[game pieces]

Council of Five Nations 33 (2010) - Chronological Event Listing

Chronological Event Listing
Council of Five Nations XXXIII (Oct 8-10, 2010)



Click to jump to...

All Weekend

Star Fleet Battles - The Council Cup * Star Fleet Battles
SFB * $ 5
Game Master: David Cheng * 40 Players * E10

Star Fleet Battles is an intricate game of ship-to-ship combat in the classic Star Trek universe (the one Kirk explored). Several other races have been added for variety. Tournament battles are like tense chess matches, with each player trying to bring his ship 's strengths to bear. Last year 's tournament was once again the largest in the whole country, and we expect record attendance this year. We 're going to start the con early, 10am on Friday, to get the Star Fleet stuff going. Fight patrol battles all weekend, until we start the finals either Saturday evening or night, depending up on enrollment. If you change your ship mid-tournament, you need to pay a new $5 to re-enter. Semi-finals and Finals will be Sunday.
To make it easier for you to try the game if you're interested, look in your registration packet for a coupon to play the first game free. If you'd like to continue in the tournament, you can pay to enter. But if you'd just like to learn a new game, it's on us. Beginners encouraged.
Link: Special SFB at Council Site
Link: Star Fleet Battles - Open Community Site
Link: Manufacturers Page - ADB

Delve - Quick RPGA Adventures * RPGA Dungeons & Dragons
RPGA-Delve * $ 0
Game Master: The Gathering * 6 Players * E10

Can you and your allies defeat the your opponents before time runs out?
Learn to play or sharpen your skills with these 4th edition Dungeons and Dragons encounters. Characters provided.
These quick RPGA adventures are an excellent way to pass some time if your other games end early, or if you 've got a break in your schedule. Some scenarios are a quick one hour. There are also two hour scenarios set in the NEW Dark Sun RPGA game universe.
Just come to the upstairs RPG area and check in with the RPGA coordinator; we 'll get you into a quick "Delve"  game. These games are also FREE to anyone interested.




Friday Afternoon  2:00-6:00 PM  (Slot A)

Role-Play Games


RPGA D&D - Friday Afternoon * RPGA D&D 4th Ed
A-RPGA * $ 2
Game Master: RPGA GMs * 18 Players * E10

RPGA events in this time slot:
SPEC2-1 H1 The Scourge of Scornubel
TYMA1-5 From One Dwarf to Another
DALE1-4 The Lady in Flames
Please see the RPGA scenario descriptions at the end of the event listings for full info. Please also use the Warhorn.net registration to reserve a spot in a specific game, but use the event code above (A-RPGA) to purchase a ticket for any RPGA game in this time slot. Beginners are encouraged and veteran players are always welcome to DM. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Special Council 33 page for RPGA D&D - Full Event Descriptions

Board Games

Magic Realm
A-Board-1 * $ 2
Game Master: Clifford Murphy * 8 Players * E10
This is the Avalon Hill game of swords and sorcery, adventure and general mayhem. No previous experience with the game or rules necessary. All game materials will be provided. Beginners encouraged.
Link: Magic Realm at Board Game Geek
Link: Magic Realm wiki
Link: Resource Webpage



Shogun
A-Board-2 * $ 2
Game Master: Nick Klercker * 5 Players * E10
Japan is in the Sengoku Period and each player assumes the role of a great Daimyo hoping to become Shogun by owning provinces, temples, theaters and castles. Developing their kingdom will be paramount to success, wise use of the troops at their disposal will be a key.
This is NOT the Gamemaster series Shogun. It is a retheming of the popular Wallenstein game system. A central focus is the unique Cubetower that is used to resolve battles between armies. The troops that meet for battle are all thrown into the tower together and whichever army has the most troops come out of the bottom of the tower achieves victory.
Link: Board Game Geek Page



Kingmaker
A-Board-3 * $ 2
Game Master: Michael Rogozinski * 6 Players * Teen14
Relive England's 1st Civil War, The War of the Roses. In Kingmaker you head a noble faction building it into a power base that supports an heir as it seeks to eliminate all rivals. Winning at Kingmaker depends both on skill and on seizing opportunity! Fast moving play comes from sudden turns of fortune as a random event is determined at the start of each player 's turn. With a bit of diplomacy and quick shifting strategy can you turn the event into a new opportunity that favors your cause? Only one Lancastrian or Yorkist will rule, will it be you?
If you have a copy of this game, please feel free to bring it along. That way, we can accommodate extra players. Beginners encouraged.



At the Gates of Loyang
A-Board-4 * $ 2
Game Master: Michael Mullaney * 4 Players * Mature18
In China, 2000 years ago, Loyang has risen to become the capital of the Han Dynasty. The economic upturn of the now-flourishing city requires a better supply of basic foodstuffs. Players are local farmers, who grow, trade, buy, and sell a bounty of vegetables - wheat, pumpkins, turnips, cabbages, beans, and leeks. The most skillful farmer will be the player who moves furthest along the Path of Prosperity. This heavyweight economic game was designed by Uwe Rosenberg, of AGRICOLA and LE HAVRE fame. Beginners encouraged.
Link: BoardGameGeek Entry
Link: Video Review with gameplay overview
Link: Game Rules


Miniatures


Die Rebel Scum * Squadron Strike
A-Minis-1 * $ 2
Game Master: Ken Burnside * 6 Players * E10
We strap you into an X Wing and let you fly against a horde of TIE fighters to learn Squadron Strike with very simple weapons and very simple ships.
This is your chance to learn Squadron Strike from the game 's designer! Beginners strongly encouraged.
Link: BoardGame Geek Write Up of Squadron Strike
Link: Ad Astra Games
Link: Squadron Strike Two Page Demo Flyer



Pacific Islands = Supply * War at Sea
A-Minis-2 * $ 2
Game Master: Leo Murphy * 6 Players * E10
It 's WWII and both the Japaneese and Americans want to supply a Pacific Island with Troops & Supplies. Come Command Carriers. Cruisers and Destroyers. Fly over the Fleet, shell the enemy 's Airfields & get those Transports ashore! We 're relying on you to help us win the battle! Beginners encouraged.



War at Sea: The Admiral 's Game * Axis & Allies: War at Sea
A-Minis-3 * $ 2
Game Master: David Bostwick * 8 Players * Teen14
Can you meet the challenges of World War II naval combat and become an Admiral?

In this 2 session event you will play a series of scenarios reflecting the greater command responsibilities you will take on in your naval career as you raise up the ranks. You will do the following:
Patrol your coast to protect merchants from raiding submarines.
Infiltrate an enemy destroyer screen to attack vital commerce.
Duel with an enemy carrier while protecting your own.
Support an invasion force with naval gunfire while defending your command from an opposing fleet.

To achieve victory (and the Admiral 's stars) you will need to be successful in all these missions and out perform your fellow officers.

This event will use the Axis & Allies: War at Sea rules with extensive house rules. Including: a larger map, hex based movement, firing arcs, hidden movement for submarines, size class based movement, aircraft with limited fuel.

This is a 2 session event, with the winning players playing a total of 4 scenarios.
In the first session up 8 players will be conducting ASW operations and trying to infiltrate the defending screen in 2 scenarios.
In the second session 4 players will duel with carriers, and finally 2 players will support an invasion force.

Detailed information on rules, format, and scenario details can be found at the link.
Check for updates before the Con. Beginners encouraged.
Link: More information on this game



Noailles on the Noguera * Volley And Bayonet, with Mods
A-Minis-4 * $ 2
Game Master: Robert Mulligan * 7 Players * Teen14
It is 1711. and a French Army has crossed into Spain to help King Felipe Vth drive out the British, Dutch and Austrians and their Pretender to the Spanish throne. In the narrow valley of the Rio Noguera, Noailles unexpectedly meets the Confederate army waiting for him. Plenty of troops, plenty of dice, plenty of bloodshed, not much room to maneuver. Beginners encouraged.



Friday Night  7:00-11:00+ PM  (Slot B)

Role-Play Games


Night Scourge * Alpha Omega by Mindstorm Labs
B-RPG-1 * $ 2
Game Master: John McGreevy * 6 Players * E10
Your team has been engaged to search out and eliminate the killer known as Night Scourge. However, along the way complications develop, which means your rates go up. Beginners encouraged.



Distilling Down Your Problems * D&D 3.5 TC Fantasy
B-RPG-2 * $ 2
Game Master: Steven Parenteau * 8 Players * E10
You have been hired by a merchant to figure out what why his caravan of spirits from the south have not been arriving. First he was only getting half shipments then they stopped all together. Levels 1-6. Players bringing new characters should bring 1st level basic characters. Beginners encouraged.



Dead on Arrival * Call of Cthulhu
B-RPG-3 * $ 2
Game Master: Devin Fortman * 6 Players * Teen14
A station wagon full of campers is limping into the small town of Farville, in dire need of repair. Unfortunately, the town's mechanic (and everyone else in Farville) is more interested in eating the campers' brains than in fixing their engine. A 'Blood Brothers' adventure in the vein of the Romero 'Living Dead' films. Send... more... investigators! Beginners encouraged.
Link: Chaosium, CoC publisher
Link: CoC quickstart rules



Masque of the Red Death * Deadlands : Reloaded
B-RPG-4 * $ 2
Game Master: Raymond Dumas * 8 Players * Teen14
Your invitation for the masked ball celebrating the 40th anniversary of Edgar Allen Poe's death says that the party at "Prospero Hall" starts this evening at sunset.
While the locals were friendly enough when you got off the stage, they have been surprisingly tight lipped about "Prince Prospero" and his mansion on the hill.
What mysteries will be revealed to the party during the celebration?
While I welcome players that bring their own characters, pre-generated characters will be available. Players should bring Dice and a deck of regular playing cards. Copies of Deadlands:Reloaded and Savage Worlds would also be handy, but not necessary for the event. Beginners encouraged.
Link: Deadlands Web Site



Master of the Fallen Fortress * Pathfinder Society
B-RPG-5 * $ 2
Game Master: The Gathering * 6 Players * Teen14
The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?
Pathfinder Intro-Master of the Fallen Fortress is a dungeon-based adventure for 1st-level chararacters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. It also serves as an introduction to Pathfinder Society Organized Play (Paizo's constantly evolving, world-wide megacampaign). The adventure involves exploring an ancient, ruined tower and rescuing the captured Pathfinder held within.
This is an introductory adventure, and is especially suggested for those new to the Pathfinder system. Beginners strongly encouraged.
Link: Pathfinder Society Site
Link: Pathfinder RPG Site



Cargo * Witch Hunter: Dark Providence
B-RPG-6 * $ 2
Game Master: The Gathering * 6 Players * Teen14
Off the coast of La Florida, the waters have always seemed warm and inviting. Recently, however, you have learned not to trust the gentle waves, for comfort often comes immediately before betrayal. Someone thirsts for revenge, so there is little time for rest. Dark Providence 2-04 - Cargo, by Matthew Domville.
Link: Witch Hunter: Dark Providence Web Site
Link: Paradigm Concepts (Producers)



Everyone dies at Stalingrad * Savage Worlds - Weird War II
B-RPG-7 * $ 2
Game Master: Ben Ossenfort * 7 Players * Mature18
Once you cross the Volga your chances of getting a rifle improve greatly- and remember to be a good comrade and listen to your Commissar... Some knowledge of this rules system preferred.
Link: Pinnacle Entertainment Web Site



RPGA D&D - Friday Evening * RPGA D&D 4th Ed
B-RPGA * $ 2
Game Master: RPGA GMs * 24 Players * E10
RPGA events in this time slot:
DRAG2-2 The Gathering Storm
SPEC2-1 H2 Dogs of War
CORE2-5 The Black Card
CORE2-1 Killing the Messenger
Please see the RPGA scenario descriptions at the end of the event listings for full info. Please also use the Warhorn.net registration to reserve a spot in a specific game, but use the event code above (B-RPGA) to purchase a ticket for any RPGA game in this time slot. Beginners are encouraged and veteran players are always welcome to DM. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Special Council 33 page for RPGA D&D - Full Event Descriptions


Board Games

Zooloretto
B-Board-1 * $ 2
Game Master: Jennifer Paperman * 5 Players * Kids * E10
Each player is a zoo owner who is trying to build the best zoo by collecting animals to fill his enclosures. Placing a variety of vendors' stalls placed throughout the zoo will also help the zoo. We will use one or two of the expansions, to make our zoos even more attractive for visitors. Beginners encouraged.
Link: Game Designer's Zooloretto page



Small World
B-Board-2 * $ 2
Game Master: Chuck Henry * 5 Players * E10
In Small World, players as vie for conquest and control of a world that is simply too small to accommodate them all. We'll be playing with the Grand Dames and Cursed expansions. Beginners encouraged.
Link: On Board Game Geek



Arkham Horror
B-Board-3 * $ 2
Game Master: James Parks * 8 Players * E10
Using the main game, and elements from Innsmouth, Kingsport, and Dunwich expansions, explore the haunted towns, horrific coasts, and decaying farmsteads of H.P. Lovecraft's mythos. Sanity will be lost. Beginners encouraged.
Link: Link to the Arkham Horror main page



Rats in a Factory * Memoir 44
B-Board-4 * $ 2
Game Master: Tom Marli * 8 Players * E10
Stalingrad - The northern factories. A ghastly place for a battle... heavy metal sheets creaking in the wind. Smart animals flee, leaving only rats to thrive in this burning hell! Beginners encouraged.
Link: Link to Memoir 44 Web Site
Link: Days of Wonder



Through the Ages
B-Board-5 * $ 2
Game Master: Bill Dickerson * 9 Players * E10
Through the Ages is a civilization building game. The goal is to develop your civilization, not to destroy other ones. Military strength is just one aspect of your nation, as well as population, production or science. It is up to you which aspect you will concentrate on, more or less, but you should not underestimate any of them while building your civilization.
Victory is achieved by the player whose nation produces the most culture during the game. However, there are many ways to produce culture: through religion, literature or drama, by building wonders, by utilizing cultural persons, etc. Considerable amount of culture can be gained even via wars or aggression.
Link: Board Game Geek Page



18SCAN * 18xx Rail Game
B-Board-6 * $ 2
Game Master: Richard Schneible Jr. * 3 Players * Teen14
18xx meets Scandinavia. Become a Rail Baron on ice. Run a railroad or two and manipulate the stock market to make yourself the wealthiest Rail Baron in Scandinavia. Beginners encouraged.
Link: Link to Board Game Geek page
Link: Link to rules at Deep Thought Games (the publisher)



Titan
B-Board-7 * $ 2
Game Master: Greg Croff * 6 Players * Teen14
This classic game of the Fantasy Monster Slugathon is a standby from the Avalon Hill of yore. The game is divided into two realms, the masterboard and the battleboards. On the masterboard, legions of mythical creatures roam about trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the space is "blown-up"  by moving the action to the corresponding battleboard type. After lots of dice are tossed, the victor is returned to the masterboard with the spoils of war: points. The Titan is the player 's alter-ego, and the Titan 's fate and the player 's fate are one and the same. Veterans and new players welcome. Feel free to bring your favorite collection of 6 sided dice if you want, but not necessary. Beginners encouraged.
Link: Titan at Board Game Geek
Link: Valley Games, Publisher of the latest Version of Titan
Link: Link to a PDF Copy of the Rules



Britannia
B-Board-8 * $ 2
Game Master: John Stevens * 4 Players * Teen14
Through a thousand years of history, can your colour dominate the British landscape? Your peoples land from the sea and seize territories on the Dark Island, but can they hold against new invaders? Will your leaders, from Boudicca to William the Conqueror, spur your armies to victory? Play BRITANNIA and find out. Some knowledge of this rules system preferred.
Link: Board Game Geek Page



Twilight Imperium
B-Board-9 * $ 2
Game Master: Stephen Kent * 6 Players * Teen14
Twilight Imperium Third Edition is an epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to seize the imperial throne via warfare, diplomacy, and technological progression. With geomorphic board tiles, exquisite plastic miniatures, hundreds of cards, and introducing a rich set of strategic dimensions that allows each player to refocus their game-plan. PLEASE NOTE: This game will probably run longer than the four hour session slot. Beginners encouraged.
Link: Board Game Geek Page


Miniatures


In the Fangs of the Wolf * Classic Battletech
B-Minis-1 * $ 2
Battletech in 3D ActionGame Master: Andy Roy & Chris Nichols * 8 Players * E10
For the past three years, the Federated Commonwealth has benefited from the tireless research of Dr. Heinrich Gessler, a brilliant engineer responsible for some of the Davion Heavy Guard 's most devastating Mech designs.

Gessler 's revolutionary designs and refits have given the Federated Commonwealth a vital edge over their Clan enemies, most notably Clan Wolf.

Through their network of spies, Clan Wolf has discovered that Dr. Gessler is currently on the planet of Tymoor, overseeing the final construction of two experimental assault Mechs. If Gessler were to be killed, it would set back the Federated Commonwealth's war effort considerably. Clan Wolf scouts report that the experimental Mechs are not yet ready for field testing, and that the facility's only defenders are elements of the Davion 3rd Cavalry which are being retrofitted and are in various states of repair.

Clan Wolf's assault was not subtle, however; alarms were sounded, and several VTOL gunships are en route to evacuate Dr. Gessler before he can be harmed. Will Clan Wolf find Gessler and slay him, or will the Engineer escape to continue his work for the Federated Commonwealth?

Join us for a large Battletech game in which Clan Wolf assaults a FedCom Research & Development facility in an attempt to assassinate an engineer vital to the FedCom's war effort.

Painted battle Mechs and tanks, spectacular 3D terrain, pencils, dice, clipboards, mission briefings, and Battletech record sheets will all be provided.

Game experience will be extremely helpful, but not necessary. This game will utilize miniatures rules published in FASA 's Battletech Master Rules Revised Edition, and a number of customized battle Mechs created using WizKids Heavy Metal Pro software. Beginners encouraged.

Link: Click here for some photos of the scenario being played



Wings of War - Skies over Korea * Wings of War
B-Minis-2 * $ 2
Game Master: Christopher Tosh * 6 Players * E10
Wings of War with jets! Come fight F-86's vs Mig 15's! Rules adapted for jet combat. Beginners encouraged.
Link: Wings of War - miniatures!



Friend or Foe * Warmachine / Hordes
B-Minis-3 * $ 2
Game Master: Mike Reynolds * 8 Players * E10
Bring Your best 30 point army. You will be split into 2 random teams, but there can only be one winner. How long will the alliances last, well....that's up to you!! No figures provided, you must bring your own. 30 point army, MKII rules. Prize support from Coopers Cave Games. Some knowledge of this rules system preferred.



Iraq - 2005 * Ambush Alley (28mm)
B-Minis-4 * $ 2
Game Master: Mike Tracey * 6 Players * Teen14
City of Hitt, Iraq. The insurgents are back and dealing death, the US Marines have to sweep the streets clean; its time to take out the TRASH! Beginners encouraged.



A Stab In The Back * Battlefront WW2
B-Minis-5 * $ 2
Game Master: Steve Keyer * 6 Players * Mature18
Poland 1939: Just as Poland is starting to re-organize its forces after two weeks of intense fighting with Germany, the Russians stab the Poles in the back. Fast moving Russian cavalry and armour are racing to cut off and destroy as much of the Polish Army before it can retreat into neutral Romania. The Poles in the Tarnopol area make the Russians pay for their treacherous stab in the back and bloody them well. Some knowledge of this rules system preferred.



Saturday Morning  9:00 AM - 1:00 PM  (Slot C)

Role-Play Games


Trail of Fears-A Wildside Adventure * Wildside Gaming
C-RPG-1 * $ 2
Game Master: Dan Gaulzetti * 6 Players * Kids * Child
Exhausted and hungry your captors call for a halt before an advancing storm... A bolt hits a nearby tree... you find yourself separated from your captors deep inside enemy territory. Can you make it home?
An adventure for 3-6 players. No experience needed. Characters created during the event. Beginners encouraged.
Link: Wildside Gaming System Web Site



The Puzzle of the Beryl Coronet * Elementary Watson RPG
C-RPG-2 * $ 2
Game Master: Gerry Seypura * 8 Players * E10
LONDON 1896 - A British artifact, valuable and historic, has been stolen. The great detective, Sherlock Holmes, and his distinguished team, have been given the task of recovering it. Are you up to the challenge of portraying them in a new adventure? Come to Council of Five Nations this Columbus Day Weekend and find out.



Dusk * Buffy the Vampire Slayer RPG (Eden Studios)
C-RPG-3 * $ 2
Game Master: Rob Kirker * 6 Players * E10
While Slayers across the world are busy slaying vampires, teenage girls everywhere are wishing they could be dating the bloodsucking fiends! The popular new book and movie series Dusk chronicles the forbidden love between an awkward school-aged girl and her gorgeous, wholesome vampire boyfriend. The stars of the movie have become instant celebrities, but dark rumors have begun circulating in the supernatural underground that the actor Bobby Patterson is actually a vampire! And now the cast of Dusk is coming to St. Louis where a Slayer and her group of veteran demon hunters must face the greatest horror of all: infiltrating a fan convention! Will they brave the screaming teenaged fans, obsessed cosplayers and fanfic writers, or will they allow a vampire to continue corrupting innocent young minds? Beginners encouraged.
Link: Buffy the Vampire Slayer RPG Homepage
Link: Eden Studios Inc. Homepage (Albany!)



Melkon 's Quest * D&D 3.5 TC Fantasy
C-RPG-4 * $ 2
Game Master: Steven Parenteau * 8 Players * E10
The wizard Melkon has sent you on a quest for a dubious spell component! The pay is good, and can say no to a wizard anyway! Level 1-9. Players bringing 1st level characters should use Core rules PHB to make their character.



Rook * Fellowship of the White Star
C-RPG-5 * $ 2
Game Master: The Gathering * 6 Players * Teen14
Lord Reginald St. Charles always has enjoyable parties, but this isn 't just your standard
dinner party. An event designed to introduce players and new characters to the
Fellowship of the White Star campaign of Earth, March 23, 1907.
The pre-gen characters that are provided at the end of the module fit the module the
best. If they are not used, players will need to supply their own role-play reason for
being invited and it may only be played with starting characters who have 0 xp. FWS 301. Beginners encouraged.
Link: Fellowship of the White Star Site



Carrion Hill * Pathfinder - Cthulhu
C-RPG-6 * $ 2
Game Master: The Gathering * 6 Players * Teen14
Pathfinder/Cthulu Classic-The strange city of Carrion Hill has long loomed over the surrounding swamps in eastern Ustalav, yet its rulers have shifted many times through the centuries. Often enough that only a few sinister scholars and curious minds know the true nature of the hill 's original inhabitants vile and depraved cultists of the Old Gods. Yet this morning, a dreadful recrudescence rises from the depths of buried nightmare in the vaults below Carrion Hill. A monster stalks the twisted alleys of the city, spreading panic before it and leaving destruction in its wake. Can the Carrion Hill Horror be stopped?
Carrion Hill is an adventure for 5th-level characters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world 's oldest RPG. The adventure features a mix of urban and dungeon sites, and draws its inspiration from the popular writings of H.P. Lovecraft. Characters PROVIDED.
Link: Pathfinder Society Site
Link: Pathfinder RPG Site



RPGA D&D - Saturday Morning * RPGA D&D 4th Ed
C-RPGA * $ 2
Game Master: RPGA GMs * 30 Players * E10
RPGA events in this time slot:
MINI2-1 A Mourning of Ravens
CORE1-13 The Fate of Camp 15
SPEC2-1 H2 Dogs of War
IMPI2-1 Goblins From Below
CORM2-2 Pain
Please see the RPGA scenario descriptions at the end of the event listings for full info. Please also use the Warhorn.net registration to reserve a spot in a specific game, but use the event code above (C-RPGA) to purchase a ticket for any RPGA game in this time slot. Beginners are encouraged and veteran players are always welcome to DM. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Special Council 33 page for RPGA D&D - Full Event Descriptions


Board Games


Lord of the Rings (For Kids!) * Lord of the Rings
C-Board-1 * $ 2
Game Master: Chuck Henry * 5 Players * Kids * Child
This "Lord of the Rings" themed game by Reiner Knizia, while basically a roll and move style game, has some basic strategy. Great for beginner gamers! Beginners strongly encouraged.
Link: On Board Game Geek


Welcome to the Jungle! * The Adventurers & Bakong
C-Board-2 * $ 2
Game Master: Chris Bernardi * 6 Players * Kids * E10
Seekers of Adventure may enlist to join Professor Chris Bernardi (noted scholar and explorer) in an expedition into the unknown! We first seek out the lost Mayan Temple of Chac in AEG's "The Adventurers" Then we tackle the ancient ruins of Cambodia's primevel forest in Asmodee's "Bakong"
Prospective adventurers should beware that they risk like and limb in entering the jungle and temple- which may be defended by native warriors and/ or deadly booby traps. Inquire at 432 State Steet, Schenectady- Please provide armaments possesed and any special skills that may relate to an Expedition of this sort. Beginners encouraged.
Link: BGG Page - The Adventurers
Link: BGG Page - Bakong



Settlers of America: Trails to Rails * Settlers of Catan
C-Board-3 * $ 2
Game Master: Troy Ferris * 4 Players * Kids * E10
Settlers of America: Trails to Rails utilizes the familiar Catan hex-tile grid to present a map of the United States. Players collect and trade resources, in order to purchase, migrate and build settlements, forge railroads and acquire locomotives. Railroads are used to distribute goods to the interconnected cities. As westward locations are settled, old sources of resources deplete. The addition of gold adds to the depth of play and increases options for the players. Beginners encouraged.
Link: Board Game Geek page
Link: Official Catan Webpage
Link: Download the rules



San Juan
C-Board-4 * $ 2
Game Master: Benjamin Uticone * 4 Players * E10
In colonial San Juan luck and skill go hand in hand. Devise your strategy on the fly as you try to build the most successful settlement in this fast paced card game. Easy to learn, tough to master, San Juan can be challenging and fun to experts and newbies alike. Beginners encouraged.



Dungeons & Dragons: Castle Ravenloft Board Game
C-Board-5 * $ 2
Game Master: Bernard Trombley * 5 Players * E10
The master of Ravenloft is having guests for dinner  and you are invited! Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within. Think Descent, but with an automated GM and quicker play time. Oh and very challenging.
Beginners encouraged.
Link: Board Game Geek Link



Pitch Car Extreme! * Pitch Car
C-Board-6 * $ 2
Game Master: Kate Damour * 8 Players * E10
Pitch your way to victory! This family friendly game is perfect for beginners and experts alike. "Pitch" your car (wooden disc) around the track to the finish line before your opponents but don't pitch too hard or you'll flip your car and miss your chance at victory! Straightaways, curves, crisscrosses and ramps will challenge your pitching skills!
This is a somewhat active game requiring movement around the table to get good shots. The game will include original Pitch Car plus several expansions. Beginners encouraged.
Link: Board Game Geek Page - Pitch Car



Carcassone
C-Board-7 * $ 2
Game Master: Phil Steffan * 4 Players * E10
A classic tile laying game set in the southern French city of Carcassonne. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields.
Link: Board Game Geek Page



Pillars of the Earth with Expansions * Pillars of the Earth
C-Board-8 * $ 2
Game Master: Michael Tutt of Carnage Gaming * 5 Players * E10
At the beginning of the 13th century, construction of the greatest and most beautiful cathedral in England begins. Players are builders who try to contribute the most to this cathedral's construction and, in so doing, score the most victory points. Players must strike a balance between earning gold to fund their purchases and earning victory points. Beginners encouraged.
Link: Board Game Geek Page



American Rails * Cube Rail
C-Board-9 * $ 2
Game Master: Richard Schneible Jr. * 4 Players * E10
In American Rails, assume the role of a wealthy capitalist managing a portfolio of stocks and bonds in six railroad companies. Through ruthless negotiation and rigorous planning, struggle to increase the value of your holdings and reap the profits. The player with the most money at the end of the game will become the nation's first railroad baron and win the game. Beginners encouraged.
Link: Link to Board Game Geek page
Link: Link to game designer's web site


Robo Rally
C-Board-10 * $ 2
Game Master: Ray Hickey * 8 Players * E10
Have you ever wanted to be a Robot programer? Well here is your chance. Program your robot and send it out to do battle with other robots on the factory floor. Roborally is a fun game of robot racing! Players will program their robots on an ever changing factory floor, where other robots armed with lasers,and other weapons will be out to win the race across the factory! Beginners encouraged.
Link: Board Game Geek Link


STARCRUISER
C-Board-11 * $ 2
Game Master: Vince Romeo * 6 Players * E10
Blast your opponents to smithereens with cruiser class starships. Sign up for a command to play deluxe STARCRUISER with beautiful miniatures, on a board with giant 2-inch hexes that spans over 4.5 feet. (Don 't be fooled by the miniatures this is a board game played on a hexagon grid with nice pieces.)
STARCRUISER is an action packed tactical starship combat game with a unique movement system. This (playable) movement system will present some surprising tactical circumstances and will challenge players of all levels.
No experience is necessary all rules will be artfully explained.


Agricola - All Pimped Out! * Agricola
C-Board-12 * $ 2
Game Master: Carey Bostwick * 5 Players * Teen14
Come Play Agricola!!! Ranked #2 Board Game by Board Game Geek. In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? I have pimped out my copy with wooden pieces that are a very cool addition to the game. I also have the expansion Farmers of the Moor that we can use if we play with only experienced players. Beginners encouraged.
Link: BGG Link



Dungeon Lords
C-Board-13 * $ 2
Game Master: Mike Haggett * 4 Players * Teen14
The Ministry of Dungeons is examining prospective dark lords--can you meet their standards? Beginners encouraged.
Link: Board Game Geek link



Fire & Axe: A Viking Saga
C-Board-14 * $ 2
Game Master: Eric Alexopoulos * 5 Players * Mature18
Trade, raid and settle the world of the Middle Ages. Cross seas to the edges of the world. Fight bravely under the banner of the Raven and proudly take your place in Valhalla! FIRE & AXE gives players a chance to take on the role of the Vikings during multiple voyages between 750 AD and 1020 AD. During the expeditions, players will trade with the locals, raid their treasures, establish settlements, or try to accomplish sagas. The amount of riches and notoriety will determine how great a mark your Jarl will have left on the Middle Ages. Beginners encouraged.
Link: Link to Board Game Geek page


Miniatures


Wings of War - Custom Scenario * Wings of War
C-Minis-1 * $ 2
Game Master: Dan Bostwick * 6 Players * E10
Wings of War focuses on the "knights of the air" age - World War I - portraying the abilities of the fighting planes of this period. Aircraft are represented by finely detailed plastic miniatures in 1/144 scale, which are used as playing pieces on any open surface. Players choose and play movement cards from their aircraft's maneuver deck to decide the actions of the aircraft they control. Different planes use different decks of movement cards to represent their maneuver capabilities, and decks of "Fire" cards are used to take their combat effectiveness into account and to keep track of damage.

This game will not be simple dogfight where the whole mission is to shoot down the opposing planes. There will be a special scenario provided with objectives for both sides. Beginners encouraged.
Link: Link - Additional details on this scenario, as they become available
Link: Board Game Geek Page



Succession Wars - Tiepolo Rules Variant * Classic Battletech
C-Minis-2 * $ 2
Game Master: Michael Ciaravella * 5 Players * E10
Think you have what it takes to win a battle in the Battletech universe? What if an entire Great House was at your command? Test your mettle and your political acumen against your fellow house leaders to become the next First Lord of the Star League. Alliances will be formed, agreements will be broken, and the galaxy will never be the same. Beginners encouraged.
Link: Classic Battletech Site



Last Stand at Drywells Stage Station * Desperado
C-Minis-3 * $ 2
Game Master: Robert B. Kinkead * 10 Players * E10
A US cavalry patrol is ambushed by Apaches, trapped in an abandoned stagecoach station. Can the cavalry survive? Beginners encouraged.



Space Hulk Zombies * All Things Zombie
C-Minis-4 * $ 2
Game Master: Ron DuBray * 6 Players * E10
Zombies?? what do you mean? zombies? we are on a space ship for crying out Aaaa! run for the life boats run for the life boats. Can you get your party to the life boats before you are trapped and over run by the zombies? on this big 3d space ship gaming table using THW All Things Zombie rules with added rules for a spaceship. Beginners encouraged.
Link: All Things Zombie web site



Six Guns and Zombies * Homebrew Rules
C-Minis-5 * $ 2
Game Master: Michael Crossman * 6 Players * Teen14
A group of cowboys returning from a cattle drive get caught in a flash flood,they awake to find themselves in a canyon near town. On their way back to town they discover that the dead have risen and now they must fight zombie people, zombie wolves, and each other as they scramble through the canyon searching for equipment and gold. Beginners encouraged.
Link: Six Guns and Zombies Web Site



The Battle of Kolin, 1757 * Volley and Bayonet, 1st ed., modified
C-Minis-6 * $ 2
Game Master: Michael Keenan * 10 Players * Teen14
After defeating the Austrians at the battle of Prague Frederick II of Prussia besieged the city. The Hapsburgs assembled another army under field Marshall Daun to relieve the city. Frederick's plan to outflank the approaching Austrians will be tested at Krzeczor, Przerovsky Hill and the Oak Wood. Beginners encouraged.



Finding Pfc. Cheng: A WWII Adventure * Modified Battleground WW2
C-Minis-7 * $ 2
Game Master: Tom Ciampa * 8 Players * Teen14
Drafted just before D-Day, and following a rough North Atlantic boat ride spent mostly leaning over the rail of the weather deck, Cheng found himself outside of Avranches on D-Day + 20 well south of the Normandy invasion beaches. His Easy Company squad was trudging through heavy bocage country on recon duty looking for signs for of German stragglers rumored to be conducting a fighting a retreat from Patton 's 3rd Army. Not one to hesitate when faced with opportunity, David figured to see how close they were to what sounded like a vineyard that produced a 1938 Armagnac - red wine. He had just read about the Armagnacs in his last issue of The Wine Taster, which arrived in the first mail to reach him since he landed in France. Before anyone knew it, Cheng, and the squad 's radio had disappeared - presumably down a path where a sign pointed to "Chateaux Beau Vin".  After a rather unenthusiastic and hurried reconnoiter left, right, backwards and forward, the squad had no choice but look for him. Was not a matter of "no man left behind" ; Cheng had the radio!!! Come join a dangerously over-armed and under-trained motley squad of misfits reluctantly trudging the countryside hoping to find David and a way home to hot chow! Beginners encouraged.



Saturday Afternoon  2:00 PM - 6:00 PM  (Slot D)

Role-Play Games


Summer Camp of the Living Dead * All Flesh Must Be Eaten
D-RPG-1 * $ 2
Game Master: Crystal Brown * 6 Players * Kids * E10
It's the end of the summer year and you and your friends at Camp Mahicanituck are enjoying one last roasted marshmallow and cheesy camp song before school begins. That is when it happens, that is when Ralph, your Camp Counselor tries to eat you. Now it is just you and your friends, banded together against the forces of the living dead... trying to get home.
Link: Official All Flesh Must Be Eaten game Web Site



Grandmother's Fire * Pathfinder
D-RPG-2 * $ 2
Game Master: Ben McFarland * 7 Players * E10
No fires burn throughout the Old Margreve and fey trickery is afoot! Will you journey deep into the Heart of the woods to lift the terrible curse before the cold bite of winter kills countless innocents?
Grandmother 's Fire is a wilderness fantasy adventure suitable for four PCs of 8th to 9th level. Pregenerated characters will be provided. Please bring dice, pencils & paper. Beginners encouraged.
Link: Pathfinder RPG Site



Plague Lords of Rool * Dungeons and Dragons 3.5
D-RPG-3 * $ 2
Game Master: Christopher Brown * 5 Players * E10
For the past two hundred years the realm of Rool has experienced an unprecedented time of peace and prosperity. But the recent events of wide spread sicknesses and failing crops may be bringing this to an end, as lepers afflicted with what is being called as "The Flaying" dot the streets and pack churches for the hope of healing, whispers abound in taverns and the streets that the Cener may be returning, or are other forces at work here.
Characters will be provided but if you wish to bring your own please bring characters of at levels 6-8 using races and classes from Players Handbook One for D&D 3.5.



Hobgoblin Rampage * W.E.G.S. by Gamewick Games
D-RPG-4 * $ 2
Game Master: John McGreevy * 8 Players * E10
Baron Tammany Hall has hired your group to handle the Hobgoblin infestation. He wanted an elite team... But he got you. Characters will be developed at the table. This takes about 5 minutes. Beginners encouraged.



Defenders of Mercyvale * D&D 3.5 TC Fantasy
D-RPG-5 * $ 2
Game Master: Steven Parenteau * 8 Players * E10
Now that the monastery has the sword Lichbane, its chief Paladin believes he, his Knights and their allies, The Pheasant Quill Militia of Barnstable and the Mist Elves of Vale 's Cove, will be able to defeat the Lich Andorious and his minions. John the Simple has a special mission for a brave band to make the
victory complete: find and destroy the Lich 's Phylactery. Levels 1-9. Players bringing 1st level characters should use Core rules PHB to make their cahracter.



The King is Dead. Long Live the King! * Dungeons & Dragons 4th edition
D-RPG-6 * $ 2
Game Master: Benjamin Uticone * 6 Players * Teen14
In honor of the fallen king and in celebration of the crowning of his heir a great carnival is being held, complete with games and contests of every kind. The winners of each competition will take dinner in the royal palace with his majesty; the perfect opportunity to steal the map to an ancient treasure held in the palace vaults. Play to win as a group of thieves looking to find the key to an untold fortune! Some knowledge of this rules system preferred.



Deliriums Triangle * Pathfinder Society
D-RPG-7 * $ 2
Game Master: The Gathering * 6 Players * Teen14
The Pathfinder Society owes Grandmaster Torch a favor and he's calling it in. It seems he misplaced Nuar Spiritskin, the famous minotaur prince of Absalom, and Torch needs you to find the prince before the city discovers that the minotaur is missing. He sends you deep beneath Absalom into a maddening maze of malign shapes, hideous creatures, and secrets that haven't seen the light of day for more than a thousand years.
This product is a Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1-2 and 4-5). This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Pathfinder Society Scenario #45, written by Crystal Frasier.
Link: Pathfinder Society Site
Link: Pathfinder RPG Site



Ties That Bind * DARK AEONS: Atlantean Chronicles
D-RPG-8 * $ 2
Game Master: The Gathering * 6 Players * Teen14
Two years ago, an accord was reached between the Curwen family of House Draconis and the Dardanus family of House Thalus. To put the bad blood behind everyone, and mend some of the deep rifts in Arkham. Cirilius is bethrothed to Erika, but he has been seen keeping the company of another woman. Will the ties bind?
Dark Aeons is a game system by Stardust Productions. Think "World of Darkness (White Wolf) meets Call of Cthulhu" . Pre-gen characters will be provided.

Link: Stardust Publications



RPGA D&D - Saturday Afternoon * RPGA D&D 4th Ed
D-RPGA * $ 2
Game Master: RPGA GMs * 30 Players * E10
RPGA events in this time slot:
MINI2-2 Ravens Under the Midday Sun
AGLA1-1 Lost Temple of the Fey Gods
CORE1-17 Finding Harmony
SPEC2-1 H3 The Morninglord's Laughter
DRAG2-1 Discomfort
Please see the RPGA scenario descriptions at the end of the event listings for full info. Please also use the Warhorn.net registration to reserve a spot in a specific game, but use the event code above (D-RPGA) to purchase a ticket for any RPGA game in this time slot. Beginners are encouraged and veteran players are always welcome to DM. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Special Council 33 page for RPGA D&D - Full Event Descriptions


Board Games


Long Shot
D-Board-1 * $ 2
Game Master: Mike Russman * 10 Players * Kids * Child
From BGG:
Long Shot is YOUR ticket to the track. In this exciting family-friendly horse racing board game, up to 8 players bet, buy horses, and strategize as the race unfolds.
Long Shot includes over 100 unique cards allowing players to combine strategies and resources for maximum control of the race. Will you buy a horse or two in the hopes of winning some of the purse, or will you bet it all on the long shot?
Whether a novice or a horse racing enthusiast, everyone's a winner in this interactive strategy game where anytime is post time! 
Link: Board Game Geek Page



Sequence: States and Capitals
D-Board-2 * $ 2
Game Master: Veronica Cano * 6 Players * Kids * Child
Come learn your States and Capitals, all the while learning a new board game! Beginners and children 8 and above are encouraged to play in this "Kids Preferred" event! Beginners strongly encouraged.
Link: Board Game Geek Link



DungeonQuest
D-Board-3 * $ 2
Game Master: Troy Ferris * 4 Players * Kids * E10
DungeonQuest is a re-imagining of the classic board game of dungeon exploration for 1-4 players. Set in the vibrant fantasy realm of Terrinoth (first popularized by Runebound), DungeonQuest retains the peril, tension, and brutality of the beloved original game while updating both mechanical and thematic elements. Players take on the roles of courageous (or foolish) heroes willing to brave the legendary dangers of Dragonfire Dungeon. Fortune awaits those able to venture into the dragon 's lair. Beginners encouraged.
Link: Board Game Geek page



Shadows Over Camelot
D-Board-4 * $ 2
Game Master: Benjamin Maggi * 7 Players * E10
A dark cloud has fallen over Camelot. Sir Arthur looks around those seated at the Round Table- filled with knights who are brave and valiant- and wonders if these men alone will be enough to save his land. Several wars are ongoing with the Picts and the Saxons and his castle is under constant attack from seige weapons. Heroic Quests must be undertaken to retrieve Sir Lancelot's armor, the sword Excaliber, and the Holy Grail... as well as fight a mighty dragon. We must all work together if Camelot is to be saved. But there are rumors that one of us is a traitor. If this sounds like fun, then join us as we battle to extinguish evil and bring good to the Kingdom. Beginners encouraged.
Link: Read about this game on BoardGameGeek



Power Grid
D-Board-5 * $ 2
Game Master: Martin Szinger * 6 Players * E10
This 2004 game has become something of a classic - it's the #3 overall ranked game on Board Game Geek! It combines market, auction, and map control/placement elements with deft balance. Beginners will be taught, play time ranges between 60-120 minutes.
Link: Board Game Geek Page



Tikal
D-Board-6 * $ 2
Game Master: Michael Tutt of Carnage Gaming * 4 Players * E10
Send out your expendition to uncover buried treasure. But be careful not to spread yourself too thin or some other expedition may benefit from all your hard work.
Link: Board Game Geek Page



Catan Histories: Settlers of America - Trails to Rails * Settlers of Catan
D-Board-7 * $ 2
Game Master: Andrew Littlefield * 4 Players * E10
Settlers of America: Trails to Rails utilizes the familiar Catan hex-tile grid to present a map of the United States. Players collect and trade resources, in order to purchase, migrate and build settlements, forge railroads and acquire locomotives. Railroads are used to distribute goods to the interconnected cities. As westward locations are settled, old sources of resources deplete. The addition of gold adds to the depth of play and increases options for the players. Beginners encouraged.
Link: Board Game Geek Page
Link: Official Catan Webpage
Link: Download the rules



Wabash Cannonball / Chicago Express * Historical Railroads System
D-Board-8 * $ 2
Game Master: Richard Schneible Jr. * 7 Players * E10
In Chicago Express (aka Wabash Cannonball) assume the role of a wealthy capitalist managing a portfolio of stocks of four historical East Coast railroads as they grow across the eastern US to Chicago. Watch out as smaller, more aggressive railroads like the Wabash spring up. Be the sharpest railroad executive and win the game.
Link: Link to Board Game Geek page



A Game of Thrones
D-Board-9 * $ 2
Game Master: Rob Rodger * 6 Players * E10
"When you play a game of thrones, you win or you die. There is no middle ground. 
Cersei Lannister

King Robert Baratheon is dead, and the lands of Westeros brace for war. House Lannister, whose daughter Cersei was Robert's queen, claims the throne for her young son Joffrey. Stannis Baratheon, knowing that Robert was not the true father of Joffrey, rightfully claims the throne for himself. On the Iron Isles, House Greyjoy is about to embark on its second rebellion, but this time with a much grander goal. In the north, House Stark gathers its strength to defend what is right, and in the south the wealthy House Tyrell harbors an old ambition to sit on the Iron Throne. As armies gather and ravens fly, a clash of kings is inevitable.
Meanwhile, beyond The Wall, the Wildlings are preparing to seize what the warring kingdoms have left open and vulnerable...
This event may include materials from expansions based on the number and experience of players. Beginners encouraged.
Link: Board Game Geek Page


Crimson Skies
D-Board-10 * $ 2
Game Master: Robin Toll * 8 Players * E10
The year is 1937. Air pirates raid the giant zeppelins that serve as the sole lifelines between the independent countries of the now-fractured North America. Air militias have formed in every nation to fight the pirates - and each other.
Crimson skies is a fast-paced dogfighting game set in an alternate history where air transport dominates the world... And larger-than-life pilots dominate the skies. Beginners encouraged.
Link: BoardGameGeek.com link



Caylus
D-Board-11 * $ 2
Game Master: Shelley Stuart * 5 Players * E10
The year is 1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built. For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building site, a city is slowly rising up...
The players embody master builders. By building the King 's castle and developing the city around it, they earn prestige points and gain the King 's favor. When the castle is finished, the player who has earned the most prestige wins the game. Beginners encouraged.
Link: Board Game Geek Page



A Touch of Evil: The Supernatural Game
D-Board-12 * $ 2
Game Master: Jonathan Abrams * 6 Players * Teen14
Tis the dawn of the 19th century; an age of science, superstition, and witchcraft. Howling fills the night as a full moon rises over the small, secluded village of Shadowbrook. Gruesome murders have become a daily occurrence and terror haunts the streets at night. An evil creature has taken up residence here and the countryside is engulfed by a tide of darkness. But all is not lost  not yet.
A small group of heroic individuals, with the courage and strength to fight, have arrived in town. Some just passing through while others have come with a purpose; all will be put to the test as they race to save this cursed town from falling into darkness. It will take a cunning mind and strength of spirit to determine who is friend and who is foe  to solve the mysteries and hunt the beast to its lair.
But the secrets of Shadowbrook run deep. Gossip and rumors run rampant and these few Heroes may soon discover that they are outsiders here and this town is already so rotten from within there is little left to save. Beginners encouraged.
Link: Board Game Geek site



Axis & Allies
D-Board-13 * $ 2
Game Master: Stephen Kent * 5 Players * Teen14
Axis & Allies depicts WWII on a grand scale, full global level. Up to five players can play on two different teams. The Axis which has Germany and Japan, and the Allies which has the USA, the United Kingdom, and the USSR. A full map of the world is provided, broken up in various chunks similar to Risk. The game comes with gobs of plastic miniatures that represent various military units during WWII. Players have at their disposal infantry, armor, fighters, bombers, battleships, aircraft carriers, submarines, troop transports, anti-air guns, and factories. All of the units perform differently and many have special functions. Players have to work together with their teammates in order to coordinate offenses and decide how best to utilize their production points. Players also have the option of risking production resources on the possibility of developing a super technology that might turn the tide of war. Beginners encouraged.
Link: Board Game Geek Page


Miniatures


Frontier Wars: Clash on the Border 1757 * Trench Wars (modified)
D-Minis-1 * $ 2
Game Master: Frank Luberti, Jr. * 12 Players * E10
Rangers and Indians clash on the border between New York and Canada. 25mm skirmish game using the Trench Wars rules system modified for FIW. Game sponsored by the Connecticut Game Club and the New York Wargamers Association. CGC and NYWA members, family and friends always welcome. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Beginners encouraged.



Wings of War WW1 Tournament * Wings of War
D-Minis-2 * $ 2
Game Master: Christopher Tosh * 8 Players * E10
Players will fight several WW1 biplane combats for the prize - a reproduction Pour Le Merite (the Blue Max). Some knowledge of this rules system preferred.
Link: Wings of War - miniatures!



Flames of War Introduction: The Falaise Gap * Flames of War: WW2
D-Minis-3 * $ 2
Game Master: James Parks * 6 Players * E10
Introduction to the WW II miniatures game; The British anvil & American hammer are trying to slam the door shut on Wehrmacht units fleeing Normandy. All materials provided. Sponsored by GRIMFOE GAMES. Beginners strongly encouraged.
Link: Battlefront, makers of Flames of War
Link: Grimfoe Games, Our Sponsor



Die Rebel Scum * Squadron Strike
D-Minis-4 * $ 2
Game Master: Ken Burnside * 6 Players * E10
We strap you into an X Wing and let you fly against a horde of TIE fighters to learn Squadron Strike with very simple weapons and very simple ships.
This is your chance to learn Squadron Strike from the game 's designer! Beginners strongly encouraged.
Link: BoardGame Geek Write Up of Squadron Strike
Link: Ad Astra Games
Link: Squadron Strike Two Page Demo Flyer



Pacific Islands = Supply * War at Sea
D-Minis-5 * $ 2
Game Master: Leo Murphy * 6 Players * E10
It 's WWII and both the Japaneese and Americans want to supply a Pacific Island with Troops & Supplies. Come Command Carriers. Cruisers and Destroyers. Fly over the Fleet, shell the enemy 's Airfields & get those Transports ashore! We 're relying on you to help us win the battle! Beginners encouraged.



Here There Be Dragons... * Classic Battletech
D-Minis-6 * $ 2
Game Master: Michael Ciaravella * 8 Players * E10
In an attempt to further break the Word of Blake stranglehold upon Earth, a light Coalition Battlemech force makes a stealthy entrance into the tunnels below a Castle Brian, rumored to house a vital aspect of the Blakist Space Defense Network. Quickly, however, the Coalition force realizes that the ever-shifting tunnels and Blakist fanatics are the least of their worries, as they are not alone in the caves... and they are not the only ones who wish to know the secrets of the SDS network.
Join one of the multiple factions vying for control of this vital location, and make a lasting impression upon the liberation of humanity's birthworld! Beginners encouraged.
Link: Classic Battletech Site



Vlad 's Day Out * Tactica
D-Minis-7 * $ 2
Game Master: Joseph Tomasulo * 6 Players * Teen14
Vlad the Impaler leads an alliance of Eastern European kingdoms against the Turkish invaders led by their Sultan. Beginners encouraged.



Cape Gloucester - 1943 * Battleground WW2 (28mm)
D-Minis-8 * $ 2
Game Master: Mike Tracey * 6 Players * Teen14
The 3rd Battalion 5th Marines are slugging it out with the yellow peril on Aogiri Ridge on the island of Cape Gloucester. It's do or die and blood always makes the grass grow. Beginners encouraged.


Card Games


MTG: Elder Dragon Highlander * Magic: The Gathering
D-Card-1 * $ 2
Game Master: Brian Damour * 8 Players * Teen14
Elder Dragon Highlander is a Magic The Gathering variant that promotes casual, social gaming with a high replay value. Each player chooses a legendary creature to use as a General. That creature's colors denote the only colors that can be used in the deck. The deck consists of 99 cards plus the General for an even 100. With the exception of basic lands, no two cards in the deck can have the same English name. Generals must also be unique within the game so no two players may have the same one. This means that it would be a good idea to bring a backup general in case someone has the same one as you. You can read the rest of the rules and look over the banned cards list on the website that follows this description. Finally there will be a prize pool for this event. Everyone will get something at the end of the event but the person that wins will get the first pick from the pool. The prizes will be an assortment of 6 x 9 oversized Magic cards from the original Arena Leagu e as well as other MTG related items. 99 Card deck plus your general of choice. I will have 4 extra decks with me for anyone who would like to play but does not have the time/money to build a deck. Some knowledge of this rules system preferred.
Link: Official EDH rules and banned list of cards




Saturday Evening  7:00 PM - 11:00+ PM  (Slot E)

Role-Play Games


Dark Sun: To Bring Down A King * Dungeons & Dragons 4th ed.
E-RPG-1 * $ 2
Game Master: Dan Masucci * 6 Players * E10
The days leading up to the fall of Sorcerer-King Kalek are rife with plots and counter plots. A group of adventurers are needed to help make sure the Veiled Alliance's plan goes off without a hitch or else Kalek and his templars will crush the resistance once and for all. An adventure for 1st level Dungeons and Dragons characters using 4th Edition rules and set in the days prior to King Kalek's demise. Players should bring 1st level characters, figures, dice, pencils etc. Some knowledge of this rules system preferred.



Incident On a Dark Country Road * Call of Cthulhu, 6th Ed.
E-RPG-2 * $ 2
Game Master: John Whitehead * 6 Players * Teen14
A team of US Marshals are escorting a Asst. US Attorney and a recently brought-in deep cover DEA agent to a court date in NYC. The route is secret and all on back roads. A lot can happen on the back roads. Not all of it good. Not all of it...natural.
The rules: Call of Cthulhu. The setting: ? Classic CoC? Delta Green? Blood Brothers? The only way to find out is come along for the ride. Please bring dice, pencils & paper. Beginners encouraged.
Link: Chaosium, CoC publisher
Link: CoC quickstart rules



The Darkest Vengeance * Pathfinder Society
E-RPG-3 * $ 2
Game Master: The Gathering * 6 Players * Teen14
When a newly opened Ustalav Pathfinder Lodge goes silent, it's up to you to investigate and report back to the Society as to the source of the disappearance. The mystery deepens when you arrive and find the house silent but infiltrated by an old threat now in control of one of Ustalav's most powerful artifacts.
This product is a Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1 2 and 4 5). This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Pathfinder Society Scenario #47, written by Tim Hitchcock and Mark Moreland.
Link: Pathfinder Society Site
Link: Pathfinder RPG Site



The Infernal Vault * Pathfinder Society
E-RPG-4 * $ 2
Game Master: The Gathering * 6 Players * Teen14
A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.
This product is a Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1 2, 3 4, and 6 7). This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Pathfinder Society Scenario #55, written by Thurston Hillman. Beginners encouraged.
Link: Pathfinder Society Site
Link: Pathfinder RPG Site



Sixth Sense * D&D 3.5
E-RPG-5 * $ 2
Game Master: Jennifer Sternfeld * 7 Players * Teen14
"Heir to a fortune, trapped six feet under a wine cellar." That's what the posting at the local inn says. Apparently the rest of the Graton family wants some help getting the old coot out. Goodness only knows why they don't just get a shovel. Still, the reward sounds worthwhile; 10,000 gold and case of the family's best wine. How hard could it be? Please bring characters of 6th to 8th level, dice and any needed books. DM will only have limited pre-gens available. Some knowledge of this rules system preferred.



Everyone dies at Stalingrad, Part 2 * Savage Worlds - Weird War II
E-RPG-6 * $ 2
Game Master: Ben Ossenfort * 7 Players * Mature18
Now that you all have rifles and vodka you can summon your courage and fight the Germans- because they would never dabble in the occult and conduct horrible experiments on their fellow man just to gain a military advantage... Some knowledge of this rules system preferred.
Link: Pinnacle Entertainment Web Site



RPGA D&D - Saturday Evening * RPGA D&D 4th Ed
E-RPGA * $ 2
Game Master: RPGA GMs * 30 Players * E10
RPGA events in this time slot:
MINI2-3 Raven Knights
AKAN1-7 Faint Hope
CORE2-7 Where Secrets Lie
MYRE1-3 A Cry in the Night
SPEC2-1 P1 Blinking Eye of Fire
Please see the RPGA scenario descriptions at the end of the event listings for full info. Please also use the Warhorn.net registration to reserve a spot in a specific game, but use the event code above (E-RPGA) to purchase a ticket for any RPGA game in this time slot. Beginners are encouraged and veteran players are always welcome to DM. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Special Council 33 page for RPGA D&D - Full Event Descriptions


Board Games


Ticket to Ride
E-Board-1 * $ 2
Game Master: Mike Russman * 5 Players * Kids * Child
Beginners and children 8 and above are encouraged to play in this Kids Preferred  event!
From Board Game Geek: "The rules are simple enough to write on a train ticket  each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed  adding more cards to your hand, and fear losing a critical route to a competitor."
Link: Board Game Geek Page


The Siege of Swamp Castle * Heroscape
E-Board-2 * $ 2
Game Master: Becca Kirker * 4 Players * Kids * E10
What do you get when the greatest heroes of history, fantasy and sci-fi converge on a battlefield that you design? Heroscape! Heroscape is an expandable turn-based miniature wargaming system played using pre-painted miniature figures on a board made from interlocking hexagonal tiles. Control the movements of warriors, monsters, dragons and robots in this epic game of military strategy. Gameplay is intense, easy to learn, and addictive! Beginners encouraged.
Link: Heroscape Board Game Geek Page
Link: Heroscape Publisher Website
Link: Heroscape Rules



Cadwallon: City of Thieves
E-Board-3 * $ 2
Game Master: Bernard Trombley * 4 Players * E10
Cadwallon: City of Thieves is a fast-paced board game of cunning thievery and ruthless skulduggery in a fantasy city steeped in magic and intrigue. Two to four players each control their own gang of four thieves, competing to amass the greatest haul of loot from the many carefully locked chests scattered about the board. This is no friendly competition, however, and there is little loyalty among thieves in Cadwallon! The most successful players are as likely to claim their loot from the other gangs as they are to do the time-consuming legwork themselves... At 45 minutes per game we'll go through 3 scenarios during the time slot. Beginners encouraged.
Link: Board Game Geek Link



Puerto Rico
E-Board-4 * $ 2
Game Master: Jessica Bedell * 5 Players * E10
The players are plantation owners in Puerto Rico in the days when ships had sails. Growing up to five different kind of crops: Corn, Indigo, Coffee, Sugar and Tobacco, they must try to run their business more efficiently than their close competitors; growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and most importantly, shipping their goods back to Europe for maximum benefit.

The game system lets players choose the order of the phases in each turn by allowing each player to choose a role from those remaining when it is their turn. No role can be selected twice in the same round. The player who selects the best roles to advance their position during the game will win. Beginners encouraged.
Link: Link to Board Game Geek page



Formula De
E-Board-5 * $ 2
Game Master: Martin Szinger * 6 Players * E10
A very popular Formula One racing game. We 've got a full set of the different tracks from around the world, so we 'll use the ones we like best. We 'll have time for 3 different races. Special prizes supplied by the SWA.
Link: Board Game Geek Page



Arkham Horror
E-Board-6 * $ 2
Game Master: Matthew Chambers * 8 Players * E10
A group of investigators co-operate to save the world by stopping the awakening of an Ancient Evil. Beginners encouraged.



Rats in a Factory * Memoir 44
E-Board-7 * $ 2
Game Master: Tom Marli * 8 Players * E10
Stalingrad - The northern factories. A ghastly place for a battle... heavy metal sheets creaking in the wind. Smart animals flee, leaving only rats to thrive in this burning hell! Beginners encouraged.
Link: Link to Memoir 44 Web Site
Link: Days of Wonder



Bomb Alley, the Mediterranean Naval War, 1940-43 * Second World War at Sea
E-Board-8 * $ 2
Game Master: Dage McNitt * 4 Players * Teen14
Play either as the Axis (Germans & Italians) or the British in the WW-II struggle to control the Mediterranean and North Africa. Can you as the Axis get enough supplies through to Rommel so that he can continue his push to Alexandria? Or, as the British, can you keep Malta fully operational and use your fleets to intercept the Axis supplies and thwart Rommel? Beginners encouraged.
Link: Board Game Geek Page



Titan
E-Board-9 * $ 2
Game Master: Greg Croff * 6 Players * Teen14
This classic game of the Fantasy Monster Slugathon is a standby from the Avalon Hill of yore. The game is divided into two realms, the masterboard and the battleboards. On the masterboard, legions of mythical creatures roam about trying to recruit bigger and badder monsters and kill opposing legions in the process. When a combat occurs, the space is blown-up  by moving the action to the corresponding battleboard type. After lots of dice are tossed, the victor is returned to the masterboard with the spoils of war: points. The Titan is the player 's alter-ego, and the Titan 's fate and the player 's fate are one and the same. Veterans and new players welcome. Feel free to bring your favorite collection of 6 sided dice if you want, but not necessary. Beginners encouraged.
Link: Titan at Board Game Geek
Link: Valley Games, Publisher of the latest Version of Titan
Link: Link to a PDF Copy of the Rules



History of the World
E-Board-10 * $ 2
Game Master: John Stevens * 6 Players * Teen14
From ancient Sumeria to the "sun never sets" Btitish Empire, civilizations rise and fall. Can your kingdoms and empires outlast and outshine all others? Try your skill (and luck) in this easy-to-learn but ever-different Avalon Hill classic. (We will be playing the original 1993 AH version.) Beginners encouraged.
Link: Board Game Geek Page



Imperial 2030
E-Board-11 * $ 2
Game Master: Jonathan Abrams * 6 Players * Teen14
The world in 2030. The new great powers: China, India, and Brazil are in ascendancy, threatening the hegemony of the old Imperial powers the United States, Russia, and Europe. This has sparked a new global race for power and influence.
Ultimately, these six states are only puppets in a treacherous game, because their fates are controlled by powerful international investors operating in the background. Each player takes on the role of such an investor who is on the constant lookout for the maximum return on his or her investment, and therefore tries to obtain ruthless control of great powers. But control of a state may also slip away -- so the cunning investor must always be ready to take advantage of the new conflicts and strategic possibilities of the ever-changing landscape.
Imperial 2030 combines economic calculus and military skills in a unique strategy game without any luck of cards or dice. Beginners encouraged.
Link: Board Game Geek site



Struggle of Empires
E-Board-12 * $ 2
Game Master: Ken Stuart * 7 Players * Teen14
You need no casus belli in this game to take on rival 18th-Century Colonial Powers in your bid to dominate the world! Armies, fleets, diplomacy, the war office, pressgangs - ah, pressgangs - and all that sort of thing can be used as a means to your end (or the end of you). But don't let your country's unrest grow too much: if your people revolt, you lose. Beginners encouraged.
Link: Link to Board Game Geek page



Founding Fathers
E-Board-13 * $ 2
Game Master: Rodney Sheldon (Carnage Gaming) * 5 Players * Teen14
The year is 1787 and you are a member of the Constitutional Convention. What amendments would you want in the Constitution? Players lead a group of delegates thru the Constitutional Convention. Each round a new issue is brought up for consideration for inclusion in the document. You must choose whether your block of delegates will support the issue or send it into the committee room for further discussion behind closed doors. Will you be the delegate with the most renown when the Constitution is finally approved? Beginners encouraged.
Link: Board Game Geek Link



Revolution: The Dutch Revolt 1568-1648
E-Board-14 * $ 2
Game Master: Steve Bachman * 10 Players * Teen14
Take a bowl of resource management, add a spoonful of combat, a splash of economics, and a scoop of assymetry and what do you have? The recipe for revolution...or at least designer Francis Tresham's version of it.
Revolution is a pure strategy game reflecting the independence movement in the Spanish Netherlands known as the "Eighty Years' War". Each player represents one of the five main factions involved in this power struggle - each with their own motives and objectives. Some factions may help your cause in order to help theirs, but they are not your allies per se. Sorting out when you should count on them and when you should not is part of the fun! Beginners encouraged.
Link: Board Game Geek entry
Link: Updated Rulebook on BGG



Miniatures


Die Rebel Scum * Squadron Strike
E-Minis-1 * $ 2
Game Master: Ken Burnside * 6 Players * E10
We strap you into an X Wing and let you fly against a horde of TIE fighters to learn Squadron Strike with very simple weapons and very simple ships.
This is your chance to learn Squadron Strike from the game 's designer! Beginners strongly encouraged.
Link: BoardGame Geek Write Up of Squadron Strike
Link: Ad Astra Games
Link: Squadron Strike Two Page Demo Flyer



Operation Hands Up!! * A Fierce Tempest
E-Minis-2 * $ 2
Game Master: Michael Griffin * 10 Players * E10
What if D-Day did not go as planned? What if weather or more German resistance stalled the Allied troops on the beaches? Hands up was a secondary plan to build Mulberry harbours in Quiberon Bay. First the guns on Belle Ile had to be silenced. This scenario encompasses taking out those guns in a combined Airborne and Amphibious assault. This is a Rapid Fire scenario designed by David Bickley modified to my taste. Beginners encouraged.



In the Shadow of Devil 's Tower * Classic Battletech
E-Minis-3 * $ 2
Game Master: Michael Ciaravella * 12 Players * E10
While a vital strike upon a Blakist stronghold, at the time, no one could possibly anticipate how much would ride upon a single battle. Before the Coalition ground forces could regroup after a cowardly nuclear strike, a surprise strike comes from the far flank... it is the forces of Cameron St. Jamais himself, his bodyguard units moving quickly to take advantage of the momentary confusion.
The Battle for Terra will be settled on the plains that surround Devil's Tower. Will Devlin Stone capture this vital Word instillation, or will the sneak attack by Cameron St. Jamais crush the Coalition's greatest hope for victory?
The answer will be found on the battlefield. Beginners encouraged.
Link: Classic Battletech Site



The Battle of Brandywine * Guns of Liberty
E-Minis-4 * $ 2
Game Master: Tom Talasco * 8 Players * E10
September 11, 1777. British General Von Knyphausens pushes across the ford. Will the Americans hold this time? Slight modifications from the historical battle. This part of the battle is rarely played. If you like this game, please consider coming back tomorrow morning to play another sector of this battle. PLEASE NOTE: This game will probably go past the normal 11pm end time.
Beginners encouraged.
Link: Wikipedia - The Battle of Brandywine



The Church * The Sword and the Flame (15mm)
E-Minis-5 * $ 2
Game Master: Jennifer Paperman * 7 Players * Teen14
The British are camped on the banks of the Tulega River when word comes that a Zulu impi is close by. It is imperative that the local farmers be brought to the safety of camp. But it is Sunday, and the farmers may have already left for church. Can the British round up the farmers and their families and get them to the British camp before the Zulus arrive? Beginners encouraged.



Caverns of the Dead * Lord of the Rings Miniatures
E-Minis-6 * $ 2
Game Master: Jerry Miner & Wes Cuva * 4 Players * Teen14
Lord of the Rings - Dungeon AdvenuteIn the days before the final struggle for the emancipation of the free people of Middle Earth, another tale was unfolding.
After the mighty northern realm of Arnor fell under the relentless grinding feet of the legions of the Witch King, hope still lived. This spark of resistance existed in the form of Arathorn, Chieftan of the Dunedain, sire of the greatest warrior the men of Middle Earth would ever come to know. (That's Aragorn, of the Fellowship of the Ring, he's talking about).
Doubtless a man of lesser mettle would shrink before the task at hand, for in the wind-swept and mystery-haunted lands of Angmar, an ancient evil lurks.
Can Arathorn and his grim-faced veterans penetrate the crypts and catacombs of some long-forgotten king and purge the infested chambers of its dark minions? Although the blood of Isildur runs hot through the veins of the Dunedain, the icy claw of the Witch King of Angmar is enough to freeze the heart of any mortal. Beginners encouraged.



Freddy to the Rescue * Koenig Krieg III
E-Minis-7 * $ 2
Game Master: Peter Landry * 6 Players * Teen14
A detachment of Prussians with dwindling supplies is under siege. Frederick gathers up a force to break through the evil Russian and Austrians and free his trapped soldiers before they are forced to surrender.
Prize support provided by Siege Works Studios, makers of Koenig Krieg. Beginners encouraged.
Link: Official Koenig Krieg Web Site


Card Games


Tact Decks Tournament * Tact Decks
E-Card-1 * $ 2
Game Master: Eric Etkin * 6 Players * E10
...Tactics  Flat & Furious!
Generations after the exodus of Starfal, endless war pits the denizens of the Land in conflict over their destiny. Does their future lie with the diminished gods called the OtherOnes, or with the alien usurpers known as the Anemetai?
The TactDecks Battle System is a card-based strategic combat game set in a precarious world of feudal warfare, magic, and decaying technology. Part card game, part miniature war-game, TactDecks combines the tactical challenges of skirmish wargaming with the collectability and deck-building components of card games.
TactDecks emphasizes character-driven play, where each member of your squad possesses unique combat skills or powers. Cast powerful spells. Clash steel. Let arrows fly or twist the battlefield to your advantage with traps or ancient technologies.
Everything from characters, to terrain, to system mechanics are all represented on cards. No dice, mats, or books are required, maximizing quick gaming and portability. TactDecks is pocket-sized for fast gaming anywhere there's a table!
Swing by the TactDecks demo table, and immerse yourself in a world of legendary battle  or sign up for the tournament! The tournament champions will claim a free TactDecks Basic Set for their own. Beginners strongly encouraged.
Link: Tact Decks Web Site - with demo videos



Battleground Fantasy Warfare - Quick Tournament * Battleground: Fantasy Warfare
E-Card-2 * $ 2
Game Master: Niko White * 16 Players * E10
Now that you 've had all weekend to play demos at the official Your Move Games dealer table, you 're ready for some competitive action.
Bring a single 1500 point army for "round robin" play. You can also use one of the standard starter armies in any army faction pack. No terrain will be used.
For more tournament details, please go to the Battleground discussion forums (link below), and look for the Council of Five Nations discussion under Conventions .
Prizes awarded by Your Move Games. Prizes ~might~ include the brand new Dark Elves cards, hot off the presses. Beginners encouraged.
Link: Battleground Web Site
Link: Download the latest version of the rules
Link: Battleground Discussion Forums



Sunday Morning  9:00 AM - 1:00 PM  (Slot F)

Role-Play Games

Dragons at Dawn RPG
F-RPG-1 * $ 2
Game Master: Dan Boggs * 11 Players * E10
Dragons at Dawn is a retro tribute to the earliest days of Role Play Gaming where the rules are loose and the ideas fresh. We will be taking on a classic adventure for gold and glory. New players welcome, characters will be rolled at the table. Please bring dice and a pencil. This is your chance to play with the game 's Designer! Beginners encouraged.
Link: Game Reviews on Lulu



Master of the Fallen Fortress * Pathfinder Society
F-RPG-2 * $ 2
Game Master: The Gathering * 6 Players * Teen14
The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?
Pathfinder Intro-Master of the Fallen Fortress is a dungeon-based adventure for 1st-level chararacters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. It also serves as an introduction to Pathfinder Society Organized Play (Paizo's constantly evolving, world-wide megacampaign). The adventure involves exploring an ancient, ruined tower and rescuing the captured Pathfinder held within.
This is an introductory adventure, and is especially suggested for those new to the Pathfinder system. Beginners strongly encouraged.
Link: Pathfinder Society Site
Link: Pathfinder RPG Site



Pain in the Heart * Fellowship of the White Star
F-RPG-3 * $ 2
Game Master: The Gathering * 6 Players * Teen14
It has been a troubling time for the Midwest, with a rampant blight that claimed much of last year 's harvest and a current drought which grows more severe every day. Now, word comes of a strange illness sweeping thru one small Iowa town. Could this be the final nail in the coffin of America's Bread Basket? The Fellowship wants you to discover what's stalking field and farmer alike and avert a worldwide famine at the same time.
This is an FWS event for low level heroes set on May 23, 1907. Part 1 of the Where it Hurts Trilogy, Written by Jonah Bowen. Beginners encouraged.
Link: Fellowship of the White Star Site



RPGA D&D - Sunday Morning * RPGA D&D 4th Ed
F-RPGA * $ 2
Game Master: RPGA GMs * 18 Players * E10
RPGA events in this time slot:
TYMA2-1 Old Enemies Arise
SPEC2-1 H1 The Scourge of Scornubel
TYMA2-2 The Hand of Darkness
CORE1-12 Songs of the Heart
CORE2-2 Rising of the Dark
Please see the RPGA scenario descriptions at the end of the event listings for full info. Please also use the Warhorn.net registration to reserve a spot in a specific game, but use the event code above (F-RPGA) to purchase a ticket for any RPGA game in this time slot. Beginners are encouraged and veteran players are always welcome to DM. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Special Council 33 page for RPGA D&D - Full Event Descriptions

Board Games


The Search for Verag...and beyond * HeroQuest
F-Board-1 * $ 2
Game Master: Karen Seiz * 4 Players * Kids * Child
Dungeons, monsters, secret passages, traps, gold, assorted treasure, magic potions, orcs, goblins, zombies, mummies, gargoyles, an evil sorceror bent on ruling the world..the only thing missing are the heroes willing to stop him....like you. Imagination, sense of humor, sense of adventure Beginners encouraged.


Ticket to Ride
F-Board-2 * $ 2
Game Master: Veronica Cano * 6 Players * Kids * Child
Beginners and children 8 and above are encouraged to play in this Kids Preferred  event!
From Board Game Geek: "The rules are simple enough to write on a train ticket  each turn you either draw more cards, claim a route, or get additional Destination Tickets," says Ticket to Ride author, Alan R. Moon. "The tension comes from being forced to balance greed  adding more cards to your hand, and fear losing a critical route to a competitor." Beginners strongly encouraged.
Link: Board Game Geek Link



Age of Renaissance
F-Board-3 * $ 2
Game Master: Bill Dickerson * 10 Players * E10
A semi-sequel to Civilization. Players attempt to build up their cultures during the middle ages through economics and conflict. You build your cash through commerce, adding advances while trying to increasing the misery of your people. A long-time Council favorite!
PLEASE NOTE, this event will run into the Sunday 3pm time slot. We will break during 2 hour auction break for lunch and to allow people to participate in the auction.
Link: Board Game Geek Page



Age of Empires III: Age of Discovery
F-Board-4 * $ 2
Game Master: Chuck Davis (Carnage Gaming) * 5 Players * E10
Come try out this game of exploration,discovery and colonization. Players will take on the role of one of the European nations trying to conquer and tame the new world. Beginners encouraged.
Link: Board Game Geek Link



Fortress America
F-Board-5 * $ 2
Game Master: Mike Russman * 4 Players * E10
From BGG:
Fortress America is part of Milton Bradley's Gamemaster series. Fortress America depicts an alternate near-future in which all of the world attacks and invades the continental United States. From the west arrives hordes of Asian foes; from the south arrives a union of South American countries through Mexico, and from the east lands come legions of Soviets who have taken over all of Europe. America besieged has to rely on the remaining ground and air forces left in the country along with partisan uprisings to defend mom's apple pie.
Up to four players can play Fortress America, one player is the US and up to three others control the invading units from a particular direction. Being a near future scenario, the units in the game include conventional infantry, APCs, hovertanks, helicopters, bombers, US partisan units, and special "Star Wars" laser relays systems that fire from space. 
Link: Board Game Geek Page



Power Grid: Factory Manager
F-Board-6 * $ 2
Game Master: Rodney Sheldon of Carnage Gaming * 4 Players * E10
Power Grid fans, come and try out its spiritual successor: Factory Manager, the new stand-alone game in the world of Power Grid. Each player owns a factory and tries to earn the most money during the game, by using his workers to buy the best machines and robots at the market, and then running those machines most effectively in his factory. This game features a clever market mechanism for choosing the supply of factory tiles in the market. Beginners encouraged.
Link: Board Game Geek Link



Railroad Tycoon
F-Board-7 * $ 2
Game Master: Robin Toll * 6 Players * E10
Revisit the early days of the Age of Steam as you begin with a locomotive (the venerable John Bull, the first locomotive to run in North America) and a vision (your Tycoon "mission" card). From there, build your budding railroad network into a vast empire. Connect New York to Chicago, earn the most money, develop bigger and faster locomotives and maybe even span North America and build the Transcontinental Railway!
Very loosely based on the computer game of the same name, it's a simple and fun transport game set in the early eastern US. Beginners encouraged.
Link: BoardGameGeek.com link



Titan
F-Board-8 * $ 2
Game Master: Nick Klercker * 12 Players * E10
Fantasy Monster Slugathon. Custom built game. All monsters and legion markers are on poker chips and the game played on custom enlarged boards. Game has two levels of play. Players move legions on one large map recruiting minions to fight with. When two opposing legions meet on this board the battle is fought out on a different board representing the type of terrain the legions were in on the main board. Each player is represented by a special character (a Titan). When that character is killed the player is eliminated. Play continues until only one or zero players are left. If we run out of time, points will be counted (including mustered legions) and a winner declared. Beginners are encouraged, but I suggest reading the rules prior to the game.
Link: Board Game Geek Page



Global Axis & Allies * Axis & Allies: 1940 Edition
F-Board-9 * $ 2
Game Master: Ben Bunday * 6 Players * E10
We're combining the new Axis & Allies Europe 1940 with Axis & Allies Pacific 1940 to create the greatest Axis & Allies experience to date, with a combined board measuring 5' wide by 32" high and over a thousand sculptured combat units. The games use the updated rules established in A&A Anniversary Edition and add two more units (tactical bombers and mechanized infantry), two more allies (France and Australia/New Zealand) and new rules for neutral nations, naval & air bases, kamikaze attacks and convoy disruption. PLEASE NOTE this event will run all day Sunday, in both the F & G game slots. Some knowledge of this rules system preferred.
Link: Board Game Geek Page - A&A Europe
Link: Board Game Geek Page - A&A Pacific



A Game of Thrones
F-Board-10 * $ 2
Game Master: Tracy Bloom * 11 Players * Teen14
In A Game of Thrones the board game, players take control of one of the great Houses of Westeros. Via resource management, diplomacy, and cunning, they seek to win dominance over the land. Players must give orders to armies, control important characters, gather resources for the coming winter, and survive the onslaught of their enemies. A unique phase mechanic, battle resolution, and special ordering system make for an engaging game in which all players are actively involved at all times. If there is enough turn out we will have 2 games, One beginners and one experienced with Expansions. Beginners encouraged.
Link: Board Game Geek Link


Miniatures


Zombie Revenge on the Road to Hanghai * Home Crafted
F-Minis-1 * $ 2
Game Master: Mike Paine * 9 Players * Child
Dave Cheng has taken a little time off from his duties as Dictator of Council of Five Nations to visit 1920's China. Warlord Cheng's army of regulars and his bodyguard of White Russians are on the road to Hanghai spoiling for a fight... but it won't be easy! The Mysterious Dr.Satan has infected the population so the dead reanimate as zombies. Even the usual cast of hero characters are not immune. Beware of Zombie Revenge on the road to Hanghai! All ages welcome at this game. A perennial Council favorite! Beginners strongly encouraged.



Attack on Fort Augusta * G&Z House Rules
F-Minis-2 * $ 2
Game Master: Michael Griffin * 8 Players * E10
Colonel Keene and the rest of the 35th Maine have finally decided to build a Fort as a base of operations. The Greenskins have not been seen for several weeks. The scouts and pickets have reported seeing them. Are they gearing up for an attack? Can the boys hold the Fort or will this be another Alamo?



The Second Annual Republican Joust * Classic Battletech
F-Minis-3 * $ 2
Game Master: Michael Ciaravella * 12 Players * E10
While not every Knight of the Republic is necessarily a champion of the battlefield, our distinguished Paladins, which are drawn from their ranks, will always be christened by fire. Due to the long standing peace in the Republic, one of the few opportunities for such displays of martial skill was during the yearly Knights Round Table Tournament, where Republic Knights could display their skills with the few Battlemechs that remained in regular use. With the damage to the HPG net, as a showing of solitude and support in these trying times, the Exarch has magnanimously agreed to broadcast the competition, so as to foster greater confidence in the continuation of Stone 's Dream. So come out for what promises to be a grand competition, and earn the rank of Grand Knight of the Tournament. The Joust will be held in a series of one on one battles, single or double elimination, depending on the number of registered players.
Please bring four Battlemech Record Sheets, one for each weight class. Piloting and Gunnery Skills will be decided by the Tournament Director.
PLEASE NOTE THIS IS A TWO-SLOT EVENT. It will run into the Sunday 3pm (G) time slot. Beginners encouraged.
Link: Classic Battletech Site



The Battle of Brandywine, Part 2 * Guns of Liberty
F-Minis-4 * $ 2
Game Master: Tom Talasco * 8 Players * E10
September 11, 1777. The more commonly played left hook  by the British. Can you change history PLEASE NOTE: This game will probably go into the G (3pm) time slot.

Beginners encouraged.
Link: Wikipedia - The Battle of Brandywine



Counter Attack! * From Beyond Earth
F-Minis-5 * $ 2
Game Master: Michael Crossman * 5 Players * Teen14
It 's been three years since the aliens first invaded Earth. Now the time has come to turn the tables on and put them on the defensive for a change. This mission will involve several units of troopers in an assault on an alien facility in an attempt to rescue human prisoners, gather Intel, and destroy their command center.
Link: From Beyond Earth web site



Off to New York * Age of the Great Ocean Liners
F-Minis-6 * $ 2
Game Master: Peter Landry * 12 Players * Teen14
Six captains sail a classic ocean liner from Southampton to New York City in the early 1900s. First to the docks will be heralded as a hero with parades and celebrations. Sounds easy, except that it will be in the springtime when ice bergs are breaking off of Greenland and drifting down into the shipping lanes! Six players will control ice bergs trying to sink the ocean liners making things interesting. Players under 14 should be accompanied by an adult. Beginners encouraged.


Card Games


Battleground Fantasy Warfare - Full Tournament * Battleground: Fantasy Warfare
F-Card-1 * $ 2
Game Master: Niko White * 16 Players * E10
This is a full, two-session Battleground tournament. We 'll use the Kingdoms cards to generate scenarios and terrain. You 'll have 15 minutes to construct a 2000 point army once you 've seen what you 're facing.
For more tournament details, please go to the Battleground discussion forums (link below), and look for the Council of Five Nations discussion under Conventions .
Prizes awarded by Your Move Games. Prizes ~might~ include the brand new Dark Elves cards, hot off the presses.
PLEASE NOTE: This tournament will run into the Sunday 3pm (G) game session. Beginners encouraged.
Link: Battleground Web Site
Link: Download the latest version of the rules
Link: Battleground Discussion Forums




Sunday Afternoon  3:00 PM - 7:00 PM  (Slot G)

Role-Play Games


Leverage RPG: The Quickstart Job * Leverage: The Roleplaying Game
G-RPG-1 * $ 2
Game Master: Rob Rodger * 6 Players * E10
Dennis Holland is not a good guy. He's responsible for bank failures, collapsed mortgages, and dozens of innocent people being forced from their homes. He collects seventies memorabilia. He's a bad man. And he's hosting a party.
Nathan Ford and his Crew are on the job, but it has to be done fast, and there's not much time. Presented as a training exercise for newcomers and experienced gamers alike, The Quickstart Job lets you and your friends play Nate, Elliot, Parker, Hardison, and Sophie as they take down Holland and his corrupt schemes. Try out this brand new game based on the TNT series. Beginners encouraged.



Red Tide * Witch Hunter: Dark Providence
G-RPG-2 * $ 2
Game Master: The Gathering * 6 Players * Teen14
An ordinary voyage takes a grim and unexpected turn, leaving a small group of Witch Hunters to face a mysterious, unseen enemy with only their wits, faith, and courage. Lives hang in the balance ∧ perhaps more than mere lives. Dark Providence 2-0, written by Brian Schoner. Beginners encouraged.
Link: Witch Hunter: Dark Providence Web Site
Link: Paradigm Concepts (Producers)



Assault on the Kingdom of the Impossible * Pathfinder Society
G-RPG-3 * $ 2
Game Master: The Gathering * 6 Players * Teen14
The Pathfinder Society sends you to the fabled Kingdom of the Impossible, the island of Jalmeray, to stop an Aspis Consortium black market relics dealer who is organizing the local bandits and violently robbing Jalmeray and Pathfinder Society caravans laden with relics, artifacts, and magical mysteries. When a venture-captain is murdered by the Aspis Consortium agent, it's up to the PCs to find him and do whatever it takes to stop him.
This product is a Pathfinder Society Scenario designed for 1st to 5th level characters (Tiers: 1 2 and 4-5). This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Pathfinder Society Scenario #33, written by Craig Shackleton.
Link: Pathfinder Society Site
Link: Pathfinder RPG Site



RPGA D&D - Sunday Afternoon * RPGA D&D 4th Ed
G-RPGA * $ 2
Game Master: RPGA GMs * 18 Players * E10
RPGA events in this time slot:
CORM2-1 For Crown and Kingdom
MOON2-1 Darkness Falls Over Moray
WATE1-3 The Woolmen's Restless Tomb
SPEC2-1 H3 The Morninglord's Laughter
WATE2-2 Closing a Deal
Please see the RPGA scenario descriptions at the end of the event listings for full info. Please also use the Warhorn.net registration to reserve a spot in a specific game, but use the event code above (G-RPGA) to purchase a ticket for any RPGA game in this time slot. Beginners are encouraged and veteran players are always welcome to DM. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Special Council 33 page for RPGA D&D - Full Event Descriptions

Board Games

Werewolves of Miller's Hollow
G-Board-1 * $ 2
Game Master: Bernard Trombley * 18 Players * Kids * E10
Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character. There is also a Moderator player who controls the flow of the game. In the timeslot allowed we will play 4-6 times. Alot of fun for kids and adults alike. Beginners encouraged.
Link: Board Game Geek



Shadows Over Camelot
G-Board-2 * $ 2
Game Master: Benjamin Maggi * 7 Players * E10
A dark cloud has fallen over Camelot. Sir Arthur looks around those seated at the Round Table- filled with knights who are brave and valiant- and wonders if these men alone will be enough to save his land. Several wars are ongoing with the Picts and the Saxons and his castle is under constant attack from seige weapons. Heroic Quests must be undertaken to retrieve Sir Lancelot's armor, the sword Excaliber, and the Holy Grail... as well as fight a mighty dragon. We must all work together if Camelot is to be saved. But there are rumors that one of us is a traitor. If this sounds like fun, then join us as we battle to extinguish evil and bring good to the Kingdom. Beginners encouraged.
Link: Read about this game on BoardGameGeek



Warrior Knights
G-Board-3 * $ 2
Game Master: David Cuatt * 6 Players * E10
The Kingdom is in chaos. The King lies dead without an heir, slain by a villainous hand. Will a leader rise up and rally the support of the people, or will the shadow of anarchy spread over the land? Clever mechanics, colorful map and playing pieces including miniature mounted knights, cards, etc. Capture cities, amass enough wealth and influence and you can win a kingdom!
Beginners encouraged.
Link: Board Game Geek Link



Puerto Rico
G-Board-4 * $ 2
Game Master: Jessica Bedell * 5 Players * E10
The players are plantation owners in Puerto Rico in the days when ships had sails. Growing up to five different kind of crops: Corn, Indigo, Coffee, Sugar and Tobacco, they must try to run their business more efficiently than their close competitors; growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and most importantly, shipping their goods back to Europe for maximum benefit.

The game system lets players choose the order of the phases in each turn by allowing each player to choose a role from those remaining when it is their turn. No role can be selected twice in the same round. The player who selects the best roles to advance their position during the game will win. Beginners encouraged.
Link: Link to Board Game Geek page



Betrayal at House on the Hill
G-Board-5 * $ 2
Game Master: Robin Toll * 6 Players * E10
Betrayal at House on the Hill is a fun, tile-laying exploring game where a team of players explore the old haunted house, trying to find the source of the evil... And who may have betrayed who. No two games the same, a different ending every time! Normal playing time is ~1 hour, so several games will be run in the slot. Beginners encouraged.
Link: BoardGameGeek.com link
Link: Publisher''s Web Page (upcoming reprint)



Cuba: the Board Game * Cuba
G-Board-6 * $ 2
Game Master: William Towns * 5 Players * E10
Guide your village to success in Pre-revolution Cuba! Players start with an empty plantation and a group of villagers. Use your villagers to gather raw materials, and use those materials to build improvements to your land, or manufacture products like cigars and rum. Buy and sell in the marketplace for money, and ship goods overseas for points. Don't forget to vote in Parliament, where the right voter (or the right price) can direct the laws of the land in your favor. The player who gets the most points from shipping, using buildings, and following the law wins! Beginners encouraged.
Link: Board Game Geek Link



Return of the Heroes
G-Board-7 * $ 2
Game Master: Eric Alexopoulos * 4 Players * Teen14
As a young adventurer, you strike out on your own to restore the honor of your family. You travel through many nearby lands performing good deeds. These good deeds include finding lost artifacts and delivering them to their rightful owner, safely escorting unusual beings to their destinations, and fighting dark enemies. Your journeys lead you on a quest to complete a heroic deed which will finally restore your family's honor. However, you soon discover that a powerful and sinister force, The Nameless, has risen up to plague and oppress the land. Gather your courage and strength, storm the tower of the Nameless, defeat him, and Return a Hero! Beginners encouraged.
Link: Link to Board Game Geek page


Miniatures


RAIDERS of the SULU SEA * Home Crafted
G-Minis-1 * $ 2
Game Master: Mike Paine * 8 Players * Child
It's 1775 and the Sultan Muiz ud-Dinhas ordered his Moro pirates on a slaving raid as retaliation against the Spanish colonizers at Fort Pilar Zamboanga, located on the Zamboanga penninsula Mindanao in the Southern Philippines. This is a lighthearted Pirate raid. Kids and adults are welcome. Beginners strongly encouraged.


Card Games


Tact Decks Tournament * Tact Decks
G-Card-1 * $ 2
Game Master: Eric Etkin * 4 Players * E10
...Tactics - Flat & Furious!
Generations after the exodus of Starfal, endless war pits the denizens of the Land in conflict over their destiny. Does their future lie with the diminished gods called the OtherOnes, or with the alien usurpers known as the Anemetai?
The TactDecks Battle System is a card-based strategic combat game set in a precarious world of feudal warfare, magic, and decaying technology. Part card game, part miniature war-game, TactDecks combines the tactical challenges of skirmish wargaming with the collectability and deck-building components of card games.
TactDecks emphasizes character-driven play, where each member of your squad possesses unique combat skills or powers. Cast powerful spells. Clash steel. Let arrows fly or twist the battlefield to your advantage with traps or ancient technologies.
Everything from characters, to terrain, to system mechanics are all represented on cards. No dice, mats, or books are required, maximizing quick gaming and portability. TactDecks is pocket-sized for fast gaming anywhere there's a table!
Swing by the TactDecks demo table, and immerse yourself in a world of legendary battle  or sign up for the tournament! The tournament champions will claim a free TactDecks Basic Set for their own. Beginners strongly encouraged.
Link: Tact Decks Web Site - with demo videos






Please click for the main Council general info page.



If you have any questions, please email us at Council /at/ swa-gaming.org

(Please replace the "/at" with the typical "@" sign.  We apologize for this anti-spam measure.)



Council of Five Nations Iroquois Warrior Logo