[game pieces]

September Game-a-thon

The Schenectady Wargamers Association - September 2016 Game-a-thon

September 10, 2016 Game-a-thon

Game-a-thon is being held at Proctors in the Fenimore Gallery on 2nd floor. The primary entrance to this space is an elevator next to Proctors Box Office.



Morning Session ( 11am - 4pm )


Scythe
Skylor Edwards - GM
5 Players
Maturity Rating: E10+

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as "The Factory," which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries......

Follow this link to BGG.
Follow this link to designer's web site.
Follow this link to Watch it played.


Introductory Squadron Strike
Squadron Strike, 2nd Edition
Ken Burnside - GM
6 Players
Maturity Rating: E10+

Learn the basics of Squadron Strike with the Empire/Directorate War!
All materials provided, loads of fun and exploding spaceships for everyone!
what2bring: Pencils.

Follow this link to Boardgame Geek Site.
Follow this link to Ad Astra Games.


Dominion
Michael Moon - GM
8 Players
Maturity Rating: E10+

This is the deck-building game Dominion. Buy action and treasure cards to improve your deck, or victory point cards to improve your score. Attack and Defense cards allow interaction between players. The first two sets will be used (Basic and Intrigue.)

Follow this link to Board Game Geek Page.


Le Havre
Eric Paperman - GM
5 Players
Maturity Rating: Teen

In Le Havre, a player's turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings. Building actions allow players to upgrade goods, sell them or use them to build their own buildings and ships. Buildings are both an investment opportunity and a revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships, on the other hand, are primarily used to provide the food that is needed to feed the workers.

Follow this link to BoardgameGeek.



Evening Session ( 5pm - 10pm+ )


Fight over a small Farm
Chain of Command
Ron DuBray - GM
4 Players
Maturity Rating: Teen

The Germans were ordered to hold a small farm house and a US unit was ordered to set up a OP in it. So the fight ensues because the Germans are staying put and the US troopers are set to sleep in a dry place for a day or two. Take command of a squad with back up. Two players team up on each side to fight it out.  
what2bring: If you have 10+ 28mm WWII troops you want to use please bring them.

Follow this link to Board game geek review.


Fury of Dracula 3rd Edition
Michael Thomas - GM
5 Players
Maturity Rating: E10+

Dracula has returned, and is determined to control all of Europe by creating an undead empire of Vampires. Meanwhile, the hunters attempt to track and destroy Dracula using the limited information available to them - a task easier said than done when their prey has the power to change forms into a wolf or bat, and can even melt away into the mist when confronted. To save Europe and rid the world of Dracula's foul plague, the hunters must destroy Dracula... will they have enough wit and bravery to defeat the dark count?

Follow this link to Boardgame Geek.
Follow this link to Fantasy Flight Games.
Follow this link to Video Overview.


Hyperborea
Eric Paperman- GM
6 Players
Maturity Rating: Teen

Set in a mythical land of the same name, Hyperborea is a light civilization game for 2 to 6 players that takes 20-25 minutes per player. The game begins at the time when the magic barrier protecting access to the mythical continent of Hyperborea suddenly falls.

The game's main mechanism, which can be described as "bag-building", involves you building a pool of "civilicubes". Each cube represents specializations for your kingdom: war, trade, movement, building, knowledge, growth. Grey cubes represent corruption and waste, and players will acquire them by developing new technologies. Each turn, players draw three random cubes from their bags, then use them to activate knowledge (technologies) they own.

Follow this link to Board Game Geek page.
Follow this link to Publisher's website.



PATHFINDER EVENTS ( 11AM - 10PM+ )


Follow this link to the local Pathfinder's Lodge to see the event schedule and descriptions and sign up to play.
The lodge will be hosting a character workshop from 11 AM to noon to help familiarize new players with the game.
The Capital Region Pathfinder's Lodge also has a Facebook group.



Maturity Rating

To allow attendees and parents to make an informed decision on participation in an event, all events have been assigned one of the following Maturity Ratings:

  • Child rating is for children age 6 - 9 with adult supervision
  • E10+ rating is for players 10 and up in age
  • Teen rating is for players 14 and up in age
  • Mature rating is for players 18 and up in age.

Location

Game-a-thons are held at the Proctors Arts Complex, at 432 State Street, in downtown Schenectady. We'll usually be meeting in the Hearst Education Center, also called the Underground, which is the finished basement area of the old Carl Company. The primary entrance to this space is a staircase next to Proctors Box Office.

Session Fees

Show up and play one game session = $4.00
Show up and play both game sessions = $6.00
First time attendance at a Game-a-Thon is free.
GMs get in for free (even if you only GM in one session).
Full-time students get in for free.
For our purposes, "full-time students" are people in Kindergarten through college. Our intent here is to help allow younger games/"new blood" to participate at SWA events, and the gaming hobby in general. The student discount does not cover working adults who happen to be taking a Continuing Education class. Please help us fulfill the spirit and intent of this policy.

Registration

Our Game-a-thons are intended to be pretty casual events; people stroll in and sign up for the event of their choice on-the-spot. Occasionally, however, events fill to their maximum and beyond.

If you would like to increase your chance of getting into the game of your choice, you can pre-register online. Online pre-registration is not required; you can still just stroll in and get into a game.

Follow this link to go to the online registration page. We'll add your name to the sign-up sheet; no advance payment is necessary.

We will hold your spot until the start of the session. If you are late and there are players ready to play, the game may start without you.

Questions or Comments?

Email your questions or comments to game-a-thon /at/ swa-gaming.org and we'll get them answered for you.

Events at Future Game-a-thons

If you'd like to run a game at a future Game-a-thon, please click here to submit your event online.

If you'd like to see a particular game run at a future event, let us know by sending us an email.


Hope to see many of you soon.