[game pieces]

Session VIII Prologue

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Karn D&D Campaign

Session VIII

Date/Time: July 9, 2006 / 3 p.m. – 8 p.m.
Game Date/Time: 5829 AD, Day 230 (Time of the Harvest)
overnight (1 a.m.)
Game Locale: Sewers beneath the City-State of Waterdell

A Missing Minstrel and Ghouls Galore

Our adventurers return the stolen gems to Haners, the merchant – but not after negotiating for a reward. Their tactics were not well received by the rightful owners.

Chitin, seeking membership to Fochlucan-Ollamh, gains audience with a dwarf at the bardic college and volunteers the group to search for a missing member. It seems Kilkieran Aubrey, famed elven minstrel is a day late for his scheduled arrival in Waterdell where he is to conduct a popular workshop. His event has been pushed back until Day 234, but his whereabouts is currently unknown. He was seen leaving the small elven community of Greenbriar several days ago, heading north in the general direction of Waterdell.

Meanwhile, the party gathers some tools to pry open the stone trap door in the skulk lair beneath the city. After a couple tugs and a big jerk, the group gains access…revealing another complex of some sort, located below the first. The rooms therein teem with foul undead creatures that invoke a form of muscular rigidity on their enemies in combat. The party nearly succumbs to these attacks before two powerful specimens are felled. Wounded and weary from combat with these brings, the group ponders what evil is being roused deeper in the complex by a lone fleeing creature…