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Council of Five Nations 34 (October 7-9, 2011) - Chronological Event Listing

Chronological Event Listing

Council of Five Nations XXXIV

October 7-9, 2011


Last Update:  Sunday, Sept 25, 2011

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All Weekend


SFB Rated Ace Tournament * Star Fleet Battles
SFB * $ 5
Game Master: Steve Petrick * 42 Players * Teen14
Star Fleet Battles is an intricate game of ship-to-ship combat in the classic Star Trek universe (the one Kirk explored). Several other races have been added for variety. Tournament battles are like tense chess matches, with each player trying to bring his ship's strengths to bear. Last year's tournament was once again the largest in the whole country, and we expect record attendance this year. One Ace Card is virtually certain, and two Ace Cards is a reasonable goal.

If you change your ship mid-tournament, you need to pay a new $5 to re-enter.

We're going to start the con early, 10am on Friday, to get the Star Fleet stuff going. Fight patrol battles all weekend, until we start the finals either Saturday evening or night, depending up on enrollment. Semi-finals and Finals will be Sunday.

Our special Guest of Honor, Steve Petrick, is coming all the way from Amarillo, Texas to judge the tournament.

To make it easier for you to try the game if you're interested, look in your registration packet for a coupon to play the first game free. If you'd like to continue in the tournament, you can pay to enter. But if you'd just like to learn a new game, it's on us. Beginners encouraged.

Link: Special SFB at Council Site
Link: Manufacturer's Page - ADB
Link: SFB at Council Discussion Forum


Game Library & Open Gaming Area
Library * $ 0
Game Master: Open Game Library * 20 Players * Child We're dedicating an area to open gaming, where you can meet up with other gamers for pick up games any time during convention hours. Bring your own games or borrow one from our Game Library. All registered attendees will receive a "library card" that they can use to check out games for free from our game library.

We'll have volunteers on hand to assist with your library choices and teach new games. The folks at Zombie Planet are helping out by making their extensive collection of games available, so we'll have plenty family and kid friendly games on hand. Beginners encouraged.




Friday Afternoon  2:00-6:00 PM  (Slot A)

Role-Play Games


Pathfinder Society Games - Friday Afternoon * Pathfinder Society
A-RPG-1 * $ 2
Game Master: Pathfinder GMs * 12 Players * E10
It seems RPGA D&D has evaporated in the Capital District... but in spectacular fashion, the Pathfinder Society has risen up to take it's place!
Pathfinder Society events in this time slot:

* First Steps Ð Part I: In Service to Lore (INTRO1)
* The Dalsine Affair (2-21)

Please see the Pathfinder scenario descriptions at the end of the event listings for full info. Please use the event code above (A-RPG-1) to purchase a ticket for any Pathfinder game in this time slot. And, please use the Warhorn.net registration page to reserve a spot in a specific game. This helps us plan to have enough GMs for each time slot. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Pathfinder Society Site
Link: Pathfinder RPG Site


The Evil Gun * Call of Cthulhu
A-RPG-2 * $ 2
Game Master: Devin Fortman * 6 Players * Teen14
From out of the cold, windswept high plains of Arizona, a stranger comes, sending Yellow Flats into turmoil. Nobody knows the drifter's name or purpose, but what everybody really wonders is how long the town can survive him. A spaghetti-western 'Blood Brothers' adventure for Call of Cthulhu. Grab your Peacemaker and prepare for the Showdown of the Dead! Beginners encouraged.
Link: Chaosium, CoC publisher
Link: Call of Cthulhu Quickstart Rules


Banners and Talons * Dungeons & Dragons 3.5
A-RPG-3 * $ 2
Game Master: Christopher J. Ford * 8 Players * E10
The return from war can feel anything but victorious. The miles remind you of how far you have travelled from home. The wounded remind you of the cost. Without the resources and strength with which you started, you feel vulnerable to every noise in the night, every breeze on the trail. Bracken Hamlet lies one day north. A place to rest and a mere week from home. It will feel good to eat some warm food and cold ale. (This adventure is for characters level 1 through 5. Bring your own character or use one of ours.) Players should bring dice, pencil, paper, character sheet (if using their own), and books from Edition 3.5. Limited books will be available from the GM. Beginners encouraged.

Board Games


STARCRUISER
A-Board-1 * $ 2
Game Master: Vince Romeo * 6 Players * E10
Blast your opponents to smithereens with cruiser class starships. Sign up for a command to play deluxe STARCRUISER with beautiful miniatures, on a board with giant 2-inch hexes that spans over 4.5 feet. (Don't be fooled by the miniatures. This is a board game played on a hexagon grid with nice pieces.)

STARCRUISER is an action packed tactical starship combat game with a unique movement system. This unique (playable) movement system will present some surprising tactical circumstances and will challenge players of all levels. No experience is necessary all rules will be artfully explained. Beginners encouraged.


Betrayal at House on the Hill
A-Board-2 * $ 2
Game Master: Robin Toll * 6 Players * E10
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before itâ s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game. Beginners encouraged.
Link: BoardGameGeek
Link: Wizards of the Coast product site
Link: Download the Rules (zipped)


Through the Ages
A-Board-3 * $ 2
Game Master: Mike Rogozinski * 6 Players * E10
Through the Ages is a civilization building game. The goal is to develop your civilization, not to destroy other ones. Military strength is just one aspect of your nation, as well as population, production or science. It is up to you which aspect you will concentrate on, more or less, but you should not underestimate any of them while building your civilization.

Victory is achieved by the player whose nation produces the most culture during the game. However, there are many ways to produce culture: through religion, literature or drama, by building wonders, by utilizing cultural persons, etc. Considerable amount of culture can be gained even via wars or aggression. Beginners encouraged.
Link: Board Game Geek Page

Miniatures


Save our Chaps! * Check Your 6, Jet Age
A-Minis-1 * $ 2
Game Master: Robert Kinkead * 6 Players * E10
June 8, 1982, 1945 hours, Choiseul Sound, Falkland Islands.

At 1940 hour two inbound Argentine formations were detected by HMS Exeter, who vectored a Cap section (two Sea Harriers) to intercept. The first turned out to be the Mirage III top cover, which stayed at high altitude. At the same time four Skyhawks of Grupo 5 arrived and slipped past the CAP toward a ship carrying 5th Inf HQ. Beginners encouraged.
Link: BGG Link


Friday Night  7:00-11:00+ PM  (Slot B)

Role-Play Games


Pathfinder Society Games - Friday Night * Pathfinder Society
B-RPG-1 * $ 2
Game Master: Pathfinder GMs * 18 Players * E10
It seems RPGA D&D has evaporated in the Capital District... but in spectacular fashion, the Pathfinder Society has risen up to take it's place!

Pathfinder Society events in this time slot:
* First Steps - Part II: To Delve the Dungeon Deep (INTRO2)
* The Midnight Mauler (2-EX)
* Tide of Twilight (3-05)

Please see the Pathfinder scenario descriptions at the end of the event listings for full info. Please use the event code above (B-RPG-1) to purchase a ticket for any Pathfinder game in this time slot. And, please use the Warhorn.net registration page to reserve a spot in a specific game. This helps us plan to have enough GMs for each time slot. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Pathfinder Society Site
Link: Pathfinder RPG Site


Saints and Soldiers: Not quite.... * Savage Worlds - WWII
B-RPG-2 * $ 2
Game Master: Ben Ossenfort * 6 Players * Mature18
Wierd War Two version of the well known story- escaped American POW's running for their lives- have some info that is critical to the allied offensive- not the info you might expect it to be..... Some knowledge of this rules system preferred.


Industrial Sludge * Dark Heresy
B-RPG-3 * $ 2
Game Master: John McGreevy * 6 Players * E10
Groves Falls/Calixis Sector. Ceres Mining has reported strange activity in their mining complex. You have the responsibility to investigate. There have been reports of Tyrannid activity in this sector, so stand warned. Beginners encouraged.
Link: Product Web Site - Fantasy Flight Games


Death at the Edge of the Earth * Call of Cthulhu
B-RPG-4 * $ 2
Game Master: Aaron Cordes * 5 Players * Mature18
Players take on the role of a party of lost Antarctic explorers, essentially an alternate-history version of the doomed Terra Nova expedition of Robert Scott. Starving and freezing, they have no choice but to march onwards through a bleak and empty waste. But there are worse horrors than death awaiting them at the end of the Earth. For though they may be a thousand miles from the nearest living humans, our party may soon find that does not mean they are alone...

Pre-generated characters will be provided, including stats, portraits, and brief biographies. To represent the internal dynamic of the group, each character is assigned a secret set of personal goals for their last days, which they may suffer SAN loss for ignoring. Some may be selfless, others less so, and one may not be who he claims. And even before they begin to encounter the un-natural, under the circumstances, none start off in a state that could be called completely sane. Beginners encouraged.


D&D - Dungeon Delve
B-RPG-5 * $ 2
Game Master: Matt Gallinger * 6 Players * Kids * E10
A low level dungeon delve perfect for new players and kids 10 and up but younger players are encouraged if they have some previous experience with D&D.

Just bring a pencil your imagination and dice if you have them but dice will be provided. Pre-generated characters will also be provided. Players should feel free to bring their own character as long as its built using the Essentials character options only-- no exceptions. Beginners strongly encouraged.
Link: Link to Quick Start Rules


Caladon Falls * Savage Worlds/Savage Suzerian
B-RPG-6 * $ 2
Game Master: Vickey Beaver * 8 Players * Teen14
They came out of nowhere and started ripping the world apart, one city at a time. Warlocks wielding the magic of the Wild have come to annihilate the entire continent of Austeria. Come roleplay in a fantasy world where enchanters and druids rub shoulders with nobles, knights, mercenaries, and holy crusaders. All players will get a discount certificate for showing up and a chance to win a prize at the end. Beginners encouraged.
Link: Suzerain Setting Site
Link: Suzerain Facebook Page


Dogs of Hades * Savage Worlds/Savage Suzerian
B-RPG-7 * $ 2
Game Master: Robert Beaver * 5 Players * Teen14
Nearby barbarian planets have been subdued, yet all is not well in the state of Methone. Join this Novice/Seasoned session to experience the sci-fi realm of the Garden of Athena. Much more than just 'Spartans in space', it's a bold mix meshing Greek mythology, politics, and action. From the setting in the book, it's your turn to draw your Hades blade, and fight for all that's right! Prize and discount coupon for playing. Beginners encouraged.
Link: Suzerain Setting Site
Link: Suzerain Facebook Page


3:10 To Sterngate * Dungeons & Dragons 4th Ed
B-RPG-8 * $ 2
Game Master: Dan Masucci * 8 Players * Teen14
Infamous outlaw Benjen Wade and his vicious gang of highwaymen have plagued the southern line of the Lightning Rail. When Benjen is captured, it's up to a hired band of adventurers to deliver him alive to the "3:10 to Sterngate", an arcane train, that will deliver the bandit to authorities where he will face the king's justice. But with Wade's gang on their trail and danger around every turn, the mission to Sterngate becomes deadlier by the minute.

This adventure is for 3rd-5th level characters (please bring your own, subject to DM approval). Gamers should bring player characters, a writing utensil, dice, a miniature to represent their PC. The DM will have pregenerated PCs and minis to represent them for those who prefer that. Beginners encouraged.

Board Games


Shadows over Camelot
B-Board-1 * $ 2
Game Master: Ben Maggi * 7 Players * E10
A dark cloud has fallen over Camelot. Sir Arthur looks around those seated at the Round Table, filled with knights who are brave and valiant, and wonders if these men alone will be enough to save his land. Several wars are ongoing with the Picts and the Saxons, and the castle is under constant attack from siege weapons. Quests must be undertaken to retrieve Sir Lancelot's armor, the sword Excalibur, and the Holy Grail, as well as fight a mighty dragon. We must all work together if Camelot is to be saved. But there are rumors that one of us is a traitor. If this sounds like fun, then join us as we battle to extinguish evil and bring good to the Kingdom. Beginners encouraged.
Link: Link to Board Game Geek page


Munchkin Cthulhu * Munchkin
B-Board-2 * $ 2
Game Master: Michelle Graham - MIB * 8 Players * E10
Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge -- Cthulhu! Will they survive? Will they retain their sanity? Will they... level up? Beginners encouraged.
Link: Board Game Geek page
Link: Game website


Twilight Imperium, 3rd Ed
B-Board-3 * $ 2
Game Master: Stephen Kent * 6 Players * Teen14
Twilight Imperium Third Edition is an epic empire-building game of interstellar conflict, trade, and struggle for power. Players take the roles of ancient galactic civilizations, each seeking to seize the imperial throne via warfare, diplomacy, and technological progression. Some knowledge of this rules system preferred.
Link: Board Game Geek Link


Dominant Species
B-Board-4 * $ 2
Game Master: Bill Dickerson * 6 Players * E10
90,000 B.C. -- A great ice age is fast approaching. Another titanic struggle for global supremacy has unwittingly commenced between the varying animal species.

Dominant Species is a game that abstractly recreates a tiny portion of ancient history: the ponderous encroachment of an ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth.

Each player will assume the role of one of six major animal classes -- mammal, reptile, bird, amphibian, arachnid or insect. Each begins the game more or less in a state of natural balance in relation to one another. But that won't last: It is indeed "survival of the fittest."

Through wily action pawn placement, players will strive to become dominant on as many different terrain tiles as possible in order to claim powerful card effects. Players will also want to propagate their individual species in order to earn victory points for their particular animal. Players will be aided in these endeavors via speciation, migration and adaptation actions, among others.

All of this eventually leads to the end game -- the final ascent of the ice age -- where the player having accumulated the most victory points will have his animal crowned the Dominant Species.

But somebody better become dominant quickly, because it's getting mighty cold....

Beginners encouraged.
Link: Link to Board Game Geek page


Bang! The Card Game
B-Board-5 * $ 2
Game Master: Mike Sanchez * 8 Players * E10
The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)! No experience necessary for this exciting fun filled game of gun slinging in the Wild West. Beginners encouraged.
Link: Board Game Geek Link


Troyes
B-Board-6 * $ 2
Game Master: Derec Harrington * 4 Players * E10
In the year 1200, the foundation is laid for the cathedral of Troyes, but it will not be finished until 400 years later, after innumerable incidents. This game invites you to experience four centuries of history by participating in the development of one of the finest medieval cities ever to make its mark on Western culture. The society of that day was organized into three orders: the nobility, the clergy, and the peasants. The nobility constituted the military force devoted to justice and to protecting the lands. The clergy were the spiritual guides of the community, contributing to maintaining and developing knowledge and culture. The peasants and artisans, in turn, were given very little consideration, although their hard work was essential to the daily life of the entire populace. Beginners encouraged.
Link: Troyes at the Z-Man Games Website
Link: Troyes at Board Game Geek


Axis & Allies 50th Anniversary Edition * Axis & Allies
B-Board-7 * $ 2
Game Master: Ben Bunday * 6 Players * E10
This version (often called A&A50) of the venerable A&A system is the ultimate evolution of the game, including many vast improvements over the original, including the map, the different units, technology, and other improved rules. They got everything just right in this game. We will play the 1941 variant, likely with Italy controlled by Germany. Only 3000 copies of this game were printed in commemoration of the 50th anniversary of Avalon Hill, yet it is such a classic that rumors are that it should be reprinted. Some knowledge of this rules system preferred.
Link: Boardgame Geek A&A50
Link: Wizards of the Coast
Link: A&A50 rules


Conflict of Heroes
B-Board-8 * $ 2
Game Master: Bernard Bryant * 6 Players * Teen14
Conflict of Heroes is an excellent, relatively-new WW2 squad-level board game. It has a lot of the 'feel' of Squad Leader, but the all the rules currently published fit on only 24 pages. It has won multiple Origins awards for "Best New Game", and it's earned quite a following among some of us SWA guys.

This is your chance to give the game a try. If you can't make this session, there is another during the Saturday 2pm (D) time slot. Beginners encouraged.
Link: BGG Link for Conflict of Heroes: Storms of Steel - Kursk 1943
Link: Academy Games (download the rules for free)
Link: Excellent online review of Conflict of Heroes


Power Grid
B-Board-9 * $ 2
Game Master: Brian Gass * 6 Players * Teen14
Ever want to run the power company? Here is your chance. Will you use nuclear energy and glow in the dark? Or maybe you will take the "green" approach and generate your power with wind or solar fusion. Exactly how much is a barrel of oil these days? Players will buy their Power Plants, build their cities, buy resources and provide electricity to the people! The player than can provide power for the most city is the winner! A favorite on Board Game Geek Beginners encouraged.
Link: Board Game Geek Page

Miniatures


Catch the Train! (1917) * Wings of War WWI
B-Minis-1 * $ 2
Game Master: Dan Bostwick * 7 Players * Teen14
Wings of War focuses on the "Knights of the Air" age - World War I - portraying the abilities of the fighting planes of this period. Aircraft are represented by finely detailed plastic miniatures in 1/144 scale. Players choose and play movement cards from their aircraft's maneuver deck to decide the actions of the aircraft they control. Different planes use different decks of movement cards to represent their maneuver capabilities, and decks of "Fire" cards are used to take their combat effectiveness into account and to keep track of damage.

This game is not just a simple "furball"-style dogfight; there are scenario objectives for both sides. The scenario is called "Catch the Train!" and takes place in 1917.

Keeping the front lines supplied required the movement of men and supplies on a grand scale, and the supply trains were crucial to that effort. Allied raids routinely attempted to disrupt the German rail network, and occasionally an attack on a station would coincide with a train offloading its cargo. This scenario represents one such case, where an allied strike force arrives to destroy a German train station and discovers a munitions train still unloading cargo.

Some house rules will be used. Rules will be taught and beginners are encouraged. Beginners encouraged.
Link: Link to Board Game Geek page
Link: Additional details on this event, as they become available:


Fly Until you Die * Silent Death
B-Minis-2 * $ 2
Game Master: Stephen Watts * 22 Players * Teen14
(In Space no once can hear you scream). Miniatures Combat. This event is an eleven ship on eleven ship battle. Miniatures provided. No experience necessary. Rules explained and taught. May run longer than 4 hours. Beginners encouraged.


Classic Comic Book Battles * HeroClix
B-Minis-3 * $ 2
Game Master: Mike Reynolds * 4 Players * Teen14
Heroclix Miniatures presents "Classic Comic Book Battles." 1. Venom leads an army of super villians against the Avengers and Freedom Force in an attempt to escape from The Vault in Deathtrap: The Vault. 2. Can Superman, Batman, Wolverine, Sabretooth, and the Punisher stop an Alien and Predator invasion in Marvel/DC vs. Alien/Predator. Beginners encouraged.
Link: Wizkids Games
Link: Heroclix Realms


Tropical? Yes. Paradise? No! - Suicide Creek, June 2, 1942 * Death is only five feet away!
B-Minis-4 * $ 2
Game Master: Jamie Veeder * 5 Players * Teen14
Ever wonder why the men of the 7th Marine regiment nicknamed a quaint little creek on Cape Gloucester "Suicide"? Come find out in a fast action packed skirmish scenario using 28mm minis. Don't be surprised if you find yourself yelling, "Babe Ruth Go To Hell!" Beginners encouraged.


Mobile Soldier 0079--Gundam! * Mobile Soldier in Action
B-Minis-5 * $ 2
Game Master: Bill Ashbaugh * 12 Players * E10
Refight the Japanese animated battles of the famous Gundam series--Federation versus Zeon mobile suit combat in the year 0079--with this quick-playing miniatures game, Mobile Soldier in Action (with some simple modifications). Futuristic robots will fight! All will be provided: just show up to have fun!

Beginners encouraged.
Link: BoardGameGeek page
Link: Link to designer's posted rules


Battleground: Fantasy Warfare
B-Minis-6 * $ 2
Game Master: Your Move Games * 16 Players * E10
This is a quick, one-session Battleground tournament. We'll use the Kingdoms cards to generate scenarios and terrain. You'll have 15 minutes to construct a 1500 point army once you've seen what you're facing. Please bring your own decks if you have them.

For more tournament details, please go to the Battleground discussion forums (link below), and look for the Council of Five Nations discussion under "Conventions".

Please note: this tournament will probably run later than the normal 11pm end time.

Prizes sponsored by Your Move Games. Beginners encouraged.
Link: Battleground Web Site
Link: Download the latest version of the rules
Link: Battleground Discussion Forums


TIE Fighter Turkey Shoot * Squadron Strike
B-Minis-7 * $ 2
Game Master: Ken Burnside * 6 Players * E10
We strap you into an X-Wing and let you fly against a horde of TIE fighters to learn Squadron Strike with very simple weapons and very simple ships.

This is your chance to learn Squadron Strike from the game's designer! Beginners strongly encouraged.
Link: BoardGame Geek Write Up of Squadron Strike
Link: Ad Astra Games Forum
Link: Squadron Strike - Quick Start Rules in Two Pages



Saturday Morning  9:00 AM - 1:00 PM  (Slot C)

Role-Play Games


Pathfinder Society Games - Saturday Morning * Pathfinder Society
C-RPG-1 * $ 2
Game Master: Pathfinder GMs * 24 Players * E10
It seems RPGA D&D has evaporated in the Capital District... but in spectacular fashion, the Pathfinder Society has risen up to take it's place!

Pathfinder Society events in this time slot:
* First Steps - Part III: A Vision of Betrayal (INTRO3)
* Shadow's Last Stand - Part I: At Shadow's Door (2-23)
* The Frostfur Captives (3-01)

Please see the Pathfinder scenario descriptions at the end of the event listings for full info. Please use the event code above (C-RPG-1) to purchase a ticket for any Pathfinder game in this time slot. And, please use the Warhorn.net registration page to reserve a spot in a specific game. This helps us plan to have enough GMs for each time slot. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Pathfinder Society Site
Link: Pathfinder RPG Site


CYA * Call of Cthulhu
C-RPG-2 * $ 2
Game Master: CJ Henderson * 6 Players * Teen14
Early morning in Manhattan. Three cops and two detectives are given a routine assignment--searchÊfor clues in the case of a missing rich man. Sounds simple, but there are complications. The missing man was a known eccentric, whose home was used for what appeared to the neighbors to be strange rituals. Worse yet, his home was destroyed the evening before, and one of the investigating detectives murdered.

Still, it's a bright, sunny day, and all these officers have been assigned to do is poke around in a small private park for clues to the owner's disappearance. Their superiors don't even expect them to find anything. it's just a case of the higher-ups playing "cover your ass." Really ... what could possibly go wrong?

It's Call of Cthulhu GMed by CJ Henderson, the HP Lovecraft estate's chosen to continue Lovecraft's work. Beginners encouraged.
Link: C.J. Henderson's professional web site


Summer Camp of the Living Dead - Part One * All Flesh Must Be Eaten
C-RPG-3 * $ 2
Game Master: Chris Brown * 6 Players * Teen14
It's the end of the summer year and you and your friends at Camp Mahicanituck are enjoying one last roasted marshmallow and cheesy camp song before school begins. That is when it happens, that is when Ralph, your Camp Counselor tries to eat you. Now it is just you and your friends, banded together against the forces of the living dead... trying to get home. Beginners encouraged.
Link: Official All Flesh must Be Eaten Website


London Calling - Part 1 of the Ripper Anniversary Series * Fellowship of the White Star
C-RPG-4 * $ 2
Game Master: The Gathering * 6 Players * Teen14
One of our Gatherers is also a name at Lloyds's of London who reports that some of his recent investments may involve the business of the supernatural rather than of insurance. Go to London to see if you can help. An FWS event for low level characters occurring on Friday, April 3, 1908. This is FWS A401, written by David Nadolny Beginners encouraged.
Link: Fellowship of the White Star Site


Home Alone * Dungeons and Dragons 4th Edition
C-RPG-5 * $ 2
Game Master: Robert Kirker * 6 Players * E10
It is a time of unrest in the kingdom. Baron Blackwatch has been summoned to attend the king. He is bringing his entire retinue, leaving behind a small household guardâ and his children. You are one of the heirs of the Blackwatch family. It promises to be a boring few weeks while your parents are gone... until trouble arrives at Castle Blackwatch. Pre-generated â 0-levelâ characters will be provided. Bring your inner child and the courage to save your family! Beginners encouraged.
Link: Wizards of the Coast official D&D Site


Shanghai Vampocalypse * Savage Worlds/Savage Suzerian
C-RPG-6 * $ 2
Game Master: Robert Beaver * 5 Players * Teen14
Welcome to 2048 and one of the greatest cyberpunk cities in the near future: Shanghai. The government has infected 100 villages with a vampire virus to create the perfect super-soldiers, but the peasants revolted and a virus that was supposed to be sterile is spreading with every neck they bite. Shanghai Vampocalypse is the first setting book for characters who reach the new Demigod rank Suzerain introduced to Savage Worlds. Some knowledge of Savage Worlds is preferred as this is a high-level game. All players will get a discount certificate for showing up and a chance to win a prize at the end. Some knowledge of this rules system preferred.
Link: Suzerain Setting Site
Link: Suzerain Facebook Page


Rescue Lotsa!â a Blackmoor Adventure * Dragons at Dawn
C-RPG-7 * $ 2
Game Master: Dan Boggs * 9 Players * E10
Due to the evil treachery of captain Krey, Baron Fant has been driven from Blackmoor castle by an army of Orcs. While marauding the countryside, the orcs discovered and captured Lotsa, the beautiful daughter of the Elven king Menandar Ithamus. The elves have rallied an army and surrounded the ravaged castle of Blackmoor, but have been unable to root out the orcs or rescue the princess. Menandar has sent out a call, 10,000 GP and Lotsa's hand in marriage to any who are brave and daring enough to rescue her from the orcs! Dare you enter the ruins of Blackmoor castle and save the princess?

This is your chance to play with the game's creator.

Beginners encouraged.
Link: Buy Dragons at Dawn Online


Who Stalks the Black Cat? * Cathulhu - Call of Cathulhu for Paw & Claws
C-RPG-8 * $ 2
Game Master: Karen Seiz * 4 Players * Kids * Child
A horrified shriek in the night - and TomTom is found dead, viciously torn apart. Who - or what - is killing the cats of Arkham? And can 4 feline investigators stop it - before it kills again? Please bring your imagination, and be ready to think like a cat... Beginners encouraged.


The Ratten Wakes * Mojo Rules! / Suzerain Mojo
C-RPG-9 * $ 2
Game Master: Vickey Beaver * 8 Players * Teen14
Based on the setting book for Relic, the fantasy realm, this session offers you a chance to be a dragon kin, banshee, dryad, fury, aurora, dwarf, or human. These members of the thinly stretched Guardians are trying to unravel a mystery bigger than anything they've ever known. Suspicions abound and no one seems to be safe. How far will you get? Prize for playing and discount certificate for showing up. Beginners encouraged.
Link: Suzerain Setting Site
Link: Suzerain Facebook Page

Board Games


Cyclades
C-Board-1 * $ 2
Game Master: Eric Alexopoulos * 5 Players * Teen14
Travel the Cyclades Archipelago during the golden age of Greece. With the blessing of the Gods of Olympus and the support of Mythological Creatures, recruit troops, build ships, erect fortresses and construct metropolises. The struggle to bring your people to their highest glory will be legendary! Beginners encouraged.


Acquire- Sid Sackson Classic * Acquire
C-Board-2 * $ 2
Game Master: Ralph Mabb * 6 Players * E10
Acquire is a board game designed by Sid Sackson. The game was originally published in 1962 by 3M as a part of their bookshelf games series. In most versions, the theme of the game is investing in hotel chains. In the 1990s Hasbro edition, the hotel chains were replaced by generic corporations, though the actual gameplay was unchanged. The game is currently published by Hasbro under the Avalon Hill brand, and the companies are once again hotel chains. The game was short-listed for the first Spiel des Jahres board game awards in 1979.

The object of the game is to earn the most money by developing and merging hotel chains. When a chain in which a player owns stock is acquired by a larger chain, players earn money based on the size of the acquired chain. At the end of the game, all players liquidate their stock in order to determine which player has the most money. Beginners encouraged.
Link: Board Game Geek Page


Blue Moon
C-Board-3 * $ 2
Game Master: Matthew Kornher * 8 Players * E10
Reiner Knizia's Blue Moon with ALL expansions available.

This hard-to-find 2-player card game really has it all. It's fun. It's quick (I'd say the average game is 20-30 minutes). Thanks to the brilliant Reiner Knizia, the rules make the game easy to learn, but difficult to master. There are a variety of people (decks), each of which are very balanced and have a very strong sense of identity and play style. The artwork is even nice to look at!

There will be multiple games (up to 4) going on simultaneously, so stop by for this rare opportunity to see what Blue Moon is all about. Beginners encouraged.
Link: Blue Moon on BoardGameGeek
Link: Why You WILL Love Blue Moon
Link: Blue Moon Rulebook


Munchkin
C-Board-4 * $ 2
Game Master: Michelle Graham - MIB * 8 Players * Kids * E10
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it. Beginners encouraged.
Link: Board Game Geek page
Link: Game website


Agricola - All Pimped Out! * Agricola
C-Board-5 * $ 2
Game Master: Carey Bostwick * 5 Players * Teen14
Come Play Agricola!!! Ranked #3 Board Game by Board Game Geek. In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats? I have pimped out my copy with wooden pieces that are a very cool addition to the game. I also have the expansion, Farmers of the Moor, that we can use if we play with only experienced players. Beginners encouraged.
Link: Board Game Geek page


Wrath of Ashardalon - Castle Ravenloft * Castle Ravenloft Boardgame
C-Board-6 * $ 2
Game Master: Andrew Littlefield * 5 Players * E10
A cooperative D&D boardgame for up to 5 players. Each player picks a hero and the game runs the monsters / traps / events. We will use heroes from both Ravenloft and the newer Ashardalon. We will be playing the special Servants of the Thunder Shaman Adventure that combines the two games. Beginners encouraged.
Link: Castle Ravenloft - Board Game Geek
Link: Wrath of Ashardalon - Boardgame Geek
Link: Wrath of Ashardalon Rules


Chicago Express
C-Board-7 * $ 2
Game Master: James Wilhelm * 6 Players * Teen14
Chicago Express is a train game in which players act as investors whose goal is to have the most money at the end of the game. To effect this goal, players invest in railroad companies that are expanding from the eastern portion of the US towards Chicago. Owning a piece of a railroad (i.e. having some number of shares in that company) allows a player to extend that railroad company's network of rails. By investing prudently, building cunningly and performing timely upgrades, players hope to earn the most cash by improving the dividends they receive from the shares they've purchased.

This is an intermediate rail game for between two and six people that focuses more on investing than on rail building, although both are a component of this game. It takes about an hour to play and is one of three train games I'm running intended to introduce interested participants to rail games that are a little on the heavier side. Beginners are welcome and the rules will be taught. Beginners encouraged.
Link: Board Game Geek entry
Link: Queen Games page (with video!)


Dungeon Lords
C-Board-8 * $ 2
Game Master: Mike Haggett * 4 Players * Teen14
Have you ever ventured with party of heroes to conquer dungeons, gain pride, experiences and of course rich treasure? And has it ever occurred to you how hard it actually is to build and manage such underground complex filled with corridors and creatures? No? Well now you can try. Put yourself in role of the master of underground, summon your servants, dig complex of tunnels and rooms, set traps, hire creatures and try to stop filthy heroes from conquering and plundering your precious creation. We can guarantee you will look on dark corners, lairs and their inhabitant from completely different perspective! Beginners encouraged.
Link: Boardgame Geek Link


The Pillars of the Earth
C-Board-9 * $ 2
Game Master: Michael Tutt of Carnage Gaming * 5 Players * E10
At the beginning of the 13th century, construction of the greatest and most beautiful cathedral in England begins. Players are builders who try to contribute the most to this cathedral's construction and, in so doing, score the most victory points. Game play roughly consists of using workers to produce raw materials, and then using craftsmen to convert the materials into victory points. Workers may also be used to produce gold, the currency of the game. Players are also given three master builders each turn, each of which can do a variety of tasks, including recruiting more workers, buying or selling goods, or just obtaining victory points. Getting early choices with a master builder costs gold, as does purchasing better craftsmen. Players must strike a balance between earning gold to fund their purchases and earning victory points. Beginners encouraged.
Link: The Pillars of the Earth on BGG


Axis & Allies (Classic)
C-Board-10 * $ 2
Game Master: Stephen Kent * 5 Players * E10
The classic version of this Council favorite. Beginners encouraged.
Link: BGG Page


Rune Age
C-Board-11 * $ 2
Game Master: Troy Ferris * 4 Players * E10
Rune Age is a deck-building game of adventure and conquest for 2-4 players. Set in the fantasy realm of Terrinoth (Runebound, Descent: Journeys in the Dark, Runewars, and DungeonQuest), Rune Age puts players in control of one of four races, vying for dominance in a world embroiled in conflict.

Gameplay in Rune Age centers around players working to develop their individual deck of cards. At the beginning of the game, each player begins with a small assortment of cards in their deck, drawing five cards each turn to carry out their actions. Each player's deck represents their faction's military strength and capabilities. These decks will be formed with their faction-specific Unit cards and a central collection of Neutral Unit cards, Tactics cards, and Gold cards.

While players begin with limited cards in their deck, through cunning and strategic use of their available cards, players can expand their deck to create a destructive force of their own clever design. Will you create brutal deck of formidable Units? Or will you rely on Gold and Influence to acquire neutral forces and powerful Tactics? Beginners encouraged.
Link: Boardgame Geek Page

Miniatures


Fighting Retreat * Classic Battletech
C-Minis-1 * $ 2
Game Master: Andy Roy & Chris Nichols * 8 Players * Teen14
It was supposed to be simple: raid the Lyran facility on Hesperus II, plunder some mech parts from Defiance Industries, and quickly leave the planet.

Unfortunately, both the Death Stalkers mercenaries and the Apocalypse Legion pirates had the same idea. In addition to the facility's defenders, the invaders needed to battle each other. What followed was a slaughter, with both the sides losing many mechs, and the remainder of their forces being heavily damaged.

The invading forces are now engaged in a fighting retreat through the streets of Maria's Elegy, the largest city on Hesperus II. Salvation lies on the other side of the city, but what else awaits the beleaguered invaders as they forge their escape?

Join us for a large Battletech game in which the Apocalypse Legion Pirates and Night Stalkers mercenaries engage in a fighting retreat through the streets of Maria's Elegy. Special rules for existing battle damage and forced retreats will be in effect. In addition, a surprise 3rd force will be attempting to prevent any of the invaders from escaping.

Painted battle mechs and tanks, spectacular 3-D terrain, pencils, dice, clipboards, mission briefings, and Battletech record sheets will all be provided.

Game experience will be extremely helpful, but not entirely necessary. This game will utilize miniatures rules published in FASA's Battletech Master Rules Revised Edition, and a number of customized battle mechs created using WizKids' Heavy Metal Pro software.

Classic Battletech--Death Stalkers mercenaries vs. Apocalypse Legion pirates Beginners encouraged.
Link: For some photos of the scenario being played, please click here
Link: Also, for a slide show of other Battletech games we have run in the past, please click here


Look at the size of that thing! Zeppelin fight in Wings of War * Wings of War - WWI
C-Minis-2 * $ 2
Game Master: Christopher Tosh * 6 Players * E10
Its 1917 and the Germans have just launched another zeppelin raid on London. One of the beasts had engine trouble and didn't make it back across their lines before dawn. Now's your chance! Sorry, but we don't have any incendiary ammo for you - and remember to watch out for those gun mounts. Off you go!!! Beginners encouraged.
Link: Board Game Geek Link for Wings of War


Recon in Force: Mystery in Mountain Spring * Force On Force
C-Minis-3 * $ 2
Game Master: Ron DuBray * 6 Players * Teen14
The small town of Mountain Spring has gone dark. No phones, No Radio, No lights. Two nights ago the next town over reported loud noises and lights. Now the only road into town has a downed Bridge and the three State troopers that hiked into town yesterday have not been heard from. A guard black hawk was sent in to do a fly over and was last seen going down hard over the mountain without a word on the radio. Now 6 squads of guard troopers are going in to recon the town and report on what is going on. Players: feel free to bring 2 fire teams 8 troopers of modern troopers.

Beginners encouraged.
Link: Ambush Alley Games


The Bitter Ocean * War at Sea
C-Minis-4 * $ 2
Game Master: Leo Murphy * 6 Players * Teen14
It is 1942. The greatest Battle of the War is taking place in the North Atlantic Ocean. American, Canadian and British Merchant Marine and Navies are trying to supply their allies with the material to wage war. Germany is trying to stop them. Convoy R1 is leaving Greenland heading for Murmansk, Russia. It must pass by German held Norway. The Germans have U Boats, Airplanes and ships to try & stop the convoy. 22 Merchants are on their way with Convoy support ships/planes. Can any get through ? Come be a ship Captain or a Pilot! Take part in the most important Battle of WWII ! Beginners encouraged.



Saturday Afternoon  2:00 PM - 6:00 PM  (Slot D)

Role-Play Games

Pathfinder Society Games - Saturday Afternoon * Pathfinder Society
D-RPG-1 * $ 2
Game Master: Pathfinder GMs * 24 Players * E10
It seems RPGA D&D has evaporated in the Capital District... but in spectacular fashion, the Pathfinder Society has risen up to take it's place!

Pathfinder Society events in this time slot:
* Year of the Shadow Lodge - Battle Interactive (2-BI)  (3+ tables)

Please see the Pathfinder scenario descriptions at the end of the event listings for full info. Please use the event code above (D-RPG-1) to purchase a ticket for any Pathfinder game in this time slot. And, please use the Warhorn.net registration page to reserve a spot in a specific game. This helps us plan to have enough GMs for each time slot. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Pathfinder Society Site
Link: Pathfinder RPG Site


The Adventure of the American Linguist * Elementary Watson RPG
D-RPG-2 * $ 2
Game Master: Gerry Seypura * 7 Players * E10
You have been summoned to the home of Sherlock Holmes by an urgent message. When you arrive, you see three men, two messengers and a US Army officer, all watching Holmes packing his bags. Before leaving Holmes tells you the problem is a missing gift to the crown from the President, a copy of the original Constitution. It is up to you to find it.

Gerry is one of the founding members of the SWA, and has been running Elementary Watson at Council for several years now. His games have a regular following, and he considers this year's adventure his best one yet!

Beginners encouraged.


Summer Camp of the Living Dead: Part 2 * All Flesh Must Be Eaten
D-RPG-3 * $ 2
Game Master: Crystal Brown * 6 Players * Teen14
It's the end of the summer year, and you and your friends survived the out break of Flesh Eating Zombies at Camp Mahicanituck. You've escaped the camp but your journey is far from over... How far has the infection spread? How far will you go to get home? Beginners encouraged.
Link: All Flesh Must Be Eaten


Coffin Rock * Deadlands: Reloaded
D-RPG-4 * $ 2
Game Master: Raymond Dumas * 8 Players * Teen14
The mining town of Coffin Rock, Colorado, is a seething cauldron of trouble.

The local soiled doves are making a killing, some say ghosts walk the streets, and a mad serial killer is on the loose. A new preacher is stirring up trouble and a mysterious shaman foretells dark tidings from the nearby hills.

All the stands between the town and more chaos than a twister in Kansas are a posse of strangers still dusty from the trail.

The GM strongly encourages players to have their own veteran skill level characters for Deadlands: Reloaded (DL:R); However, there will be some pre-generated characters available. Players will also need a deck of playing cards, pencil & dice. A copy of the DL:R Players Guide and Savage Worlds is also recommended, but not necessary. Beginners encouraged.
Link: Deadlands: The Weird West


Escape from the Organism * Starblazer
D-RPG-5 * $ 2
Game Master: Rob Rodger * 6 Players * E10
Thrilling tales of high pulp-adventure in deep space. Far from the channels of civilized space a vile threat secretly grows. Can our intrepid heroes free themselves from this space-menace in time to warn the galaxy of the danger? Find out in this game of blaster pistols, two-fisted action, and seat-of-the-pants space piloting. Beginners encouraged.


Dogs of Hades * Savage Worlds/Savage Suzerian
D-RPG-6 * $ 2
Game Master: Robert Beaver * 5 Players * Teen14
Nearby barbarian planets have been subdued, yet all is not well in the state of Methone. Join this Novice/Seasoned session to experience the sci-fi realm of the Garden of Athena. Much more than just 'Spartans in space', it's a bold mix meshing Greek mythology, politics, and action. From the setting in the book, it's your turn to draw your Hades blade, and fight for all that's right! Prize and discount coupon for playing. Beginners encouraged.
Link: Suzerain Setting Site
Link: Suzerain Facebook Page


Noir Knights * Savage Worlds/Savage Suzerian
D-RPG-7 * $ 2
Game Master: Vickey Beaver * 4 Players * Teen14
For Heroic rank characters, this session is based on the setting book for the American Grit realm. Set in a supernatural 1930s America, weather-manipulating wizards are just one twist in history. Industry and legend clash in a time of folk heroes, hobo mages, and secret societies. Inspired by the X-Files with femme fatales and four-color G-men thrown in, America is a nation of dust and determination. Ride the rails and prove your mettle. All players will get a discount certificate for showing up and a chance to win a prize at the end. Beginners encouraged.
Link: Suzerain Setting Site
Link: Suzerain Facebook Page


Dresden RPG - Intro to the system * The Dresden Files RPG
D-RPG-8 * $ 2
Game Master: Jonas Lowery * 7 Players * Teen14
A one-shot introduction to the Dresden RPG. Vampires, a bank robbery, and a dark ritual. Can you save the city? Beginners encouraged.

Board Games


San Juan
D-Board-1 * $ 2
Game Master: Benjamin Uticone * 4 Players * E10
The gold standard of games is the principle of "easy to learn, difficult to master" and few games exemplify this as does San Juan. Build the best colony in this fast paced card game from the makers of Puerto Rico. Beginners encouraged.


Motor Madness * Car Racing Games
D-Board-2 * $ 2
Game Master: Chris Bernardi * 6 Players * Kids * Child
Saturday! Saturday! Saturday! Join us for a day of motorized mayhem. Strap on your helmet and bring your aggressive driving skills for these two games of vehicular destruction.

Demo Derby: Saturday Night at the Track- Test your driving skills in the stadium as you smash and crash you' re way to victory while fans cheer you on from the grandstand

Jaunty Jalopies- Wacky automobile race game depicting the danger and hijinks from the barnstorming days of the Roaring 20s. Beginners strongly encouraged.
Link: Demo Derby on BGG
Link: Jaunty Jalopies on BGG


Steam: Rails to Riches * Steam
D-Board-3 * $ 2
Game Master: James Wilhelm * 5 Players * Teen14
Steam is a train game in which players attempt to gain victory points by delivering goods from one city to another. Players first build a network of rails to connect cities and then move goods, represented by cubes, from a city where a good begins play to a city that demands that good. The more links the good along (a link being a connection between one city and another) the more points the player will gain. However, two forces have to be contended with on your way to building a rail empire. First, building rails and locomotives is not cheap, so a player's income has to be carefully balanced. Second, there are other players vying to deliver the same goods that you are, and it's been my experience that they're not necessarily interested in letting you deliver them first!

Steam is a basic to intermediate train game by Martin Wallace that serves as an excellent introduction to the basic cube-moving genre. It's a rework of Age of Steam and closely resembles Railways of the World and Railroad Tycoon. It takes a couple hours to play and is one of three train games I'm running intended to introduce interested participants to rail games that are a little on the heavier side. Barring unanimous agreement from the participants, the basic rules will be used. Beginners are welcome and the rules will be taught. Beginners encouraged.
Link: Board Game Geek entry
Link: Mayfair Games page


Dominant Species
D-Board-4 * $ 2
Game Master: Rodney Sheldon of Carnage Gaming * 6 Players * Teen14
The Ice Age is quickly approaching. The species of earth are locked in a struggle for domination of the planet. You will control one of the six animal classes: Mammal, Bird, Reptile, Amphibian, Archnid and Insect. Players will need to be able to utilize such actions as adaptation, migration, and competion. They will also have the opportunity to lay waste vital elements needed by the other animals and bring on the Ice Age thru glaciation. As Darwin said...only the fittest can survive! Beginners encouraged.
Link: Board Game Geek Link


Twilight Struggle
D-Board-5 * $ 2
Game Master: William Walker * 4 Players * Teen14
One of the most popular games in the gaming world, ranked #1 on BoardGameGeek, Twilight Struggle is a two-player card-driven board game covering the entire Cold War. One player controls the United States and the other plays as the Soviet Union. Both players try to get their influence into key regions and countries of the world. Game mechanics cover the space race as well as nuclear tensions, with the possibility of World War III ending the game always hanging over the two superpowers. Twilight Struggle is an intense game not for the faint of heart, but one you will never forget! Beginners encouraged.
Link: BoardGameGeek page
Link: Review
Link: Download the Rules


Settlers of Catan
D-Board-6 * $ 2
Game Master: Michael Tutt of Carnage Gaming * 6 Players * E10
The classic Klaus Teuber resource management game. In Settlers of Catan, players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources to build up their civilizations to get to 10 victory points and win the game. Beginners encouraged.
Link: The Settlers of Catan on BGG


Carcassonne, Beginner & Advanced * Carcassonne
D-Board-7 * $ 2
Game Master: Jeannie Compter * 5 Players * Child
The southern French city of Carcassonne is famous for its unique Roman and medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The players' skill in developing the area will determine who is victorious. This session will introduce the basic rules to new players, and then go on to add several expansions to the game. Beginners encouraged.
Link: Check it out on BoardGameGeek


Conflict of Heroes
D-Board-8 * $ 2
Game Master: Aaron Cordes * 6 Players * Teen14
Conflict of Heroes is an excellent, relatively-new WW2 squad-level board game. It has a lot of the Ôfeel' of Squad Leader, but the all the rules currently published fit on only 24 pages. It has won multiple Origins awards for "Best New Game", and it's earned quite a following among some of us SWA guys.

This is your chance to give the game a try. If you can't make this session, there is another during the Saturday 2pm (D) time slot. Beginners encouraged.
Link: BGG Link for Conflict of Heroes: Storms of Steel - Kursk 1943
Link: Academy Games (download the rules for free)
Link: Excellent online review of Conflict of Heroes


Puerto Rico
D-Board-9 * $ 2
Game Master: Jessica Kent * 5 Players * E10
The players are plantation owners in Puerto Rico in the days when ships had sails. Growing up to five different kind of crops: Corn, Indigo, Coffee, Sugar and Tobacco, they must try to run their business more efficiently than their close competitors; growing crops and storing them efficiently, developing San Juan with useful buildings, deploying their colonists to best effect, selling crops at the right time, and most importantly, shipping their goods back to Europe for maximum benefit. Beginners encouraged.
Link: Board Game Geek Page


Dungeons & Dragons: Conquest of Nerath Board Game
D-Board-10 * $ 2
Game Master: Chuck Davis of Carnage Gaming * 4 Players * E10
Conquest of Nerath is a fantasy conquest game. 2-4 players muster armies of foot soldiers, siege engines, monsters, warships, elementals, and dragons to attack their opponents. Players employ heroes such as knights and wizards to lead their troops and explore dungeons in the search of magical artifacts and treasures to increase their power in combat. Beginners encouraged.
Link: BGG Link

Miniatures


The Admiral's Game * Axis & Allies: War at Sea
D-Minis-1 * $ 2
Game Master: David Bostwick * 6 Players * Teen14
Can you meet the challenges of World War II naval combat and lead your fleets to victory?

In this 2 session event you will be part of a team playing for either the Axis or the Allies.

In 3 scenarios you will:
* Lead your carriers against an opposing carrier group.
* Support an invasion force with naval gunfire while defending your command from an opposing fleet.
* Seize a strategically important island while attempting to complete several secondary missions.

To achieve victory you will need to be successful in these missions and outperform your fellow officers.

Teams of 3 players will try to bring victory on the high seas to their alliance.

For each round the team will allocate their reserves and then each player will engage a single opponent.

The winner will be the player on the winning team with the most victories.

This event will use the Axis & Allies: War at Sea rules with extensive house rules. Including: a larger map, hex based movement, firing arcs, hidden movement for submarines, size class based movement, aircraft with limited fuel.

This is a 2 session event, with players playing a total of 3 full scenarios.

Prizes:
A Fleet Admiral coffee mug will be awarded to the winner.
Each member of the winning team will receive a free premier subscription to the on-line game Fighting Flattops.

Check the web site below for updates before the Con. Beginners encouraged.
Link: Detailed information on rules, format, and scenario details:
Link: Fighting Flattops


Kansas 1863: "Ride With The Devil" * Trench Wars (Modified)
D-Minis-2 * $ 2
Game Master: Frank Luberti Jr * 12 Players * E10
Confederate irregulars raid a Union outpost. 25mm skirmish game using the Trench Wars rules system modified for the American Civil War. Scenario based on the 1999 film directed by Ang Lee. Novices, children with adults, rules lawyers and GMs looking for revenge welcome. Game sponsored by the Connecticut Game Club and the New York Wargamers Association. Beginners encouraged.


Off to New York * Age of the Great Ocean Liners
D-Minis-3 * $ 2
Game Master: Pete Landry * 12 Players * Teen14
Titanic, Carpathia, Leviathan, Majestic, Imperator, Empress of Russia; captain one of these great luxury liners in a race from Southampton England to New York City to win the rewards and glory for your line. Sailing a luxury liner can't be that difficult, right? Oh, I almost forgot to tell you, its April and the Arctic is sending its excess of icebergs south, in your path. If you don't want a ship you can have an iceberg or two and try to keep the oceans clean of the metal monstrosities. Send them to the bottom to Davy Jone's locker or melt trying! Beginners encouraged.


Halloween Bash, or Monsters Just Want to Have Fun * Home Rules 25mm
D-Minis-4 * $ 2
Game Master: John Rigley * 10 Players * Kids * E10
Every Halloween the Monsters of the world go out to have some fun by doing a little breaking and entering, killing, plundering, and in general acting like drunken sailors on a weekend pass. But this year the Towns Folk plan on being ready for them. Beginners encouraged.


Gun Fight in the Uzbin Valley (28mm) * Force on Force
D-Minis-5 * $ 2
Game Master: Michael Tracey * 4 Players * Teen14
Afgahanistan, Everyone says the French can't fight; I just hope you haven't told them. Head into the Valley of Uzbin with French Marines of the 1 er RIMa (1st Marine Regiment) and push the Taliban out. Beginners encouraged.


Battleground: Historicals Showcase * Battleground: Historical Warfare
D-Minis-6 * $ 2
Game Master: Your Move Games * 16 Players * E10
We will be showcasing the current and coming historical releases of the Battleground army deck system.

* Already out is Rome vs Carthage, 2nd Punic War
* In final development is Alexander vs Persia
* After that will be Spain vs Aztecs.

We will have playtest decks for Alexander/Persia and Spain/Aztecs available for you to try out. Play the historical matchup, or mix them up - the Battleground system is solid and flexible enough to play along. Beginners encouraged.
Link: Battleground Web Site
Link: Download the latest version of the rules
Link: Battleground Discussion Forums


TIE Fighter Turkey Shoot * Squadron Strike
D-Minis-7 * $ 2
Game Master: Ken Burnside * 6 Players * E10
We strap you into an X Wing and let you fly against a horde of TIE fighters to learn Squadron Strike with very simple weapons and very simple ships.

This is your chance to learn Squadron Strike from the game's designer! Beginners strongly encouraged.
Link: BoardGame Geek Write Up of Squadron Strike
Link: Ad Astra Games Forum
Link: Squadron Strike - Quick Start Rules in Two Pages


88's in the Desert * Battlefront WWII
D-Minis-8 * $ 2
Game Master: Robert Rowe * 6 Players * Mature18
DAC guns hold against desert rat assault. Beginners encouraged.

Live-Action Role Play


NerdCon 2011- Welcome to New Jersey * Home Brew LARP
D-LARP * $ 2
Game Master: Ben Ossenfort * 10 Players * Teen14
Compete to be the ultimate nerd in this tongue-in-cheek (actually laugh out loud) LARP. Players will win points and be judged by peers based on insults and antics. There will be prizes! Please bring any props you think will aid your nerdness. Beginners encouraged.



Saturday Evening  7:00 PM - 11:00+ PM  (Slot E)

Role-Play Games


Pathfinder Society Games - Saturday Night * Pathfinder Society
E-RPG-1 * $ 2
Game Master: Pathfinder GMs * 24 Players * E10
It seems RPGA D&D has evaporated in the Capital District... but in spectacular fashion, the Pathfinder Society has risen up to take it's place!

Pathfinder Society events in this time slot:

* Tide of Twilight (3-05)
* Shadow's Last Stand - Part II: Web of Corruption (2-24)
* First Steps - Part I: In Service to Lore (INTRO1)

Please see the Pathfinder scenario descriptions at the end of the event listings for full info. Please use the event code above (E-RPG-1) to purchase a ticket for any Pathfinder game in this time slot. And, please use the Warhorn.net registration page to reserve a spot in a specific game. This helps us plan to have enough GMs for each time slot. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Pathfinder Society Site
Link: Pathfinder RPG Site


Roadside Attraction * Call of Cthulhu
E-RPG-2 * $ 2
Game Master: John Whitehead * 8 Players * Teen14
Before the highway system, it seemed every stretch of road in America had a souvenir stand, wax museum, or pocket-sized amusement park. Most of these 'tourist traps' died out when the interstate past them by. But some still linger on, in a sort of half-life, taking what ever customers they can get. Any way they can.

Tonight, a disparate group of travelers have the bad luck to be stuck in one such place. But, among these, there are some better prepared than others for what lies in store at this Roadside Attraction.

This is a Call of Cthulhu/Blood Brothers style game. Beginners encouraged.


An Evening of Horror * Dread RPG
E-RPG-3 * $ 2
Game Master: Mike Sanchez * 4 Players * Mature18
The weekend getaway for the seniors doesn't turn out as they expected. Come and experience the spine tingling sensation of fear and suspense delivered via the role playing game Dread. No experience necessary to participate in this macabre story of horror, however due to the graphic nature of the material I am looking for players ages 18 and over please. Beginners encouraged.
Link: Publisher's Website
Link: Board Game Geek Link


Hungry End * Savage Worlds - WWII
E-RPG-4 * $ 2
Game Master: Ben Ossenfort * 6 Players * Mature18
1944- You have awakened strapped to a table. Your last memories of a man speaking in German... sounded something like "Zis may sting a bit." Some knowledge of this rules system preferred.


Rise of The Walking Dead: Into The Fire * All Flesh Must Be Eaten
E-RPG-5 * $ 2
Game Master: Chris Brown * 6 Players * Teen14
The quiet rural community of Argos in upstate New York, noteworthy for just about nothing except for the nearby system of natural caves that extend miles into the ground. Thirty years ago, the government decided these caves were the perfect place to store containers of spent uranium and other nuclear waste. They bought the land, buried tons of radioactive sludge deep in the cave system and, once they thought it full, sealed the whole thing off. They didn't plan on the containers leaking and getting into the local soil and water table. And no one could have imagined the effect this radiation would have on the local population, particularly the dead population. And now with reports from the town Sheriff of gangs attacking the town and a call to Albany for help, missing State Troopers sent in to investigate and never returning, and all communication with the town lost, will a military task force being sent in to investigate fare any better? Beginners encouraged.
Link: All Flesh Must Be Eaten official website


London Answering - Part 2 of the Ripper Anniversary Series * Fellowship of the White Star
E-RPG-6 * $ 2
Game Master: The Gathering * 6 Players * Teen14
A mystic in London assaults a constable in order to get himself (or herself) arrested. He is worried that the violent visions he is experiencing may either predict harm coming to himself or may drive him to hurt others. A member in Scotland Yard alerts the Fellowship that this is a person who needs to be spoken to. An adventure designed for low-level characters set in the Fellowship of the White Star setting of Earth, 1908. Module FWS A402, written by David Nadolny. Beginners encouraged.
Link: Fellowship of the White Star Site


Family Reunion * Call of Cthulhu
E-RPG-7 * $ 2
Game Master: John McGreevy * 6 Players * E10
Mysterious events are occurring at the Weatherly Estate in Newport, RI. The family would prefer these things to be solved before the area becomes aware of them.... and help may come from a strange source. Beginners encouraged.

Board Games


STARCRUISER
E-Board-1 * $ 2
Game Master: Vince Romeo * 6 Players * E10
Blast your opponents to smithereens with cruiser class starships. Sign up for a command to play deluxe STARCRUISER with beautiful miniatures, on a board with giant 2-inch hexes that spans over 4.5 feet. (Don't be fooled by the miniatures. This is a board game played on a hexagon grid with nice pieces.)

STARCRUISER is an action packed tactical starship combat game with a unique movement system. This unique (playable) movement system will present some surprising tactical circumstances and will challenge players of all levels. No experience is necessary all rules will be artfully explained. Beginners encouraged.


Merchants & Marauders
E-Board-2 * $ 2
Game Master: Troy Ferris * 4 Players * E10
Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean during the Golden Age of Piracy. Seek your fortune through trade, rumor hunting, missions, and of course, plundering. The game features a unique trade system and a thematic combat system, allowing for critical decisions and intense excitement. Modify your ship, buy impressive vessels, load deadly special ammunitions and hire specialist crew members. Will your captain gain eternal glory and immense wealth - or find his wet grave under the stormy surface of the Caribbean Sea? Beginners encouraged.
Link: Boardgame Geek Page


History of the World
E-Board-3 * $ 2
Game Master: John Stevens * 6 Players * E10
From ancient Sumeria to the "sun never sets" Btitish Empire, civilizations rise and fall. Can your kingdoms and empires outlast and outshine all others? Try your skill (and luck) in this easy-to-learn but ever-different Avalon Hill classic. (We will be playing the original 1993 AH version.) Beginners encouraged.
Link: Board Game Geek Page


Behutunsburg
E-Board-4 * $ 2
Game Master: Jeannie Compter * 4 Players * E10
In 13th century Bayern, family ties were strong, but for some, the lust for power was stronger. Rivalry among and within noble families would often lead to Machiavellian politics, outright theft and sometimes kidnapping. The BehŸtuns family was no different, as different branches of the family squabbled over money & subjects.

Gameplay:

Behutunsburg is a card game usually played in 4 rounds.

Players will assemble a "court" of Barons & Knights with their Ladies, then a King and Queen, and finally adding a castle. Opposing players can attempt to disrupt plans by sending rogues to steal from the treasury or kidnap ladies, knights, barons or baronesses.

This game is being taught by the game designer. Beginners encouraged.
Link: Check it out on BoardGameGeek
Link: Behutunsburg Rules


Dominion
E-Board-5 * $ 2
Game Master: Michael Moon * 4 Players * E10
Dominion, the customize as you play card game. Grow your petty holdings by investing in shops, servants, land, and treasure. But wait, you aren't the only lord seeking to become a monarch. Others will be vying for the same resources. In the end, the lord with the largest number of holding, victory points, will rule the Dominion. Beginners encouraged.
Link: Dominion on Board Game Geek
Link: Dominion at Rio Grande Games
Link: PDF Copy of the Dominion Rules


7 Wonders
E-Board-6 * $ 2
Game Master: Robin Toll * 7 Players * E10
Lead one of the seven great cities of the Ancient world. Exploit the natural resources of your lands, take part in the eternal march of progress, develop your commercial relationships and assert your military might. Leave your mark in the history of civilization by building an architectural marvel that will transcend the ages to come.

7 Wonders is an easy-to-learn card-based development game that lets you build your empire through the ages. Play will include the Leaders expansion. Beginners encouraged.
Link: BoardGameGeek
Link: Publisher's Site
Link: Download the Rules (PDF)


Arkham Horror
E-Board-7 * $ 2
Game Master: Matthew Chambers * 8 Players * Teen14
The town of Arkham, Massachusetts is in a panic. Horrific and bizarre events have begun to occur with increasing frequency -- all seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Beginners encouraged.
Link: Link to the Arkham Horror main page
Link: Board Game Geek


Tigers are Burning * Memoir 44 - Overlord
E-Board-8 * $ 2
Game Master: Tom Marli * 8 Players * E10
A big Memoir 44 tank battle on the Russian front at Kursk. Beginners encouraged.


Small World
E-Board-9 * $ 2
Game Master: Aaron Bandstra * 5 Players * Kids * E10
In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.

Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs, and even humans, who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth.

Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory!

Expansion sets: Cursed! Grand Dames, Be Not Afraid... and Tales & Legends available as part of the event. Beginners encouraged.
Link: Board Game Geek page
Link: Days of Wonder (Publisher)'s Page

Miniatures


"A pretty severe peppering!" - New Brunswick NJ, June 22, 1777 * Crucible of War
E-Minis-1 * $ 2
Game Master: Marvin Veeder * 8 Players * E10
As the British army withdrew from New Jersey in the summer of 1777 for "bigger designs", Howe tried to set upa warm reception for the aggresively pursuing Morgan and Wyne outside of New Brunswick. A sharp action including a street fight, a river crossing and wide open rolling hills. Win or loose, roll dice, yell and have fun! Beginners encouraged.


After Lachish 701 BC * Might of Arms
E-Minis-2 * $ 2
Game Master: Michael Keenan * 10 Players * E10
In 701 BC the Assyrian king Sennacherib besieged and captured the Judean city of Lachish. The Assyrians then advanced on Jerusalem. The Judeans had been pleading with the Eygptians, the other great power of the time and their patrons, for help. This scenario posits a clash these between these two great armies. Beginners encouraged.


Grandchamp * Battlefront WWII
E-Minis-3 * $ 2
Game Master: Pete Landry * 6 Players * Mature18
8 June 1944, 3rd Btn of the 116th Rgt was leading the advance to Grandchamp. Elements of the German 914th Rgt had been in non-stop combat since the 6th were weary but the only forces available to slow the American advance. The Americans must battle through Germans and hedgerows to get to their objective. Beginners encouraged.


Recon in Force: Mystery in Mountain Spring * Force On Force
E-Minis-4 * $ 2
Game Master: Ron DuBray * 6 Players * Teen14
The small town of Mountain Spring has gone dark. No phones, No Radio, No lights. Two nights ago the next town over reported loud noises and lights. Now the only road into town has a downed Bridge and the three State troopers that hiked into town yesterday have not been heard from. A guard black hawk was sent in to do a fly over and was last seen going down hard over the mountain without a word on the radio. Now 6 squads of guard troopers are going in to recon the town and report on what is going on. Players: feel free to bring 2 fire teams 8 troopers of modern troopers.

Beginners encouraged.
Link: Ambush Alley Games


She'll Be Comin' Round the Mountain When She Comes * Desperado
E-Minis-5 * $ 2
Game Master: Jennifer Paperman * 6 Players * E10
She'll be comin' round the mountain when she comes
She'll be carryin' the Army payroll when she comes
We will all be rich as Croesus
We will all be rich as Croesus
Oh, we'll all be rich as Croesus when she comes! Beginners encouraged.


Crimson Skies WoW style * Wings of War
E-Minis-6 * $ 2
Game Master: Christopher Tosh * 12 Players * E10
Crimson Skies fantasy dogfighting using Wings of War rules and Crimson Skies planes/minis. Beginners encouraged.
Link: Board Game Geek Link for Wings of War


The Battle of Cochrane's Rift * Squadron Strike
E-Minis-7 * $ 2
Game Master: Ken Burnside * 12 Players * E10
A Federation Task force versus a Klingon Task Force. Ships based off of SFB...and with a few extra guest stars...

Note: To make this game fun for all players, please come by between sessions of other games and let us teach you the game one on one before the scenario starts. We will teach anyone to play. Beginners encouraged. If you played in TIE Fighter Turkey Shoot, this also qualifies. Beginners strongly encouraged.

Link: BoardGame Geek Write Up of Squadron Strike
Link: Ad Astra Games Forum
Link: Squadron Strike - Quick Start Rules in Two Pages


Battleground: Fantasy Warfare
E-Minis-8 * $ 2
Game Master: Your Move Games * 16 Players * E10
Now that you've had all weekend to play demo games at the YMG dealers table, get competitive at this one-session Battleground tournament. We'll use the Kingdoms cards to generate scenarios and terrain. You'll have limited time to construct a 1500 point army once you've seen what you're facing. Please bring your own decks if you have them.

For more tournament details, please go to the Battleground discussion forums (link below), and look for the Council of Five Nations discussion under "Conventions".

Please note: this tournament will probably run later than the normal 11pm end time.

Prizes sponsored by Your Move Games. Beginners encouraged.
Link: Battleground Web Site
Link: Download the latest version of the rules
Link: Battleground Discussion Forums

Live-Action Role Play


A Tale of Two Domains * World of Darkness LARP  (*Title and Description Corrected - Sept 25, 2011*)
E-LARP * $ 2
Game Master: Philip Armstrong * 40 Players * Mature18
For decades, the City of Meridian has been divided by two factions of Vampires.  Now, on the eve of all out shadow warfare, each faction has sent representatives to negotiate a binding peace agreement at a mutual Elysium.  Shadowy forces want nothing more then to see open warfare between the two factions, and will stop at nothing to disrupt the events.  Please join the Albany Domain of the Mind's Eye Society, formerly the Camarilla, as we present “A Tale of Two Domains”, a romp through the mysterious World of Darkness.  Politics, action, and intrigue await you during this LARP experience.  Character Sheets not required, as Pregenerated Characters will be passed out.  18+ only please.

Link: Requiem of Albany Site



Sunday Morning  9:00 AM - 1:00 PM  (Slot F)

Role-Play Games

Pathfinder Society Games - Sunday Morning * Pathfinder Society
F-RPG-1 * $ 2
Game Master: Pathfinder GMs * 18 Players * E10
It seems RPGA D&D has evaporated in the Capital District... but in spectacular fashion, the Pathfinder Society has risen up to take it's place!

Pathfinder Society events in this time slot:

* The Midnight Mauler (2-EX)
* The Frostfur Captives (3-01)
* First Steps - Part II: To Delve the Dungeon Deep (INTRO2)

Please see the Pathfinder scenario descriptions at the end of the event listings for full info. Please use the event code above (F-RPG-1) to purchase a ticket for any Pathfinder game in this time slot. And, please use the Warhorn.net registration page to reserve a spot in a specific game. This helps us plan to have enough GMs for each time slot. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Pathfinder Society Site
Link: Pathfinder RPG Site


The Haunted Lighthouse * Original Dungeons & Dragons
F-RPG-2 * $ 2
Game Master: Dan Boggs * 9 Players * E10
In honor of D&D co-creator Dave Arneson's birthday (Oct 1st) we will be playing his Haunted Lighthouse tournament module for High Level Characters. The haunted lighthouse sits in an eerie land and somehow creates a window into a darker netherworld of ghosts and creatures of the night. Dare you cross the threshold?

We will be using the playtest version of the Champions of Zero Edition Dungeoneering ruleset which is a very close retroclone of the 1974 Dungeons and Dragons game using a Chainmail derived combat system. 9th and 10th Level Characters will be provided for players to choose from. Beginners encouraged.


Operation Camelot * RECON Revised
F-RPG-3 * $ 2
Game Master: Nicholas Caldwell * 6 Players * Teen14
Welcome to Nam boys! I know you're new but we need you and your fellow SEALS for a important mission. The VC have captured a VIP who's presence in Vietnam could pose to damage the reputation of a close allies and NATO member. So gear up and get ready to roll out. Oh, and don't forget your bug-off; those mosquitoes are vicious this time of year.

RECON is a fun and fast paced game of the Vietnam conflict. It uses a fast and simple rule system to simulate the ferocity of modern conflict. Beginners welcome! Beginners encouraged.
Link: RPG.Net info page
Link: game designer's web site


Caladon Falls * Savage Worlds/Savage Suzerian
F-RPG-4 * $ 2
Game Master: Vickey Beaver * 8 Players * Teen14
They came out of nowhere and started ripping the world apart, one city at a time. Warlocks wielding the magic of the Wild have come to annihilate the entire continent of Austeria. Come roleplay in a fantasy world where enchanters and druids rub shoulders with nobles, knights, mercenaries, and holy crusaders. All players will get a discount certificate for showing up and a chance to win a prize at the end. Beginners encouraged.
Link: Suzerain Setting Site
Link: Suzerain Facebook Page


Shanghai Vampocalypse * Savage Worlds/Savage Suzerian
F-RPG-5 * $ 2
Game Master: Robert Beaver * 5 Players * Teen14
Welcome to 2048 and one of the greatest cyberpunk cities in the near future: Shanghai. The government has infected 100 villages with a vampire virus to create the perfect super-soldiers, but the peasants revolted and a virus that was supposed to be sterile is spreading with every neck they bite. Shanghai Vampocalypse is the first setting book for characters who reach the new Demigod rank Suzerain introduced to Savage Worlds. Some knowledge of Savage Worlds is preferred as this is a high-level game. All players will get a discount certificate for showing up and a chance to win a prize at the end. Some knowledge of this rules system preferred.
Link: Suzerain Setting Site
Link: Suzerain Facebook Page

Board Games


Age of Renaissance
F-Board-1 * $ 2
Game Master: John Stevens * 6 Players * E10
A semi-sequel to Civilization. Players attempt to build up their cultures during the middle ages through economics and conflict. You build your cash through commerce, adding advances while trying to increasing the misery of your people. A long-time Council favorite!

PLEASE NOTE, this event will run into the Sunday 3pm time slot. We will break during 2 hour auction break for lunch and to allow people to participate in the auction. Beginners encouraged.
Link: Board Game Geek Page


Ascending Empires
F-Board-2 * $ 2
Game Master: Chuck Davis of Carnage Gaming * 4 Players * E10
The last survivors of the Human race have fled to a new galaxy in fear of annihilation at the hands of an unstoppable enemy. Now, having discovered the ruins of four long dead civilizations spread across the stars, the race to develop technology based on the alien relics has begun. Humans will once again ascend to the stars to claim the galaxy.

Players will colonize new worlds by building colonies, cities, and research facilities. They will develop new Technologies, and build up fleets of Starships. Ascending Empires is a fast paced game that utilizes a dexterity based Starship movement and combat system, and allows for many different strategies to be explored. Produced by Zman Games. Beginners encouraged.
Link: BGG Link


Return of the Heroes
F-Board-3 * $ 2
Game Master: Eric Alexopoulos * 4 Players * Teen14
As a young adventurer, you strike out on your own to restore the honor of your family. You travel through many nearby lands performing good deeds. These good deeds include finding lost artifacts and delivering them to their rightful owner, safely escorting unusual beings to their destinations, and fighting dark enemies. Your journeys lead you on a quest to complete a heroic deed which will finally restore your family's honor. However, you soon discover that a powerful and sinister force, The Nameless, has risen up to plague and oppress the land. Gather your courage and strength, storm the tower of the Nameless, defeat him, and Return a Hero! If we have time, a second game will be run using the Under the Shadow of the Dragon expansion. Beginners encouraged.


Fortress America
F-Board-4 * $ 2
Game Master: Mike Russman * 4 Players * E10
From BGG:

"Fortress America is part of Milton Bradley's Gamemaster series. Fortress America depicts an alternate near-future in which all of the world attacks and invades the continental United States. From the west arrives hordes of Asian foes; from the south arrives a union of South American countries through Mexico, and from the east lands come legions of Soviets who have taken over all of Europe. America besieged has to rely on the remaining ground and air forces left in the country along with partisan uprisings to defend mom's apple pie.

"Up to four players can play Fortress America, one player is the US and up to three others control the invading units from a particular direction. Being a near future scenario, the units in the game include conventional infantry, APCs, hovertanks, helicopters, bombers, US partisan units, and special "Star Wars" laser relays systems that fire from space." Beginners encouraged.
Link: Board Game Geek Page


Serenissima
F-Board-5 * $ 2
Game Master: Rodney Sheldon of Carnage Gaming * 4 Players * E10
Players take on the role of one of the powerful merchant families in the Mediterranean sea. They must balance acquiring goods for trade with outright piracy. Come try this classic game of economics and war in the Renaissance age. Beginners encouraged.
Link: Board Game Geek Link


Poseidon * 18xx Rail Game
F-Board-6 * $ 2
Game Master: James Wilhelm * 5 Players * Teen14
In Poseidon, players take on the role of the leader of a nation and attempt to build a profitable empire by exploring trade routes and sending out merchant fleets. At least that's what it looks like on the surface! However, this seemingly nautical game is really a 18xx train game in disguise. The "nations" are essentially companies and the "merchant fleets" are essentially railroads. However, don't run screaming from the computer just yet. This game serves as an excellent introduction to the 18xx genre and is playable, even by those with no experience playing such games, in about two and a half hours. Like all the 18xx games, it contains elements of investing, stock market manipulation, "company" management and "rail" building.

This is the third of three train games I'm running intended to introduce interested participants to rail games that are a little on the heavier side. While it contains mechanics that exist in the previous two games I'm running (Steam and Chicago Express) you needn't have played in either of the previous games to play, enjoy and do well in this one. Beginners are welcome and the rules will be taught. Beginners encouraged.
Link: Board Game Geek entry
Link: Z-Man Games page


Munchkin Zombies! * Munchkin
F-Board-7 * $ 2
Game Master: Michelle Graham - MIB * 8 Players * E10
Kill the Living! Eat their Brains! Braaiiinns!

It's the sickest, silliest Munchkin yet! The players are zombies, kicking down doors and eating brains. The "monsters" they're attacking are people, ranging from helpless to hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lurching search for brains. So bravely you'll go forth, with mousetraps on your feet and a bowling trophy protecting your poor rotting head... to level up, or to die. Beginners encouraged.
Link: Board Game Geek page
Link: Game website

Miniatures

Conquest of Hanghai * Home Brew Minis
F-Minis-1 * $ 2
Game Master: Mike Paine * 9 Players * Kids * E10
Reaching new heights in nerve-tearing thrills!

Exploding with Terrifying excitement!

Dr. Satan attempts to rule the world with his unstoppable diabolical steam robots. This could be the begging of the end for the human Race!

KIDS AND ADULTS THAT CAN PLAY WITH KIDS ARE WELCOME.

Players my bring their command if they wish. Beginners encouraged.


INFINITY * INFINITY by Corvus Belli
F-Minis-2 * $ 2
Game Master: Tracy Bloom * 4 Players * Mature18
INFINITY is a science fiction skirmish-level tabletop miniature wargame set 175 years into the future.

The INFINITY game system is fast, spectacularly realistic and offers enormous tactical flexibility. INFINITY uses a dynamic system that allows both players to be active during each turn. Beginners encouraged.
Link: Board Game Geek (Rating of 8/10)
Link: Video intro rules
Link: Free quick start rules


Battle of the Red Dragon Hills * 15mm Fantasy Home Rules
F-Minis-3 * $ 2
Game Master: John Rigley * 6 Players * E10
Once again the Orcs of the Tree Stump Clan are on the move, into the lands of the Empire this time. The High King has ordered out his army and ask for all his Allies to show up ready for battle. Beginners encouraged.


Battleground: Fantasy Warfare - Big Tournament * Battleground: Fantasy Warfare
F-Minis-4 * $ 2
Game Master: Your Move Games * 16 Players * E10
This is a full, two-session Battleground tournament. We'll use the Kingdoms cards to generate scenarios and terrain. You'll have limited time to construct a your army once you've seen what you're facing.

For more tournament details, please go to the Battleground discussion forums (link below), and look for the Council of Five Nations discussion under "Conventions".

PLEASE NOTE: This tournament will run through the Sunday 3pm (G) game session.

Prizes sponsored by Your Move Games. Beginners encouraged.
Link: Battleground Web Site
Link: Download the latest version of the rules
Link: Battleground Discussion Forums



Sunday Afternoon  3:00 PM - 7:00 PM  (Slot G)

Role-Play Games


Pathfinder Society Games - Sunday Afternoon * Pathfinder Society
G-RPG-1 * $ 2
Game Master: Pathfinder GMs * 18 Players * E10
It seems RPGA D&D has evaporated in the Capital District... but in spectacular fashion, the Pathfinder Society has risen up to take it's place!

Pathfinder Society events in this time slot:

* Sewer Dragons of Absalom (3-02)
* The Dalsine Affair (2-21)
* First Steps - Part III: A Vision of Betrayal (INTRO3)

Please see the Pathfinder scenario descriptions at the end of the event listings for full info. Please use the event code above (G-RPG-1) to purchase a ticket for any Pathfinder game in this time slot. And, please use the Warhorn.net registration page to reserve a spot in a specific game. This helps us plan to have enough GMs for each time slot. Beginners encouraged.
Link: Warhorn.net Event Registration Page
Link: Pathfinder Society Site
Link: Pathfinder RPG Site


Spurning Death's Touch * Dark Providence
G-RPG-2 * $ 2
Game Master: The Gathering * 6 Players * Teen14
It is the dead of summer, 1689, in the Colony of Virginia, and trouble is brewing. People are disappearing. Ancient rituals of the African slaves are being conducted in secret. The recent arrival of the Gypsies may just be coincidence. Maybe the savages to the west and their native practices are behind the disappearances? Whatever the cause, the Colony of Virginia is being touched by evil. This is Dark Providence 1-07, by Jason I. Gonding Beginners encouraged.
Link: Dark Providence Web Site


Adventurer Conqueror King
G-RPG-3 * $ 2
Game Master: Tavis Allison * 8 Players * Child
The world is filled with the ruins of empires past. As an adventurer, you looted the remains of former greatness and grew strong. As a conqueror, you seized power from those who opposed you, and came to rule. As a king, will your domain be a bulwark against the encroaching darkness, or will your castles become the next generation of ruins? Play this demo to find out, and to experience a new take on classic roleplaying designed to support character's progression in sandbox play with an integrated, consistent economic framework. No Beginners encouraged.
Link: Designer's webpage for Adventurer Conqueror King
Link: Gamemaster talking about Adventurer Conqueror King
Link: Gamemaster blogging about Adventurer Conqueror King

Board Games


Axis & Allies 1942: 25th Anniversary Edition * Axis & Allies
G-Board-1 * $ 2
Game Master: Ben Bunday * 5 Players * E10
This version (often called A&A25) of the venerable A&A system is a smaller, faster implementation of the 50th anniversary edition (A&A50) with the same rules, including many vast improvements over the original, including the map, the different units, technology, and other improved rules. They got everything just right in this game. This version starts in Spring 1942; the 25th anniversary commemorates the 25th anniversary of A&A. Sometimes fondly called "A&A Cheap" version due to its ~$30 pricetag, it is well received for its excellent balance and play. Beginners encouraged.
Link: Boardgame Geek A&A25
Link: Wizards of the Coast
Link: A&A50 rules


Railways of the World
G-Board-2 * $ 2
Game Master: Robin Toll * 6 Players * E10
Revisit the early days of the Age of Steam as you begin with a locomotive (the venerable John Bull, the first locomotive to run in North America) and a vision (your "Railroad Baron" card). From there, build your budding railroad network into a vast empire. Connect New York to Chicago, earn the most money, develop bigger and faster locomotives and maybe even span North America and build the Transcontinental Railway! This base game is a revised version of Eagle Games' Railroad Tycoon. Several expansions (Mexico, Western US, Europe, and England and Wales) are available if players wish to try them. Beginners will be taught - no experience or materials necessary. Beginners encouraged.
Link: BGG Link


Tigris & Euphrates
G-Board-3 * $ 2
Game Master: David Cuatt * 4 Players * E10
Regarded by many as Reiner Knizia's masterpiece, the game is set in the ancient fertile crescent with players building civilizations through tile placement. Players are given four different leaders: farming, trading, religion, and government. The leaders are used to collect victory points in these same categories. However, your score at the end of the game is the number of points in your weakest category, which encourages players not to get overly specialized. We will be using the newest edition of the game, and if time permits we will play both the original and advanced games. Beginners encouraged.
Link: Link to Board Game Geek page


Dominion
G-Board-4 * $ 2
Game Master: Michael Moon * 4 Players * E10
Dominion, the customize as you play card game. Grow your petty holdings by investing in shops, servants, land, and treasure. But wait, you aren't the only lord seeking to become a monarch. Others will be vying for the same resources. In the end, the lord with the largest number of holding, victory points, will rule the Dominion. Beginners encouraged.
Link: Dominion on Board Game Geek
Link: Dominion at Rio Grande Games
Link: PDF Copy of the Dominion Rules


Last Night on Earth
G-Board-5 * $ 2
Game Master: James Parks * 6 Players * Teen14
The dead walk in the town of Woodinvale! Play as the sheriff, the crazy drifter, or the prom queen and get weapons and supplies and save the last survivors in this boardgame by Flying Frog. Beginners encouraged.
Link: BGG Link

Through the Ages * NEW
G-Board-6 * $ 2
Game Master: Mike Russman * 6 Players * E10
Through the Ages is a civilization building game. The goal is to develop your civilization, not to destroy other ones. Military strength is just one aspect of your nation, as well as population, production or science. It is up to you which aspect you will concentrate on, more or less, but you should not underestimate any of them while building your civilization.

Victory is achieved by the player whose nation produces the most culture during the game. However, there are many ways to produce culture: through religion, literature or drama, by building wonders, by utilizing cultural persons, etc. Considerable amount of culture can be gained even via wars or aggression. Beginners encouraged.
Link: Board Game Geek Page


Miniatures


The Hsiku Arsenal * Home Brew Minis
G-Minis-1 * $ 2
Game Master: Mike Paine * 6 Players * Kids * E10
Admiral Seymour tries to slip a column past the Chinese defenses at Peitsang, stuck between General Neih's troops in the rear and the arsenal in front Seymour attacked! The Admiral must take the arsenal and hold off General Neih's repeated counter-attacks until relieved by a Russian force from Tientsen on the 25th. Kids and adults that know how to play with kids are welcome. Beginners strongly encouraged.


Champion Hill * Volley & Bayonet
G-Minis-2 * $ 2
Game Master: Eric Paperman * 5 Players * E10
May 16, 1863 - After boldly abandoning his supply lines and crossing the Mississippi River south of Vicksburg, General Grant has managed to split the Confederate forces. Two days ago he defeated General Johnston's army and now he has turned two of his corps west to attempt to crush General Pemberton's army before it can return to the safety of the Vicksburg fortifications. Beginners encouraged.

Live-Action Role Play


A Thorn Underfoot * Mind's Eye Theater, Changeling: The Lost
G-LARP * $ 2
Game Master: Chris Brown * 22 Players * Mature18
Antonius Shelfar, the Summer Monarch of the Freehold of The Amber Blade in New Haven has issued an invitation to all to attend his sister's twenty third birthday, as well as a challenge to it's members and visting friends from afar as a pinacle for the celebration. The challenge being to capture or destroy Grelk, a beast that has terrorized the hedge and it's inhabitants for years. He offers in turn a surprise that has yet to be revealed, although Fitzpin the Neverfull may have other things in mind. Beginners encouraged.




Please click for the main Council general info page.

If you have any questions, please email us at Council /at/ swa-gaming.org

(Please replace the "/at/" with the typical "@" sign.  We apologize for this anti-spam measure.)



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