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Campaign Q&As

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If anyone has any questions regarding the campaign, please ask away.

Our next session will be Saturday, May 31, 1 PM at the Studio. The current year is 491.

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Re: Campaign Q&As

the reason i mentioned church position was that church offices were millitary offices as well as religious ones. certain offices were accompanied by large estates, small armies, and political power. also many positions could be turned into appointments. im not sure how this works in arthurs time but in the later midle ages you would appoint someone trusted to be your bishop or abbot because they would be very powerful figures in any realm. i only saw the position as another type of manor and thats why asked after them. speaking of that who has the powerful manors arround? what lords are nea our earl and which are powerful?

Re: Campaign Q&As

There are offices bestowed by the lords....the most likely would be castellan, i.e., garrison commander of a castle. Other positions would likely be chancellor, seneschal, or chamberlain. One might aspire to something similar under Arthur. In addition, at that time, positions like shire reeve might be created--they would enforce Arthur's law in the shires. Having skills related to these areas would make it more likely that you would be chosen, of course.

There isn't much mention of holy fighting orders in Arthurian literature...and what mentions there are are usually unfavorable. Church positions might be available for retiring knights, at least Christian ones, but even then the most common would be as a simple monk...people retired to get away from the cares of the mortal world and prepare themselves for God. Pagans might also retire, tending small shrines or becoming an attendant at one of the larger temples still existing.

Re: Campaign Q&As

are there any honors we might get bestowed upon us? what might be possible i this situation other then gaining manors? i mentioned the possibility of a chucrh officew but is there anything else to look for?

Re: Campaign Q&As

characters have a minimum stat score of 5. and anything at 3 is a debilitating condition. karens new knight is starting witha three appearance.

ive got my character thought out and ill bring it to the d&d game but i warn everyone that ive fallen to the darkside and have taken a 6 d 6 giant again. the problem was do i start with that or work my way there and decided to start with it.

Re: Campaign Q&As

You can alsways pay a fine weaponsmith to make you a remarkable weapon. There are very few enchanted weapons in this period, so the main effect would be the envy of your peers Eye-wink

There are two ways to acquire troops. The first is to become a lord; this will give you the right to raise and train troops. In return for this license, you will be expected to provide an amount of them for feudal service each year.

The second way is to get a vast quantity of money and go hire yourself some scummy mercenaries. People who fight for money are notoriously unstable and untrustworthy, so some care should be taken. SDepending on your social class, this might either be considered declasse or illegal. Mercenaries expect to be paid regularly.

Re: Campaign Q&As

is there any way to purchase a fine quality sword? what would possible game effects of such a thing be? is there any way to aquire troops or men at arms?

Re: Campaign Q&As

Quote:

how much wealth is 1L ? what are appropriate gifts? when you mention the petitioning what kinds of complicated role playing situations are we talking about? do bribes help? are there anyways to win a bride through quest or service? any available ladies?

1L is enough money to keep a peasant family alive and kicking for a year. It typically takes 6L per year to maintain a knight; this is currently paid by your lord. A manor, coincidentally (or perhaps not so), makes 6L in a typical year.

Gifts are classy and appreciated, bribes are declasse and beneath notice, at least for most nobility. As always, there are exceptions.

There will be more women available to woo and win with the advent of King Arthur. At the moment, feudalism is becoming established and courtly love doesn't exist.

Dave: Very true about wounds and healing. Pendragon, regardless of the edition, has always had a long recovery time. With reasonable Squire abilities, the first aid rolls can do quite alot. But it is the big damage hits that will hurt. A knight can only expect to have so many of those before retiring Sad

Healing, First Aid & Chiurgury

I had a thought today about the healing rules, and how they've changed from the 1st edition some of us are used to.

First Aid has gotten much more generous. If you've been good with your shield and your armor has been sturdy, you've probably got several small wounds at the end of a long fight. The ability to get 1d3 for each separate wound can get a person from "half dead" to "just scraped up a bit" with a few good rolls. This is definitely more generous, and character-friendly, than previous editions.

The counter-balance is now the need for chiurgury. _If_ a character gets one good whack (major wound), or so many wounds that he falls unconscious, then his recovery will be extended. No more "lie in bed a couple of weeks and then ride home wounded." Unless you want a significant risk of opening your deep wounds.

Upon reflection, this seems pretty fair to me, and good for Maximum Game Fun.

-DC

Re: Campaign Q&As

how much wealth is 1L ? what are appropriate gifts? when you mention the petitioning what kinds of complicated role playing situations are we talking about? do bribes help? are there anyways to win a bride through quest or service? any available ladies?

Re: Campaign Q&As

By multiple, I'll assume you mean at the same time Eye-wink

No, you can only be married to one woman at a time. You can, of course, remarry if your spouse should die. The pagan religion in the game wasn't particularly polygamous; technically possible, it just didn't happen much, especially as pagan mores took a much lighter view of extra-marital liasons. Another reason you would not want more than 1 wife would be the need to support more than one; if you feel a need for more children, you can always take an official mistress.

There are two game mechanic ways to gain your lord's permission to marry. The first is to simply make a Loyalty roll during the Winter Phase. If successful, your Lord finds you a match with someone of lower social rank. They often will have a dowry, but no estates.

The second way is to petition your lord for a wife more in keeping with your station, or a bit above it. This will likely take a bunch of rolls and a few years, but the prospective bride will be either well-dowered, have an estate(s), or both.

Your Glory is a reflection of how people view your accomplishments. Having a glorious vassal certainly rebounds to your lord's credit, so he is likely to give you extra consideration if you are one of his more glorious retainers. Doing successful service in his cause is also likely to win you favor, although reminding any lord of perceived promises due you can be a tricky situation!

Gift-giving is almost always a good thing and signifies the respect you have for your lord or your vassals. If you are particularly generous, this could net you a bonus. This might be somewhat problematic, as household knights aren't famed for their sources of income.

Re: Campaign Q&As

is it possible to have multiply wives in the campagin? can a player use wealth or glory to influence a lords decision on granting titles or marriage?