[game pieces]

September Game-a-thon

The Schenectady Wargamers Association - September 2017 Game-a-thon

September 9, 2017 Game-a-thon

Game-a-thon is being held at Proctors in the Hearst Education Center (the basement). The primary entrance to this space is a staircase next to Proctors Box Office.

Morning Session ( 11am - 4pm )

1844 Switzerland
Joel Miranti - GM
6 Players
Maturity Rating: Teen

The railway history of Switzerland can be explored in 1844, based on the 1829 (aka 18xx) game system created by Francis Tresham - thoroughly revised for this new edition. In 1844, the challenge lies in running different types of businesses: local railway companies, which merged at that time to form SBB; and national historical societies require different decisions and support different strategies. Many companies have a destination station and receive a large part of their working capital only if they have connected this stations to their route network. The game also features mountain railways, tunnels, private companies and two different types of locomotives, providing for lots of variation for railway enthusiasts and lovers of complex games.

Follow this link to BoardGameGeek page.
Follow this link to Rules.

Betrayal at House on the Hill
Devin Fortman - GM
6 Players
Maturity Rating: E10+

Six friends arrive at the old mansion outside of town, intent on uncovering its secrets and finding out just what sort of evil lurks within. Yeah, you've probably seen this horror movie before, but it's anyone's guess how it will play out this time. As you build and explore the ever-changing mansion, keep a close eye on your friends, and be ready for their sudden, but inevitable, betrayal.

Follow this link to BoardGameGeek page.

Car Wars
Troy Ferris - GM
6 Players
Maturity Rating: Mature

Drive Offensively! Car Wars is a game featuring freeways of the future in which the right of way goes to those with the biggest guns. Players choose their vehicle - complete with weapons, armor, power plants, suspension, and even body style - then they take them out on the road, either to come home as "aces", or to crash and burn.

Follow this link to Board Game Geek Page.

DDEX2-2 Embers of Elmwood
D&D 5E
James Rilley - GM
7 Players
Maturity Rating: E10+

A derelict raft drifts into Mulmaster's harbor carrying a young women. Delirious with hunger, the only words she seems able to speak so far have been "ash and fire". The only other clue to her identity is an ornate tattoo. Is this women insane, or is something nefarious at play.
what2bring: 1st - 4th level Adventure League legal characters.

Evening Session ( 5pm - 10pm+ )

15mm Boxer Uprising Game
The Men Who Would be Kings
Peter Huston - GM
6 Players
Maturity Rating: Teen

The Men Who Would be Kings is a new set of rules from Osprey that covers the many late 19th C colonial conflicts that took place between Europeans (primarily) and that native peoples and states of Africa and Asia (primarily). They are quick and easy rules designed to simulate conflict between large hordes of (primarily) low tech native peoples and much more modern forces (primarily) of the more industrialized nations of the world.

This game will be set in the Boxer Uprising, a conflict that took place in China in 1900 and involved not just China but the armies and navies of several European nations as well as the USA and Japan. Available forces include Americans, Japanese, British, French, and Russians as well as a wide variety of Chinese combatant types. If possible please e-mail the GM with any preference and you can help him make sure to have the appropriate figures and design a force accordingly.

Scenario used and assignment of forces will be determined by the number of people who wish to play. Beginners welcome; rules will be taught.

Chito Bantug - GM
5 Players
Maturity Rating: Teen

It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as "The Factory," which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.

In Scythe, each player represents a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Each player begins the game with different resources (strength, victory points, movement capabilities, and popularity), their choice of several faction-specific abilities, and a hidden goal. Starting positions are specially calibrated to contribute to each faction's uniqueness and the asymmetrical nature of the game.

Follow this link to company website.

Genius Loci - Call of Cthulhu
Call of Cthulhu - 7th edition
Sean Segrue - GM
5 Players
Maturity Rating: E10+

Something is not quite right at Danvers State Mental Hospital.
what2bring: pregenerated characters will be provided


Follow this link to the local Pathfinder's Lodge to see the event schedule and descriptions and sign up to play.
The lodge will be hosting a character workshop from 11 AM to noon to help familiarize new players with the game.
The Capital Region Pathfinder's Lodge also has a Facebook group.

Maturity Rating

To allow attendees and parents to make an informed decision on participation in an event, all events have been assigned one of the following Maturity Ratings:

  • Child rating is for children age 6 - 9 with adult supervision
  • E10+ rating is for players 10 and up in age
  • Teen rating is for players 14 and up in age
  • Mature rating is for players 18 and up in age.


Game-a-thons are held at the Proctors Arts Complex, at 432 State Street, in downtown Schenectady. We'll usually be meeting in the Hearst Education Center, also called the Underground, which is the finished basement area of the old Carl Company. The primary entrance to this space is a staircase next to Proctors Box Office.

Session Fees

Show up and play one game session = $4.00
Show up and play both game sessions = $6.00
First time attendance at a Game-a-Thon is free.
GMs get in for free (even if you only GM in one session).
Full-time students get in for free.
For our purposes, "full-time students" are people in Kindergarten through college. Our intent here is to help allow younger games/"new blood" to participate at SWA events, and the gaming hobby in general. The student discount does not cover working adults who happen to be taking a Continuing Education class. Please help us fulfill the spirit and intent of this policy.


Our Game-a-thons are intended to be pretty casual events; people stroll in and sign up for the event of their choice on-the-spot. Occasionally, however, events fill to their maximum and beyond.

If you would like to increase your chance of getting into the game of your choice, you can pre-register online. Online pre-registration is not required; you can still just stroll in and get into a game.

Follow this link to go to the online registration page. We'll add your name to the sign-up sheet; no advance payment is necessary.

We will hold your spot until the start of the session. If you are late and there are players ready to play, the game may start without you.

Questions or Comments?

Email your questions or comments to game-a-thon /at/ swa-gaming.org and we'll get them answered for you.

Events at Future Game-a-thons

If you'd like to run a game at a future Game-a-thon, please click here to submit your event online.

If you'd like to see a particular game run at a future event, let us know by sending us an email.

Hope to see many of you soon.