course of battle and, perhaps, the fate of the galaxy.

Follow this link to Boardgame Geek Page.

DDAL 04-07: The Innocent
D&D 5E
Matt Gallinger - GM
7 Players
Maturity Rating: E10+

The mists have led you deep into Glumpen Swamp to a den of great evil. Within, the unliving son of an unliving god awaits the peace of death that eternally eludes him. Will you grant him his rest, or realize the part is to play in the things to come? A D&D adventure set in Ravenloft for level 5-10 characters.
what2bring: Adventurers League legal character of level 5-10 and dice although pre-gens will be provided

Follow this link to wizards of the coast.


Follow this link to the local Pathfinder's Lodge to see the event schedule and descriptions and sign up to play.
The lodge will be hosting a character workshop from 11 AM to noon to help familiarize new players with the game.
The Capital Region Pathfinder's Lodge also has a Facebook group.

Maturity Rating

To allow attendees and parents to make an informed decision on participation in an event, all events have been assigned one of the following Maturity Ratings:

  • Child rating is for children age 6 - 9 with adult supervision
  • E10+ rating is for players 10 and up in age
  • Teen rating is for players 14 and up in age
  • Mature rating is for players 18 and up in age.


Game-a-thons are held at the Proctors Arts Complex, at 432 State Street, in downtown Schenectady. We'll usually be meeting in the Hearst Education Center, also called the Underground, which is the finished basement area of the old Carl Company. The primary entrance to this space is a staircase next to Proctors Box Office.

Session Fees

Show up and play one game session = $4.00
Show up and play both game sessions = $6.00
First time attendance at a Game-a-Thon is free.
GMs get in for free (even if you only GM in one session).
Full-time students get in for free.
For our purposes, "full-time students" are people in Kindergarten through college. Our intent here is to help allow younger games/"new blood" to participate at SWA events, and the gaming hobby in general. The student discount does not cover working adults who happen to be taking a Continuing Education class. Please help us fulfill the spirit and intent of this policy.


Our Game-a-thons are intended to be pretty casual events; people stroll in and sign up for the event of their choice on-the-spot. Occasionally, however, events fill to their maximum and beyond.

If you would like to increase your chance of getting into the game of your choice, you can pre-register online. Online pre-registration is not required; you can still just stroll in and get into a game.

Follow this link to go to the online registration page. We'll add your name to the sign-up sheet; no advance payment is necessary.

We will hold your spot until the start of the session. If you are late and there are players ready to play, the game may start without you.

Questions or Comments?

Email your questions or comments to game-a-thon /at/ swa-gaming.org and we'll get them answered for you.

Events at Future Game-a-thons

If you'd like to run a game at a future Game-a-thon, please click here to submit your event online.

If you'd like to see a particular game run at a future event, let us know by sending us an email.

Hope to see many of you soon.